Player Matchup

Hades
Hades
Babyjoker203
Hades
Level 23
God Stats
11W - 8L
1,465 SR
Queue Stats
23W - 20L
1,251 Elo+
Solo
Chiron
Chiron
Dark Mage4177
Chiron
Level 49
God Stats
8W - 2L
1,632 SR
Queue Stats
308W - 276L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Gugunk Jr
Sun Wukong
Level 8
God Stats
4W - 2L
1,501 SR
Queue Stats
16W - 15L
1,261 Elo+
Party 1
Olorun
Olorun
SkllFN
Olorun
Level 8
God Stats
4W - 5L
1,435 SR
Queue Stats
11W - 13L
1,457 Elo+
Solo
Cthulhu
Cthulhu
brivera914
Cthulhu
Level 16
God Stats
4W - 3L
1,489 SR
Queue Stats
66W - 57L
1,236 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,317 Elo+

VS

Team Averages
Level 11
1,539 SR
1,281 Elo+
Neith
Neith
HAEGER1904
Neith
Level 28
God Stats
3W - 5L
1,343 SR
Queue Stats
80W - 77L
1,316 Elo+
Solo
Set
Set
Im NeeMee
Set
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 34L
1,291 Elo+
Solo
Persephone
Persephone
Lucid4827
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Takaynagi
Kukulkan
Level 15
God Stats
3W - 2L
1,852 SR
Queue Stats
4W - 5L
1,380 Elo+
Solo
Thor
Thor
mikev11d
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
917 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,932
655
279
489
137
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
4,170
695
73
2,836
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Gugunk Jr
Sun Wukong
6
1 / 2 / 0
3,630
605
870
4,257
2,208
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
SkllFN
Olorun
6
3 / 0 / 0
4,223
704
1,127
1,476
357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Cthulhu
brivera914
Cthulhu
5
0 / 1 / 3
3,661
610
1,549
2,871
985
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
1 / 1 / 0
3,438
573
1,282
2,456
648
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 0
3,089
515
201
803
146
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Persephone
Lucid4827
Persephone
1
0 / 0 / 0
2,586
431
0
0
0
Kukulkan
Takaynagi
Kukulkan
6
2 / 1 / 0
3,873
646
2,580
2,019
467
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
2
0 / 3 / 0
2,737
456
137
2,075
496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
0
0
0
W
Sun Wukong
Gugunk Jr
Sun Wukong
1
2
0
0.5
L
Neith
1
1
0
1
L
0
0
0
0
L
Persephone
Lucid4827
Persephone
0
0
0
0
W
Olorun
SkllFN
Olorun
3
0
0
3
L
Kukulkan
Takaynagi
Kukulkan
2
1
0
2
W
Cthulhu
brivera914
Cthulhu
0
1
3
1.5
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,898
Damage
4,200
11,929
Taken
7,353
4,333
Mitigated
1,757
4,549
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
279
72
0
314
489
137
572
0
489
9,707
0
W
73
0
0
1,910
2,836
646
0
124
2,712
0
17,083
W
Sun Wukong
Gugunk Jr
Sun Wukong
870
418
0
1,375
4,257
2,208
0
2,456
1,801
0
7,261
L
Neith
1,282
546
0
704
2,456
648
0
1,521
935
0
9,808
L
201
0
0
557
803
146
0
0
803
0
5,337
L
Persephone
Lucid4827
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
SkllFN
Olorun
1,127
270
0
720
1,476
357
894
0
1,476
10,446
0
L
Kukulkan
Takaynagi
Kukulkan
2,580
600
0
638
2,019
467
360
0
1,894
13,695
0
W
Cthulhu
brivera914
Cthulhu
1,549
71
0
230
2,871
985
0
0
2,871
8,216
0
L
Thor
137
41
0
0
2,075
496
0
1,434
641
0
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
15,723
106
Minions Killed
57
0
Camps Cleared
0
507,856
Distance Traveled
275,637
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,932
655
18
3
0
80,749
0
W
Chiron
4,170
695
42
7
0
101,522
2
W
Sun Wukong
3,630
605
15
3
0
113,749
1
L
Neith
3,438
573
20
3
0
73,752
1
L
Set
3,089
515
14
2
0
34,753
0
L
Persephone
2,586
431
0
0
0
0
0
W
Olorun
4,223
704
26
4
0
96,513
0
L
Kukulkan
3,873
646
21
4
0
96,705
0
W
Cthulhu
3,661
610
5
1
0
115,323
2
L
Thor
2,737
456
2
0
0
70,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role