Player Matchup

Medusa
Medusa
El_Caliss
Medusa
Level 59
God Stats
3W - 2L
1,702 SR
Queue Stats
6W - 5L
1,538 Elo+
Party 1
Horus
Horus
frerequeu
Horus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Party 1
Hades
Hades
killerrdave007
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,049 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,415 Elo+

VS

Team Averages
Level 45
1,577 SR
1,420 Elo+
Hera
Hera
EyeDaBomb
Hera
Level 28
God Stats
4W - 4L
1,762 SR
Queue Stats
140W - 175L
1,414 Elo+
Party 2
Khepri
Khepri
Lank Pipe
Khepri
Level 81
God Stats
3W - 6L
1,498 SR
Queue Stats
107W - 129L
1,416 Elo+
Party 2
Fenrir
Fenrir
Showa_Goji
Fenrir
Level 26
God Stats
0W - 2L
1,470 SR
Queue Stats
13W - 14L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
El_Caliss
Medusa
15
8 / 5 / 8
12,706
706
17,796
15,378
6,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
frerequeu
Horus
15
6 / 1 / 13
12,455
692
8,795
13,943
15,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 5 / 12
11,939
663
8,627
16,835
9,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 6 / 5
12,033
669
10,963
8,318
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Lank Pipe
Khepri
15
3 / 2 / 7
11,099
617
5,957
12,801
16,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Showa_Goji
Fenrir
14
4 / 11 / 5
11,570
643
8,107
21,271
9,234
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
19
Kills
11
11
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
El_Caliss
Medusa
8
5
8
2.4
L
Hera
4
6
5
1.08
L
Khepri
Lank Pipe
Khepri
3
2
7
3.25
L
Fenrir
Showa_Goji
Fenrir
4
11
5
0.59
W
Horus
frerequeu
Horus
6
1
13
12.5
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
25,027
46,156
Taken
42,390
31,737
Mitigated
28,696
14,239
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
El_Caliss
Medusa
17,796
10,346
0
2,666
15,378
6,644
2,191
5,576
9,802
0
77,875
L
Hera
10,963
3,437
0
903
8,318
3,429
58
1,446
6,797
63,304
0
L
Khepri
Lank Pipe
Khepri
5,957
328
0
0
12,801
16,033
0
3,291
9,312
26,622
0
L
Fenrir
Showa_Goji
Fenrir
8,107
1,649
0
374
21,271
9,234
281
3,928
17,118
0
23,623
W
Horus
frerequeu
Horus
8,795
3,553
2,330
3,195
13,943
15,836
367
4,946
8,997
375
27,847
W
8,627
411
1,121
4,927
16,835
9,257
708
6,420
10,415
46,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
34,702
198
Minions Killed
151
0
Camps Cleared
0
890,506
Distance Traveled
876,674
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,706
706
112
6
0
282,704
0
L
Hera
12,033
669
91
5
0
263,963
0
L
Khepri
11,099
617
29
2
0
323,023
0
L
Fenrir
11,570
643
31
2
0
289,688
1
W
Horus
12,455
692
19
1
0
318,094
1
W
Hades
11,939
663
67
4
0
289,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role