Player Matchup

Bakasura
Bakasura
Dayven_11
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImperfectDayy
Tsukuyomi
Level 21
God Stats
4W - 2L
1,340 SR
Queue Stats
13W - 10L
1,309 Elo+
Party 1
Hades
Hades
SummerKomar
Hades
Level 18
God Stats
7W - 11L
1,413 SR
Queue Stats
15W - 32L
1,254 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,259 Elo+

VS

Team Averages
Level 22
1,406 SR
1,162 Elo+
Janus
Janus
SeveredJam10060
Janus
Level 23
God Stats
0W - 5L
1,305 SR
Queue Stats
48W - 76L
1,184 Elo+
Solo
Fenrir
Fenrir
Skeynow
Fenrir
Level 28
God Stats
44W - 72L
1,412 SR
Queue Stats
89W - 115L
1,322 Elo+
Solo
Chaac
Chaac
Warhawk1771
Chaac
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dayven_11
Bakasura
13
6 / 7 / 7
10,939
729
5,289
12,606
4,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ImperfectDayy
Tsukuyomi
16
9 / 4 / 10
12,474
832
14,102
11,666
4,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 7
10,856
724
6,611
11,255
4,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 7
10,050
670
5,622
12,082
2,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Skeynow
Fenrir
14
9 / 5 / 1
11,071
738
8,502
11,110
3,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 5 / 5
8,668
578
4,882
10,406
3,663
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
11
12
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dayven_11
Bakasura
6
7
7
1.36
W
Tsukuyomi
ImperfectDayy
Tsukuyomi
9
4
10
3.5
L
2
10
7
0.55
L
Fenrir
Skeynow
Fenrir
9
5
1
1.9
W
5
1
7
8.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
19,006
35,527
Taken
33,598
13,546
Mitigated
10,292
6,750
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dayven_11
Bakasura
5,289
3,654
0
943
12,606
4,065
0
3,158
9,448
0
27,974
W
Tsukuyomi
ImperfectDayy
Tsukuyomi
14,102
3,074
0
2,232
11,666
4,602
1,404
794
10,872
0
56,351
L
5,622
327
0
777
12,082
2,677
414
3,405
8,269
36,316
0
L
Fenrir
Skeynow
Fenrir
8,502
1,164
770
1,408
11,110
3,952
630
3,083
7,972
0
30,492
W
6,611
334
44
3,531
11,255
4,879
300
3,003
8,252
31,918
0
L
4,882
613
0
1,695
10,406
3,663
242
640
9,696
0
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
29,789
148
Minions Killed
143
0
Camps Cleared
0
833,841
Distance Traveled
719,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,939
729
40
3
0
286,800
0
W
Tsukuyomi
12,474
832
68
5
0
275,031
0
L
Janus
10,050
670
57
4
0
222,840
0
L
Fenrir
11,071
738
40
3
0
258,893
0
W
Hades
10,856
724
40
3
0
272,010
0
L
Chaac
8,668
578
46
3
0
237,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role