Player Matchup

Hercules
Hercules
Gold V
Hellsector
Hercules
Gold V
Level 66
God Stats
3W - 4L
1,722 SR
Queue Stats
30W - 20L
1,649 MMR
Solo
Olorun
Olorun
Gold II
JThomas
Olorun
Gold II
Level 150
God Stats
35W - 17L
1,686 SR
Queue Stats
640W - 641L
1,566 MMR
Party 1
Persephone
Persephone
Gold I
Lillmy
Persephone
Gold I
Level 68
God Stats
1W - 2L
1,181 SR
Queue Stats
196W - 161L
1,688 MMR
Solo
Tyr
Tyr
Gold III
Weitosch
Tyr
Gold III
Level 120
God Stats
11W - 19L
1,419 SR
Queue Stats
228W - 233L
1,612 MMR
Party 1
Fenrir
Fenrir
Gold III
luisangano99
Fenrir
Gold III
Level 129
God Stats
3W - 0L
1,657 SR
Queue Stats
162W - 175L
1,652 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,533 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,511 SR
1,633 MMR
Vulcan
Vulcan
Gold I
Khorsmp
Vulcan
Gold I
Level 126
God Stats
1W - 3L
1,357 SR
Queue Stats
41W - 44L
1,689 MMR
Solo
Cthulhu
Cthulhu
Gold I
Meĩson
Cthulhu
Gold I
Level 142
God Stats
4W - 3L
1,568 SR
Queue Stats
238W - 230L
1,629 MMR
Solo
Chronos
Chronos
Silver II
PrideOrDie
Chronos
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,630 MMR
Solo
Hachiman
Hachiman
Gold II
krausse
Hachiman
Gold II
Level 130
God Stats
3W - 3L
1,628 SR
Queue Stats
323W - 292L
1,575 MMR
Solo
He Bo
He Bo
Gold I
vorovio
He Bo
Gold I
Level 64
God Stats
2W - 3L
1,504 SR
Queue Stats
157W - 157L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hellsector
Hercules
18
4 / 1 / 10
12,856
584
16,556
26,266
27,942
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
JThomas
Olorun
20
6 / 2 / 9
13,508
614
14,353
20,589
8,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Lillmy
Persephone
18
5 / 6 / 3
13,102
596
15,093
12,654
5,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 10
12,951
589
17,019
27,817
32,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
14 / 5 / 6
15,071
685
19,859
23,228
10,462
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArachneNemesisRamaTsukuyomiThe Morrigan

VS

Bans
FreyaBacchusJing WeiKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Khorsmp
Vulcan
18
4 / 9 / 5
11,912
541
18,644
16,737
6,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Meĩson
Cthulhu
15
1 / 4 / 7
11,105
505
13,556
20,412
20,736
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
PrideOrDie
Chronos
16
2 / 8 / 2
10,233
465
17,612
22,167
8,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
krausse
Hachiman
18
3 / 4 / 4
11,435
520
14,912
16,810
6,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
vorovio
He Bo
17
6 / 9 / 2
11,596
527
12,564
20,120
7,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
34
Kills
16
16
Deaths
34
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hellsector
Hercules
4
1
10
9
W
Olorun
JThomas
Olorun
6
2
9
5.25
L
Vulcan
Khorsmp
Vulcan
4
9
5
0.72
W
Persephone
Lillmy
Persephone
5
6
3
1.08
L
Cthulhu
Meĩson
Cthulhu
1
4
7
1.13
L
Chronos
PrideOrDie
Chronos
2
8
2
0.38
W
5
2
10
5
L
Hachiman
krausse
Hachiman
3
4
4
1.25
W
Fenrir
14
5
6
3.4
L
He Bo
vorovio
He Bo
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
77,288
110,554
Taken
96,246
84,817
Mitigated
48,325
48,545
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hellsector
Hercules
16,556
6,477
0
8,182
26,266
27,942
490
12,531
13,735
0
51,818
W
Olorun
JThomas
Olorun
14,353
9,357
1,051
13,250
20,589
8,643
9,371
11,011
9,578
111,672
0
L
Vulcan
Khorsmp
Vulcan
18,644
7,673
0
1,112
16,737
6,346
0
7,628
8,984
67,909
0
W
Persephone
Lillmy
Persephone
15,093
1,160
0
2,276
12,654
5,144
1,801
9,063
3,591
88,398
0
L
Cthulhu
Meĩson
Cthulhu
13,556
913
0
1,978
20,412
20,736
0
7,654
12,643
46,587
0
L
Chronos
PrideOrDie
Chronos
17,612
2,649
0
4,986
22,167
8,001
1,803
4,208
17,534
60,242
0
W
17,019
689
0
15,163
27,817
32,626
370
17,662
10,155
0
78,212
L
Hachiman
krausse
Hachiman
14,912
9,585
0
5,481
16,810
6,166
0
5,208
11,552
0
81,549
W
Fenrir
19,859
3,528
0
8,623
23,228
10,462
1,223
12,109
10,359
0
99,822
L
He Bo
vorovio
He Bo
12,564
243
432
5,535
20,120
7,076
0
4,748
15,222
77,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,488
Gold Earned
56,281
664
Minions Killed
545
0
Camps Cleared
0
2,210,638
Distance Traveled
2,028,193
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,856
584
62
3
0
491,562
15
W
Olorun
13,508
614
188
9
0
402,652
4
L
Vulcan
11,912
541
107
5
0
417,716
4
W
Persephone
13,102
596
151
7
0
381,968
3
L
Cthulhu
11,105
505
68
3
0
463,211
7
L
Chronos
10,233
465
96
4
0
389,402
2
W
Tyr
12,951
589
132
6
0
475,980
2
L
Hachiman
11,435
520
158
7
0
399,900
4
W
Fenrir
15,071
685
131
6
0
458,476
3
L
He Bo
11,596
527
116
5
0
357,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role