Player Matchup

Merlin
Merlin
AnavriaEzra
Merlin
Level 147
God Stats
5W - 1L
1,806 SR
Queue Stats
235W - 231L
1,553 Elo+
Party 1
Agni
Agni
Fianzooo
Agni
Level 144
God Stats
4W - 3L
1,648 SR
Queue Stats
240W - 235L
1,599 Elo+
Solo
The Morrigan
The Morrigan
SwejD
The Morrigan
Level 160
God Stats
8W - 5L
1,527 SR
Queue Stats
323W - 317L
1,601 Elo+
Solo
Tyr
Tyr
Thwyn
Tyr
Level 153
God Stats
4W - 2L
1,549 SR
Queue Stats
274W - 271L
1,553 Elo+
Party 1
Ullr
Ullr
Zlathermir
Ullr
Level 84
God Stats
2W - 2L
1,364 SR
Queue Stats
205W - 201L
1,595 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,580 Elo+

VS

Team Averages
Level 145
1,502 SR
1,538 Elo+
Bacchus
Bacchus
Drhole
Bacchus
Level 144
God Stats
10W - 12L
1,406 SR
Queue Stats
433W - 473L
1,562 Elo+
Solo
Anubis
Anubis
Sznupek
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheGoyimKnows
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
XxBalhordxX
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
alyohin
Serqet
Level 160
God Stats
8W - 9L
1,605 SR
Queue Stats
543W - 584L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 2 / 8
12,478
891
14,408
7,189
3,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
3 / 4 / 12
10,505
750
13,513
10,804
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
SwejD
The Morrigan
17
5 / 8 / 7
10,737
767
12,483
11,578
7,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Thwyn
Tyr
16
2 / 4 / 14
10,008
715
4,751
13,631
16,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 11
10,493
750
12,074
12,361
5,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drhole
Bacchus
18
3 / 6 / 14
10,860
776
9,640
20,344
27,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Sznupek
Anubis
19
7 / 5 / 8
11,326
809
13,350
13,893
6,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 11
10,508
751
10,764
11,552
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
XxBalhordxX
The Morrigan
13
0 / 5 / 5
8,869
634
4,523
6,244
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
alyohin
Serqet
16
6 / 4 / 10
10,016
715
6,840
12,196
5,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
22
Kills
22
23
Deaths
23
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
2
8
6.5
L
Bacchus
Drhole
Bacchus
3
6
14
1.67
W
Agni
3
4
12
2.25
W
The Morrigan
SwejD
The Morrigan
5
8
7
1.06
L
Anubis
Sznupek
Anubis
7
5
8
2.2
L
6
3
11
3.83
W
Tyr
Thwyn
Tyr
2
4
14
2.25
L
The Morrigan
XxBalhordxX
The Morrigan
0
5
5
0.5
W
3
5
11
1.7
L
Serqet
alyohin
Serqet
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,229
Damage
45,117
55,563
Taken
64,229
36,594
Mitigated
45,960
13,999
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,408
629
706
922
7,189
3,271
1,325
3,613
3,512
43,976
0
L
Bacchus
Drhole
Bacchus
9,640
702
299
2,296
20,344
27,023
216
11,589
8,363
20,271
0
W
Agni
13,513
282
1,313
2,634
10,804
4,316
644
7,140
3,664
31,203
0
W
The Morrigan
SwejD
The Morrigan
12,483
1,691
356
344
11,578
7,166
301
5,202
6,132
25,514
0
L
Anubis
Sznupek
Anubis
13,350
1,201
1,048
4,151
13,893
6,590
1,075
9,942
3,901
40,339
0
L
10,764
3,602
1,703
1,871
11,552
4,424
1,414
6,864
4,463
0
22,292
W
Tyr
Thwyn
Tyr
4,751
296
673
3,259
13,631
16,203
512
4,779
8,358
0
6,988
L
The Morrigan
XxBalhordxX
The Morrigan
4,523
502
0
35
6,244
2,448
395
3,327
2,717
19,375
556
W
12,074
4,866
1,584
2,208
12,361
5,638
2,570
6,231
5,954
0
21,418
L
Serqet
alyohin
Serqet
6,840
673
2,871
3,001
12,196
5,475
685
8,007
4,064
0
6,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
51,579
136
Minions Killed
137
0
Camps Cleared
0
1,232,686
Distance Traveled
1,132,635
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,478
891
55
4
0
286,304
1
L
Bacchus
10,860
776
11
1
0
260,771
4
W
Agni
10,505
750
28
2
0
239,532
2
W
The Morrigan
10,737
767
35
3
0
229,650
0
L
Anubis
11,326
809
60
4
0
202,626
0
L
Hou Yi
10,508
751
26
2
0
233,256
3
W
Tyr
10,008
715
2
0
0
244,932
0
L
The Morrigan
8,869
634
38
3
0
166,846
0
W
Ullr
10,493
750
16
1
0
232,268
0
L
Serqet
10,016
715
2
0
0
269,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role