Player Matchup

Achilles
Achilles
Silver I
Dat Dough Boi
Achilles
Silver I
Level 108
God Stats
1W - 0L
1,657 SR
Queue Stats
36W - 19L
1,560 MMR
Party 1
Hel
Hel
Gold I
Minigunna
Hel
Gold I
Level 126
God Stats
3W - 0L
1,599 SR
Queue Stats
39W - 21L
1,855 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
Spreadatoskr
Cernunnos
Platinum III
Level 121
God Stats
1W - 1L
1,605 SR
Queue Stats
26W - 14L
2,085 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,620 SR
1,833 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,583 SR
1,811 MMR
Merlin
Merlin
Platinum III
Hey Hypnotic
Merlin
Platinum III
Level 98
God Stats
18W - 16L
1,628 SR
Queue Stats
47W - 41L
1,899 MMR
Party 2
Chiron
Chiron
Gold II
Hey Sweats
Chiron
Gold II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,737 MMR
Party 2
Hercules
Hercules
Gold I
Mamba in HD
Hercules
Gold I
Level 108
God Stats
4W - 5L
1,620 SR
Queue Stats
56W - 54L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dat Dough Boi
Achilles
19
6 / 3 / 11
15,924
637
27,547
30,784
44,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 11
16,396
656
17,661
22,489
8,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Spreadatoskr
Cernunnos
18
5 / 6 / 10
15,526
621
19,065
24,140
6,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuAphroditeFreyaCu ChulainnChaac

VS

Bans
KumbhakarnaNeithSobekCupidXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 5 / 4
15,344
614
24,956
15,419
5,881
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Hey Sweats
Chiron
19
5 / 6 / 6
15,272
611
21,493
26,088
10,197
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Mamba in HD
Hercules
17
2 / 6 / 7
14,113
565
12,438
30,859
28,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
17
Kills
13
13
Deaths
17
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dat Dough Boi
Achilles
6
3
11
3.83
L
Merlin
6
5
4
1.6
L
Chiron
Hey Sweats
Chiron
5
6
6
1.33
L
Hercules
Mamba in HD
Hercules
2
6
7
0.92
W
6
4
11
2.88
W
Cernunnos
Spreadatoskr
Cernunnos
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,273
Damage
58,887
77,413
Taken
72,366
59,213
Mitigated
44,755
37,542
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dat Dough Boi
Achilles
27,547
6,218
0
4,745
30,784
44,219
1,098
9,055
21,729
344
72,191
L
Merlin
24,956
1,017
0
2,931
15,419
5,881
800
3,366
11,828
98,172
0
L
Chiron
Hey Sweats
Chiron
21,493
8,605
858
11,216
26,088
10,197
702
7,948
17,442
0
95,952
L
Hercules
Mamba in HD
Hercules
12,438
2,116
0
5,224
30,859
28,677
214
6,825
23,432
0
38,142
W
17,661
383
16,496
14,169
22,489
8,261
1,130
5,830
16,659
94,206
0
W
Cernunnos
Spreadatoskr
Cernunnos
19,065
9,081
0
2,132
24,140
6,733
805
10,161
13,979
0
83,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
44,729
281
Minions Killed
274
0
Camps Cleared
0
1,421,660
Distance Traveled
1,279,419
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,924
637
44
2
0
487,266
10
L
Merlin
15,344
614
128
5
0
411,707
7
L
Chiron
15,272
611
100
4
0
406,889
5
L
Hercules
14,113
565
46
2
0
460,823
7
W
Hel
16,396
656
148
6
0
493,682
7
W
Cernunnos
15,526
621
89
4
0
440,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role