Player Matchup

Fenrir
Fenrir
IDropHotpockets
Fenrir
Level 124
God Stats
50W - 47L
1,525 SR
Queue Stats
878W - 978L
1,514 Elo+
Solo
He Bo
He Bo
ItsmeCypher
He Bo
Level 158
God Stats
3W - 6L
1,433 SR
Queue Stats
175W - 138L
1,607 Elo+
Party 1
Mulan
Mulan
Sinic0
Mulan
Level 157
God Stats
8W - 8L
1,532 SR
Queue Stats
267W - 218L
1,496 Elo+
Party 1
Team Averages
Level 146
1,497 SR
1,539 Elo+

VS

Team Averages
Level 104
1,451 SR
1,545 Elo+
Thoth
Thoth
Celik2929
Thoth
Level 43
God Stats
4W - 7L
1,404 SR
Queue Stats
145W - 133L
1,479 Elo+
Solo
Artemis
Artemis
JHilg28
Artemis
Level 147
God Stats
8W - 5L
1,714 SR
Queue Stats
184W - 197L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
MelonBomb7
Tsukuyomi
Level 121
God Stats
0W - 2L
1,235 SR
Queue Stats
9W - 8L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
9,304
716
4,043
12,026
7,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 9
9,598
738
7,894
6,964
2,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Sinic0
Mulan
12
3 / 4 / 4
8,854
681
1,561
7,712
7,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Celik2929
Thoth
13
2 / 5 / 3
8,649
665
6,580
5,943
2,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
JHilg28
Artemis
12
2 / 4 / 4
8,675
667
7,282
8,392
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MelonBomb7
Tsukuyomi
6
1 / 2 / 1
7,081
545
1,428
2,851
933
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
6
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
Celik2929
Thoth
2
5
3
0.7
W
6
1
1
6.5
W
2
1
9
6.5
L
Artemis
JHilg28
Artemis
2
4
4
1
L
Tsukuyomi
MelonBomb7
Tsukuyomi
1
2
1
0.75
W
Mulan
Sinic0
Mulan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,498
Damage
15,290
26,702
Taken
17,186
17,433
Mitigated
6,123
2,682
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Celik2929
Thoth
6,580
349
0
0
5,943
2,142
59
3,091
2,752
29,077
0
W
4,043
687
0
884
12,026
7,670
658
3,600
8,426
0
23,859
W
7,894
92
0
1,233
6,964
2,270
698
844
6,120
53,778
0
L
Artemis
JHilg28
Artemis
7,282
1,650
0
1,307
8,392
3,048
138
4,292
3,975
0
32,108
L
Tsukuyomi
MelonBomb7
Tsukuyomi
1,428
309
0
398
2,851
933
73
571
2,230
0
4,999
W
Mulan
Sinic0
Mulan
1,561
0
0
565
7,712
7,493
464
2,196
5,516
0
11,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
24,405
159
Minions Killed
112
0
Camps Cleared
0
651,904
Distance Traveled
463,836
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,649
665
42
3
0
178,813
5
W
Fenrir
9,304
716
50
4
0
239,162
0
W
He Bo
9,598
738
91
7
0
236,644
3
L
Artemis
8,675
667
66
5
0
196,198
3
L
Tsukuyomi
7,081
545
4
0
0
88,825
0
W
Mulan
8,854
681
18
1
0
176,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role