Player Matchup

Ah Puch
Ah Puch
TotalSupremecy
Ah Puch
Level 46
God Stats
2W - 2L
1,465 SR
Queue Stats
163W - 155L
1,335 Elo+
Solo
Freya
Freya
XxCTM_CrishoXx
Freya
Level 47
God Stats
3W - 2L
1,685 SR
Queue Stats
145W - 153L
1,292 Elo+
Solo
Thoth
Thoth
darkboy
Thoth
Level 46
God Stats
0W - 5L
1,233 SR
Queue Stats
198W - 207L
1,357 Elo+
Solo
Horus
Horus
medeaintheattic
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,309 Elo+
Solo
Osiris
Osiris
princetater3116
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,349 Elo+
Solo
Team Averages
Level 59
1,477 SR
1,328 Elo+

VS

Team Averages
Level 77
1,416 SR
1,358 Elo+
Izanami
Izanami
GreyBonesWarrior
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LordSmiteKing
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
Weirdmarvin
Ao Kuang
Level 125
God Stats
10W - 11L
1,305 SR
Queue Stats
723W - 719L
1,316 Elo+
Solo
Serqet
Serqet
doomsday021684
Serqet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,326 Elo+
Party 1
Vamana
Vamana
faustinwascom86
Vamana
Level 45
God Stats
1W - 1L
1,275 SR
Queue Stats
71W - 80L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
12,891
678
28,406
24,248
16,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 5 / 6
13,404
705
26,903
27,562
15,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
darkboy
Thoth
19
1 / 11 / 14
11,688
615
19,527
22,798
10,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 3 / 12
11,135
586
7,156
22,743
19,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
8,036
423
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
13,779
725
25,586
19,600
9,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 15
12,851
676
8,208
23,162
29,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Weirdmarvin
Ao Kuang
20
14 / 5 / 6
14,669
772
20,366
20,033
12,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 9
11,830
623
11,399
19,129
9,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 18
12,762
672
19,778
28,757
39,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
20
Kills
24
24
Deaths
20
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
2
2
15
4.75
L
7
5
11
2.5
W
Ao Kuang
Weirdmarvin
Ao Kuang
14
5
6
3.4
L
11
5
6
2.8
L
Thoth
darkboy
Thoth
1
11
14
0.73
W
2
7
9
0.93
W
1
2
18
5
L
1
3
12
2.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,992
Damage
85,337
97,351
Taken
110,681
61,967
Mitigated
101,155
46,982
Healing
62,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,586
16,672
2,279
5,192
19,600
9,516
2,223
14,023
5,577
0
73,135
W
8,208
3,339
12,124
10,696
23,162
29,215
69
16,243
6,529
0
18,553
L
28,406
2,374
1,510
4,500
24,248
16,369
306
6,779
16,971
57,486
0
W
Ao Kuang
Weirdmarvin
Ao Kuang
20,366
6,061
3,616
5,969
20,033
12,672
1,091
11,971
8,062
27,762
0
L
26,903
8,021
4,634
12,215
27,562
15,377
953
2,654
24,167
43,661
0
L
Thoth
darkboy
Thoth
19,527
2,055
0
2,006
22,798
10,644
0
5,672
16,942
41,100
0
W
11,399
2,530
2,901
3,807
19,129
9,790
533
14,039
5,090
0
16,669
W
19,778
8,403
5,145
10,928
28,757
39,962
1,274
18,560
10,197
0
42,147
L
7,156
2,821
12,513
9,604
22,743
19,577
411
5,261
17,320
0
19,120
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
65,891
164
Minions Killed
224
0
Camps Cleared
0
1,220,148
Distance Traveled
1,734,044
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,779
725
142
7
0
337,045
1
W
Horus
12,851
676
11
1
0
360,706
0
L
Ah Puch
12,891
678
56
3
0
295,339
0
W
Ao Kuang
14,669
772
8
0
0
312,702
0
L
Freya
13,404
705
37
2
0
320,182
0
L
Thoth
11,688
615
49
3
0
269,466
1
W
Serqet
11,830
623
20
1
0
325,306
0
W
Vamana
12,762
672
43
2
0
398,285
0
L
Horus
11,135
586
22
1
0
335,161
0
L
Osiris
8,036
423
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role