Player Matchup

Ratatoskr
Ratatoskr
Cheezy cube4000
Ratatoskr
Level 3
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
FoE1324
Sun Wukong
Level 5
God Stats
28W - 13L
1,552 SR
Queue Stats
38W - 30L
1,332 Elo+
Party 3
Da Ji
Da Ji
Toxic_CutieMooni
Da Ji
Level 18
God Stats
12W - 16L
1,377 SR
Queue Stats
284W - 285L
1,324 Elo+
Solo
Ymir
Ymir
coneycurve22
Ymir
Level 43
God Stats
27W - 33L
1,472 SR
Queue Stats
384W - 393L
1,465 Elo+
Party 3
Fenrir
Fenrir
fogedream1010
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Team Averages
Level 15
1,466 SR
1,368 Elo+

VS

Team Averages
Level 29
1,475 SR
1,412 Elo+
Cthulhu
Cthulhu
AniEliyah444
Cthulhu
Level 16
God Stats
19W - 18L
1,472 SR
Queue Stats
59W - 58L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
Hayentoyo
The Morrigan
Level 13
God Stats
3W - 1L
1,569 SR
Queue Stats
28W - 24L
1,459 Elo+
Party 1
Nemesis
Nemesis
KaBUrn23
Nemesis
Level 26
God Stats
3W - 6L
1,284 SR
Queue Stats
154W - 157L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Tae
Nu Wa
Level 67
God Stats
35W - 34L
1,577 SR
Queue Stats
424W - 384L
1,400 Elo+
Party 1
Hachiman
Hachiman
deyvi25
Hachiman
Level 23
God Stats
89W - 80L
1,474 SR
Queue Stats
129W - 124L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cheezy cube4000
Ratatoskr
13
0 / 0 / 0
8,982
749
0
1,531
466
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
FoE1324
Sun Wukong
19
3 / 6 / 12
12,704
1,059
12,849
24,675
32,231
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 5
12,014
1,001
7,885
18,969
6,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 10 / 3
12,392
1,033
18,863
33,533
16,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 12 / 9
12,613
1,051
16,305
23,569
19,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AniEliyah444
Cthulhu
19
4 / 5 / 18
12,156
1,013
13,135
14,766
12,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
Hayentoyo
The Morrigan
18
5 / 4 / 14
11,903
992
11,313
7,227
2,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
KaBUrn23
Nemesis
20
11 / 3 / 16
14,136
1,178
18,322
14,647
5,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
Tae
Nu Wa
20
6 / 2 / 22
13,387
1,116
25,726
8,101
3,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
deyvi25
Hachiman
20
8 / 5 / 21
13,409
1,117
24,113
14,955
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
19
Kills
34
34
Deaths
19
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AniEliyah444
Cthulhu
4
5
18
2.6
L
Ratatoskr
Cheezy cube4000
Ratatoskr
0
0
0
0
L
Sun Wukong
FoE1324
Sun Wukong
3
6
12
1.5
W
The Morrigan
Hayentoyo
The Morrigan
5
4
14
3
W
Nemesis
KaBUrn23
Nemesis
11
3
16
6.33
W
Nu Wa
Tae
Nu Wa
6
2
22
8.5
L
4
6
5
1.08
L
6
10
3
0.75
W
Hachiman
deyvi25
Hachiman
8
5
21
3.7
L
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,902
Damage
92,609
102,277
Taken
59,696
74,763
Mitigated
30,628
2,682
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AniEliyah444
Cthulhu
13,135
1,644
1,034
1,558
14,766
12,685
0
4,850
9,676
25,257
0
L
Ratatoskr
Cheezy cube4000
Ratatoskr
0
0
0
0
1,531
466
0
1,531
0
0
0
L
Sun Wukong
FoE1324
Sun Wukong
12,849
2,391
0
848
24,675
32,231
0
11,991
12,684
339
32,618
W
The Morrigan
Hayentoyo
The Morrigan
11,313
2,588
131
196
7,227
2,960
0
2,808
4,339
31,839
0
W
Nemesis
KaBUrn23
Nemesis
18,322
11,103
0
2,737
14,647
5,839
0
5,275
8,872
0
34,218
W
Nu Wa
Tae
Nu Wa
25,726
7,000
576
1,032
8,101
3,030
0
2,653
5,398
45,796
0
L
7,885
742
0
0
18,969
6,122
0
12,145
6,824
0
36,272
L
18,863
2,058
184
663
33,533
16,844
0
14,703
18,830
42,905
0
W
Hachiman
deyvi25
Hachiman
24,113
16,181
1,740
4,130
14,955
6,114
0
3,562
11,243
0
40,130
L
16,305
3,800
0
987
23,569
19,100
0
9,804
13,765
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,705
Gold Earned
64,991
181
Minions Killed
196
4
Camps Cleared
7
858,039
Distance Traveled
936,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,156
1,013
19
2
1
199,022
0
L
Ratatoskr
8,982
749
0
0
0
3,821
0
L
Sun Wukong
12,704
1,059
40
3
0
234,019
0
W
The Morrigan
11,903
992
59
5
0
101,606
0
W
Nemesis
14,136
1,178
41
3
3
229,877
0
W
Nu Wa
13,387
1,116
51
4
3
216,822
0
L
Da Ji
12,014
1,001
68
6
1
229,027
0
L
Ymir
12,392
1,033
52
4
2
199,458
0
W
Hachiman
13,409
1,117
26
2
0
188,734
1
L
Fenrir
12,613
1,051
21
2
1
191,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role