Player Matchup

Cthulhu
Cthulhu
Angelusblood
Cthulhu
Level 28
God Stats
55W - 30L
1,579 SR
Queue Stats
76W - 70L
1,376 Elo+
Party 2
Scylla
Scylla
InventiveSpider
Scylla
Level 117
God Stats
1W - 2L
1,554 SR
Queue Stats
80W - 77L
1,506 Elo+
Party 2
Neith
Neith
xHavelMagusx
Neith
Level 49
God Stats
9W - 6L
1,559 SR
Queue Stats
59W - 68L
1,341 Elo+
Party 2
Team Averages
Level 65
1,564 SR
1,408 Elo+

VS

Team Averages
Level 65
1,524 SR
1,385 Elo+
Zeus
Zeus
BastyNastard420
Zeus
Level 152
God Stats
65W - 59L
1,489 SR
Queue Stats
1,142W - 1,331L
1,386 Elo+
Party 1
Fenrir
Fenrir
StarBubble91151
Fenrir
Level 17
God Stats
20W - 21L
1,584 SR
Queue Stats
297W - 322L
1,310 Elo+
Party 1
Thor
Thor
koyi77
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelusblood
Cthulhu
15
8 / 4 / 16
11,550
825
10,846
17,999
16,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 6 / 10
11,828
845
12,508
11,898
4,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 5 / 14
11,250
804
9,408
11,310
6,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 2
12,130
866
16,686
10,767
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 11 / 7
11,204
800
9,236
15,129
5,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
koyi77
Thor
8
1 / 9 / 1
7,977
570
2,336
12,510
4,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
26
Kills
15
15
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angelusblood
Cthulhu
8
4
16
4
L
10
6
2
1.83
W
10
6
10
2.5
L
4
11
7
0.68
L
Thor
koyi77
Thor
1
9
1
0.17
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
28,258
41,207
Taken
38,406
27,629
Mitigated
14,543
10,394
Healing
1,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angelusblood
Cthulhu
10,846
1,251
614
2,978
17,999
16,607
641
6,170
11,829
30,034
0
L
16,686
1,246
0
0
10,767
4,324
1,087
7,268
3,349
60,691
0
W
12,508
1,045
354
4,137
11,898
4,191
1,058
5,067
6,831
52,875
0
L
9,236
3,087
0
1,389
15,129
5,850
0
7,736
7,159
0
29,311
L
Thor
koyi77
Thor
2,336
411
0
0
12,510
4,369
0
8,461
3,874
0
12,227
W
9,408
4,420
219
2,092
11,310
6,831
888
5,498
5,812
0
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
31,311
151
Minions Killed
134
0
Camps Cleared
0
721,135
Distance Traveled
610,990
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,550
825
37
3
0
259,631
3
L
Zeus
12,130
866
92
7
0
217,013
0
W
Scylla
11,828
845
77
6
0
228,012
4
L
Fenrir
11,204
800
22
2
0
236,937
4
L
Thor
7,977
570
20
1
0
157,040
0
W
Neith
11,250
804
37
3
0
233,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role