Player Matchup

Ganesha
Ganesha
MARCELO378
Ganesha
Level 42
God Stats
7W - 8L
1,391 SR
Queue Stats
15W - 18L
1,232 Elo+
Solo
Discordia
Discordia
Tachman_sanju
Discordia
Level 82
God Stats
31W - 43L
1,218 SR
Queue Stats
412W - 509L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
principehech
Tsukuyomi
Level 28
God Stats
56W - 23L
1,736 SR
Queue Stats
92W - 65L
1,547 Elo+
Solo
Team Averages
Level 51
1,448 SR
1,385 Elo+

VS

Team Averages
Level 33
1,467 SR
1,401 Elo+
Zeus
Zeus
IHff7
Zeus
Level 44
God Stats
45W - 30L
1,560 SR
Queue Stats
133W - 153L
1,519 Elo+
Solo
Khepri
Khepri
LordBerry308
Khepri
Level 29
God Stats
3W - 8L
1,341 SR
Queue Stats
36W - 58L
1,380 Elo+
Solo
Anubis
Anubis
RuffGhannor
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MARCELO378
Ganesha
16
0 / 5 / 13
12,409
591
6,309
16,869
11,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Tachman_sanju
Discordia
15
4 / 4 / 6
12,677
604
14,960
15,837
5,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
principehech
Tsukuyomi
18
16 / 3 / 4
15,605
743
32,772
19,824
16,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IHff7
Zeus
18
6 / 7 / 5
14,784
704
22,869
19,618
6,296
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
17
2 / 6 / 9
12,930
616
7,922
26,675
28,131
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anubis
17
4 / 7 / 6
13,084
623
9,416
18,792
7,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
20
Kills
12
12
Deaths
20
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
IHff7
Zeus
6
7
5
1.21
W
Khepri
2
6
9
1.08
L
Ganesha
MARCELO378
Ganesha
0
5
13
1.3
W
Anubis
4
7
6
1
L
Discordia
Tachman_sanju
Discordia
4
4
6
1.75
L
Tsukuyomi
principehech
Tsukuyomi
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,041
Damage
40,207
52,530
Taken
65,085
33,276
Mitigated
41,979
9,942
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
IHff7
Zeus
22,869
1,015
554
4,868
19,618
6,296
1,500
4,477
15,141
117,741
0
W
Khepri
7,922
990
1,253
7,064
26,675
28,131
574
11,602
15,073
34,069
0
L
Ganesha
MARCELO378
Ganesha
6,309
147
0
2,848
16,869
11,124
298
14,685
2,184
48,896
0
W
Anubis
9,416
1,342
769
6,323
18,792
7,552
1,587
5,478
13,314
50,892
0
L
Discordia
Tachman_sanju
Discordia
14,960
288
454
5,997
15,837
5,308
0
13,389
2,448
44,599
0
L
Tsukuyomi
principehech
Tsukuyomi
32,772
9,348
0
643
19,824
16,844
2,294
12,391
7,433
0
79,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
40,798
192
Minions Killed
237
0
Camps Cleared
0
1,057,821
Distance Traveled
957,272
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,784
704
134
6
0
311,521
4
W
Khepri
12,930
616
28
1
0
377,537
4
L
Ganesha
12,409
591
17
1
0
350,514
2
W
Anubis
13,084
623
75
4
0
268,214
0
L
Discordia
12,677
604
78
4
0
343,003
4
L
Tsukuyomi
15,605
743
97
5
0
364,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role