Player Matchup

Cthulhu
Cthulhu
AnderNST21
Cthulhu
Level 13
God Stats
3W - 2L
1,696 SR
Queue Stats
17W - 28L
1,291 Elo+
Party 2
Anhur
Anhur
Chominawer
Anhur
Level 29
God Stats
16W - 27L
1,360 SR
Queue Stats
37W - 58L
1,226 Elo+
Solo
Kukulkan
Kukulkan
juany63
Kukulkan
Level 28
God Stats
3W - 0L
1,659 SR
Queue Stats
27W - 32L
1,276 Elo+
Party 2
Ravana
Ravana
lI Scopes Il
Ravana
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
149W - 153L
1,375 Elo+
Solo
Hera
Hera
mikelon123
Hera
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,281 Elo+
Party 2
Team Averages
Level 31
1,543 SR
1,290 Elo+

VS

Team Averages
Level 17
1,385 SR
1,176 Elo+
Cu Chulainn
Cu Chulainn
Marchantex1998
Cu Chulainn
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
10W - 12L
1,245 Elo+
Party 1
Mercury
Mercury
PG_eriikseen_
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,007 Elo+
Party 1
Bacchus
Bacchus
PerroFlauta32
Bacchus
Level 22
God Stats
28W - 27L
1,307 SR
Queue Stats
34W - 51L
1,080 Elo+
Party 1
Merlin
Merlin
dekous870
Merlin
Level 26
God Stats
12W - 22L
1,343 SR
Queue Stats
208W - 271L
1,261 Elo+
Party 3
Neith
Neith
mugre-versatil2
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnderNST21
Cthulhu
16
4 / 4 / 15
10,807
491
8,535
12,827
7,880
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
16
12 / 4 / 14
12,168
553
21,104
12,039
4,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
juany63
Kukulkan
16
10 / 2 / 13
11,578
526
16,681
10,662
4,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
14 / 0 / 12
13,688
622
17,229
9,920
4,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 2 / 13
13,728
624
29,329
10,917
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Marchantex1998
Cu Chulainn
15
3 / 13 / 4
9,804
446
9,927
26,505
20,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
5 / 14 / 1
9,478
431
5,809
21,878
6,398
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
3 / 11 / 0
9,236
420
8,856
23,712
16,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dekous870
Merlin
12
0 / 11 / 1
7,879
358
5,354
19,014
6,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 11 / 0
7,304
332
6,955
16,243
3,299
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
18
59
Kills
12
12
Deaths
60
67
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnderNST21
Cthulhu
4
4
15
2.88
W
Anhur
12
4
14
4.75
L
Cu Chulainn
Marchantex1998
Cu Chulainn
3
13
4
0.38
L
Mercury
5
14
1
0.39
L
Bacchus
3
11
0
0.27
L
Merlin
dekous870
Merlin
0
11
1
0.05
W
Kukulkan
juany63
Kukulkan
10
2
13
8.25
W
Ravana
14
0
12
20
W
19
2
13
12.75
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,878
Damage
36,901
56,365
Taken
107,352
26,888
Mitigated
53,129
12,091
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnderNST21
Cthulhu
8,535
1,158
0
0
12,827
7,880
0
3,310
9,373
33,980
0
W
Anhur
21,104
14,689
147
3,094
12,039
4,734
2,974
2,543
9,371
0
58,867
L
Cu Chulainn
Marchantex1998
Cu Chulainn
9,927
3,020
231
1,256
26,505
20,275
260
14,542
11,963
264
27,657
L
Mercury
5,809
2,025
0
646
21,878
6,398
274
12,146
9,732
0
28,877
L
Bacchus
8,856
679
183
4,455
23,712
16,564
0
9,732
13,980
27,599
0
L
Merlin
dekous870
Merlin
5,354
707
0
2,333
19,014
6,593
691
12,445
6,569
41,635
0
W
Kukulkan
juany63
Kukulkan
16,681
2,622
0
1,186
10,662
4,718
1,974
3,954
6,683
57,866
0
W
Ravana
17,229
5,199
0
4,220
9,920
4,875
1,351
2,321
7,527
0
115,928
W
29,329
8,384
0
3,444
10,917
4,681
2,780
2,314
8,328
98,910
0
L
6,955
3,254
0
970
16,243
3,299
360
5,680
10,563
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,969
Gold Earned
43,701
517
Minions Killed
235
0
Camps Cleared
0
1,902,961
Distance Traveled
1,604,113
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,807
491
51
2
0
369,783
0
W
Anhur
12,168
553
78
4
0
334,968
0
L
Cu Chulainn
9,804
446
26
1
0
362,618
0
L
Mercury
9,478
431
44
2
0
352,283
4
L
Bacchus
9,236
420
39
2
0
338,572
0
L
Merlin
7,879
358
82
4
0
279,063
0
W
Kukulkan
11,578
526
79
4
0
364,264
0
W
Ravana
13,688
622
162
7
0
455,328
0
W
Hera
13,728
624
147
7
0
378,618
0
L
Neith
7,304
332
44
2
0
271,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role