Player Matchup

Skadi
Skadi
Am_SmoKe
Skadi
Level 17
God Stats
16W - 16L
1,434 SR
Queue Stats
17W - 18L
1,154 Elo+
Solo
Fenrir
Fenrir
GoldenFlame3573
Fenrir
Level 13
God Stats
10W - 16L
1,303 SR
Queue Stats
10W - 20L
1,086 Elo+
Solo
Geb
Geb
Nestinoza
Geb
Level 25
God Stats
5W - 11L
1,285 SR
Queue Stats
153W - 153L
1,177 Elo+
Solo
Ares
Ares
Spartan4963669
Ares
Level 16
God Stats
47W - 65L
1,360 SR
Queue Stats
64W - 105L
1,108 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezequiel6
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,100 Elo+
Solo
Team Averages
Level 17
1,376 SR
1,125 Elo+

VS

Team Averages
Level 14
1,376 SR
1,036 Elo+
Ymir
Ymir
Alexanderrrr945
Ymir
Level 8
God Stats
0W - 2L
1,136 SR
Queue Stats
1W - 12L
879 Elo+
Solo
Amaterasu
Amaterasu
AragYas
Amaterasu
Level 17
God Stats
9W - 3L
1,681 SR
Queue Stats
45W - 33L
1,291 Elo+
Solo
Fenrir
Fenrir
KT9133
Fenrir
Level 16
God Stats
1W - 3L
1,213 SR
Queue Stats
17W - 38L
1,110 Elo+
Solo
Cthulhu
Cthulhu
Slayden1
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
880 Elo+
Solo
Ne Zha
Ne Zha
TETEIGATINHA
Ne Zha
Level 12
God Stats
1W - 4L
1,347 SR
Queue Stats
11W - 27L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Am_SmoKe
Skadi
20
14 / 0 / 14
15,278
1,091
38,403
10,903
5,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 3 / 18
14,947
1,068
26,025
17,546
10,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 1 / 19
14,143
1,010
10,512
19,150
10,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 1 / 16
13,490
964
8,047
4,387
2,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
ezequiel6
Tsukuyomi
20
5 / 5 / 20
13,543
967
11,092
12,262
6,458
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
11,314
808
1,718
14,778
7,888
Amaterasu
AragYas
Amaterasu
19
5 / 4 / 3
13,307
951
26,813
28,118
30,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
KT9133
Fenrir
18
4 / 18 / 5
12,845
918
10,705
30,560
13,510
Cthulhu
Slayden1
Cthulhu
17
0 / 4 / 6
11,414
815
4,499
15,621
20,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
16
0 / 6 / 3
10,882
777
4,681
15,758
7,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
38
Kills
9
10
Deaths
38
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Skadi
Am_SmoKe
Skadi
14
0
14
21
L
Amaterasu
AragYas
Amaterasu
5
4
3
1.63
W
12
3
18
7
L
Fenrir
KT9133
Fenrir
4
18
5
0.36
W
2
1
19
11.5
L
Cthulhu
Slayden1
Cthulhu
0
4
6
0.75
W
5
1
16
13
L
Ne Zha
0
6
3
0.25
W
Tsukuyomi
ezequiel6
Tsukuyomi
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,079
Damage
48,416
64,248
Taken
104,835
35,337
Mitigated
79,516
16,041
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,718
457
0
0
14,778
7,888
0
1,749
13,029
8,975
0
W
Skadi
Am_SmoKe
Skadi
38,403
27,653
0
3,098
10,903
5,175
0
1,416
9,487
0
61,761
L
Amaterasu
AragYas
Amaterasu
26,813
9,932
111
4,649
28,118
30,040
0
6,078
22,040
0
64,566
W
26,025
13,913
0
6,262
17,546
10,113
0
1,298
15,373
0
36,132
L
Fenrir
KT9133
Fenrir
10,705
3,295
0
595
30,560
13,510
0
5,066
25,494
0
19,263
W
10,512
1,361
378
5,387
19,150
10,928
0
1,475
15,214
39,761
0
L
Cthulhu
Slayden1
Cthulhu
4,499
254
0
0
15,621
20,647
0
1,678
13,943
19,212
0
W
8,047
438
0
0
4,387
2,663
0
350
4,037
11,156
0
L
Ne Zha
4,681
2,464
0
382
15,758
7,431
0
3,988
11,770
0
8,629
W
Tsukuyomi
ezequiel6
Tsukuyomi
11,092
9,005
0
916
12,262
6,458
0
1,678
10,584
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,401
Gold Earned
59,762
179
Minions Killed
137
7
Camps Cleared
3
1,284,420
Distance Traveled
1,050,070
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,314
808
14
1
3
152,990
0
W
Skadi
15,278
1,091
67
5
1
246,357
0
L
Amaterasu
13,307
951
71
5
0
295,826
0
W
Fenrir
14,947
1,068
30
2
0
263,646
0
L
Fenrir
12,845
918
18
1
0
208,045
0
W
Geb
14,143
1,010
46
3
4
275,605
1
L
Cthulhu
11,414
815
27
2
0
211,666
0
W
Ares
13,490
964
9
1
0
266,065
0
L
Ne Zha
10,882
777
7
1
0
181,543
1
W
Tsukuyomi
13,543
967
27
2
2
232,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role