Player Matchup

Arachne
Arachne
Dr_TonyStrange
Arachne
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
MilimIsMyWaifu
Hel
Level 65
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Vamp_for_life
Chaac
Level 157
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 1
Ganesha
Ganesha
xSerah_Farron21x
Ganesha
Level 139
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1
Team Averages
Level 97
1,642 SR
1,506 Elo+

VS

Team Averages
Level 76
1,601 SR
1,374 Elo+
Neith
Neith
CaribouWarrior7
Neith
Level 27
God Stats
24W - 41L
1,427 SR
Queue Stats
29W - 52L
1,305 Elo+
Party 3
Ra
Ra
InsertInnuendo
Ra
Level 26
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Thundaar13
Baron Samedi
Level 144
God Stats
1W - 2L
1,730 SR
Queue Stats
18W - 20L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
UsualClover925
Hou Yi
Level 105
God Stats
3W - 1L
1,707 SR
Queue Stats
26W - 48L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,954
695
2,951
8,900
3,318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,507
751
7,478
9,413
5,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 0
7,697
770
5,953
11,580
9,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 3
7,465
747
3,031
12,348
8,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,187
919
6,305
6,582
2,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 1 / 6
8,912
891
8,565
8,786
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Thundaar13
Baron Samedi
16
7 / 0 / 5
10,125
1,013
7,618
5,336
2,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 11
9,076
908
9,283
6,811
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
3
2
0.67
W
3
1
6
6
L
1
4
2
0.5
W
Baron Samedi
Thundaar13
Baron Samedi
7
0
5
9.5
W
3
2
11
4.25
L
2
4
0
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
31,771
42,241
Taken
27,515
26,427
Mitigated
11,774
9,255
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,305
1,910
720
1,862
6,582
2,361
2,406
2,368
4,039
0
28,285
L
2,951
1,700
0
865
8,900
3,318
0
3,714
5,186
0
8,301
W
8,565
389
2,511
3,931
8,786
3,939
796
3,768
4,843
35,742
0
L
7,478
57
2,027
3,382
9,413
5,526
108
3,598
5,815
26,702
0
W
Baron Samedi
Thundaar13
Baron Samedi
7,618
227
1,203
1,914
5,336
2,516
1,088
1,588
3,598
33,235
0
W
9,283
4,195
684
1,383
6,811
2,958
815
2,944
3,642
0
26,562
L
5,953
1,168
0
2,981
11,580
9,468
0
3,714
7,866
0
31,806
L
3,031
165
0
0
12,348
8,115
0
5,610
6,738
12,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
37,300
130
Minions Killed
218
4
Camps Cleared
15
670,586
Distance Traveled
772,405
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,187
919
52
5
6
171,310
3
L
Arachne
6,954
695
18
2
2
183,811
0
W
Ra
8,912
891
54
5
2
240,530
3
L
Hel
7,507
751
51
5
0
155,903
1
W
Baron Samedi
10,125
1,013
78
8
3
189,233
1
W
Hou Yi
9,076
908
34
3
4
171,332
4
L
Chaac
7,697
770
52
5
2
166,284
0
L
Ganesha
7,465
747
9
1
0
164,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role