Player Matchup

Zeus
Zeus
Deathmen_Eric
Zeus
Level 143
God Stats
46W - 37L
1,560 SR
Queue Stats
329W - 368L
1,426 Elo+
Party 1
Sobek
Sobek
dukey_da_boss
Sobek
Level 78
God Stats
1W - 1L
1,354 SR
Queue Stats
25W - 21L
1,470 Elo+
Party 1
Thanatos
Thanatos
vElevation
Thanatos
Level 87
God Stats
55W - 34L
1,576 SR
Queue Stats
450W - 367L
1,447 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,448 Elo+

VS

Team Averages
Level 35
1,449 SR
1,470 Elo+
Hel
Hel
Angel_Eyes_5611
Hel
Level 29
God Stats
5W - 3L
1,407 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2
Izanami
Izanami
Cmonster18761
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,325 Elo+
Solo
Cerberus
Cerberus
The-Real-WaNii
Cerberus
Level 69
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 8
10,855
775
19,183
7,992
1,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 9
8,962
640
5,507
13,556
11,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
vElevation
Thanatos
14
8 / 3 / 7
10,869
776
13,852
12,397
5,690
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,901
636
1,274
12,113
3,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
8
0 / 5 / 3
7,761
554
1,432
6,655
1,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
15
9 / 4 / 0
11,092
792
15,640
24,133
14,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
9
9
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Izanami
0
5
3
0.3
W
8
3
8
4
L
Cerberus
9
4
0
2.25
W
1
3
9
1.83
W
Thanatos
vElevation
Thanatos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
18,346
33,945
Taken
42,901
18,667
Mitigated
19,362
15,889
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,274
38
2,516
2,759
12,113
3,443
0
5,608
6,380
17,735
0
L
Izanami
1,432
1,028
0
194
6,655
1,533
0
3,322
3,133
0
8,987
W
19,183
1,352
0
1,416
7,992
1,968
961
5,056
2,936
54,732
0
L
Cerberus
15,640
261
0
5,844
24,133
14,386
0
15,310
8,223
43,313
0
W
5,507
543
1,159
4,349
13,556
11,009
311
5,596
7,960
18,478
0
W
Thanatos
vElevation
Thanatos
13,852
3,665
0
8,965
12,397
5,690
830
6,358
6,039
0
48,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
27,754
142
Minions Killed
104
0
Camps Cleared
0
733,459
Distance Traveled
572,462
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,901
636
38
3
0
169,258
0
L
Izanami
7,761
554
11
1
0
128,507
2
W
Zeus
10,855
775
66
5
0
206,799
4
L
Cerberus
11,092
792
55
4
0
274,697
4
W
Sobek
8,962
640
21
2
0
259,730
5
W
Thanatos
10,869
776
55
4
0
266,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role