Player Matchup

Thanatos
Thanatos
Luiz_buei
Thanatos
Level 17
God Stats
3W - 4L
1,585 SR
Queue Stats
55W - 69L
1,303 Elo+
Party 2
Ymir
Ymir
Tion_1312
Ymir
Level 18
God Stats
1W - 1L
1,737 SR
Queue Stats
23W - 31L
1,313 Elo+
Party 3
Hercules
Hercules
lleprechal_132
Hercules
Level 5
God Stats
0W - 4L
1,164 SR
Queue Stats
1W - 5L
949 Elo+
Party 2
Heimdallr
Heimdallr
planador_binario
Heimdallr
Level 10
God Stats
3W - 1L
1,797 SR
Queue Stats
9W - 11L
1,257 Elo+
Party 2
Hera
Hera
stern2107
Hera
Level 36
God Stats
3W - 6L
1,247 SR
Queue Stats
172W - 208L
1,254 Elo+
Party 3
Team Averages
Level 17
1,506 SR
1,215 Elo+

VS

Team Averages
Level 14
1,470 SR
1,396 Elo+
Izanami
Izanami
DontBroMe1313
Izanami
Level 26
God Stats
19W - 16L
1,503 SR
Queue Stats
73W - 89L
1,231 Elo+
Party 1
Anubis
Anubis
SixthHyperion
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Stage2cancer969
Awilix
Level 33
God Stats
9W - 8L
1,346 SR
Queue Stats
117W - 128L
1,248 Elo+
Party 1
Nemesis
Nemesis
djrmaurice
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Olorun
Olorun
temp-507307
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Luiz_buei
Thanatos
7
1 / 2 / 3
5,526
461
2,835
6,578
1,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 9 / 1
4,846
404
1,725
11,628
3,266
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
10
4 / 3 / 1
6,165
514
3,255
7,179
3,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
9
2 / 4 / 2
5,640
470
6,264
8,324
2,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
4 / 2 / 0
6,943
579
7,401
5,742
1,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 2 / 4
6,288
524
5,739
5,160
1,374
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
9 / 1 / 1
7,597
633
10,575
7,955
3,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 1
6,727
561
4,722
6,981
1,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
djrmaurice
Nemesis
9
2 / 8 / 1
6,092
508
3,312
9,767
2,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
11
1 / 0 / 2
6,653
554
4,499
7,565
2,435
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
19
20
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
4
2.5
L
Thanatos
Luiz_buei
Thanatos
1
2
3
1.25
W
9
1
1
9.5
W
4
2
1
2.25
L
Ymir
0
9
1
0.06
W
Nemesis
djrmaurice
Nemesis
2
8
1
0.31
L
Hercules
4
3
1
1.5
L
Heimdallr
2
4
2
0.75
L
Hera
4
2
0
2
W
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
28,847
39,451
Taken
37,428
12,189
Mitigated
11,572
10,416
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,739
4,230
335
259
5,160
1,374
1,451
1,827
3,333
0
26,637
L
Thanatos
Luiz_buei
Thanatos
2,835
1,011
0
3,199
6,578
1,522
0
1,020
5,558
0
16,649
W
10,575
776
0
3,550
7,955
3,093
1,033
1,632
6,323
34,767
0
W
4,722
2,175
0
959
6,981
1,984
759
1,269
5,662
0
25,819
L
Ymir
1,725
680
0
850
11,628
3,266
0
4,957
6,671
14,358
0
W
Nemesis
djrmaurice
Nemesis
3,312
2,153
0
767
9,767
2,686
1,168
1,163
8,454
0
14,635
L
Hercules
3,255
974
0
1,976
7,179
3,997
250
1,743
5,436
0
16,171
L
Heimdallr
6,264
2,689
0
1,878
8,324
2,032
0
5,158
3,166
0
26,712
L
Hera
7,401
2,022
0
2,513
5,742
1,372
1,026
2,196
3,546
42,999
0
W
Olorun
4,499
1,706
752
4,116
7,565
2,435
856
3,235
4,280
37,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
33,357
189
Minions Killed
234
0
Camps Cleared
0
1,093,864
Distance Traveled
1,132,018
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,288
524
43
4
0
227,678
0
L
Thanatos
5,526
461
28
2
0
257,697
0
W
Anubis
7,597
633
55
5
0
278,196
0
W
Awilix
6,727
561
34
3
0
228,047
0
L
Ymir
4,846
404
18
2
0
211,373
0
W
Nemesis
6,092
508
25
2
0
211,117
0
L
Hercules
6,165
514
21
2
0
185,695
1
L
Heimdallr
5,640
470
45
4
0
209,040
2
L
Hera
6,943
579
77
6
0
230,059
2
W
Olorun
6,653
554
77
6
0
186,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role