Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ActualMonkay
Sun Wukong
Level 19
God Stats
10W - 5L
1,710 SR
Queue Stats
17W - 12L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Latacos
Heimdallr
Level 28
God Stats
2W - 5L
1,224 SR
Queue Stats
135W - 162L
1,412 Elo+
Solo
Hera
Hera
Ph0enixborn
Hera
Level 25
God Stats
1W - 2L
1,678 SR
Queue Stats
40W - 39L
1,469 Elo+
Solo
Thor
Thor
jheiken14
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,469 Elo+

VS

Team Averages
Level 23
1,500 SR
1,503 Elo+
Hades
Hades
BOOG3YMAN22
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,561 Elo+
Solo
Hercules
Hercules
CeluiQui_RenaQui
Hercules
Level 28
God Stats
14W - 13L
1,591 SR
Queue Stats
73W - 87L
1,554 Elo+
Solo
Skadi
Skadi
Holyfirestick
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 115L
1,528 Elo+
Solo
Awilix
Awilix
Iizdabestest
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,354 Elo+
Solo
Anubis
Anubis
Ozone0714
Anubis
Level 29
God Stats
13W - 2L
1,411 SR
Queue Stats
108W - 126L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 0
4,347
435
1,294
4,283
1,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
ActualMonkay
Sun Wukong
7
0 / 4 / 0
4,453
445
2,007
6,046
2,888
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Latacos
Heimdallr
7
1 / 5 / 1
4,853
485
3,125
6,416
1,820
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 0
4,438
444
1,578
5,679
1,132
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
5
0 / 4 / 1
4,050
405
1,053
4,946
1,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,029
603
2,499
6,015
2,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 3
6,015
602
3,583
5,602
2,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 1
4,032
403
818
2,029
290
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
11
10 / 1 / 4
7,325
733
4,810
6,558
2,183
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Ozone0714
Anubis
12
9 / 0 / 3
7,130
713
6,875
4,708
2,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
22
22
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Sun Wukong
ActualMonkay
Sun Wukong
0
4
0
0
W
1
0
1
1.5
W
2
0
3
3.5
W
0
2
1
0.25
W
Awilix
10
1
4
12
L
Heimdallr
Latacos
Heimdallr
1
5
1
0.3
W
Anubis
Ozone0714
Anubis
9
0
3
10.5
L
0
7
0
0
L
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,057
Damage
18,585
27,370
Taken
24,912
8,454
Mitigated
9,863
3,607
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,294
192
0
1,122
4,283
1,305
0
716
3,542
13,105
0
L
Sun Wukong
ActualMonkay
Sun Wukong
2,007
334
0
681
6,046
2,888
0
2,429
3,442
0
17,004
W
2,499
473
0
3,359
6,015
2,880
1,963
570
5,197
28,711
0
W
3,583
1,587
99
1,230
5,602
2,354
376
395
5,207
0
21,590
W
818
376
0
410
2,029
290
168
0
2,029
0
5,961
W
Awilix
4,810
2,032
0
2,819
6,558
2,183
0
793
5,740
0
34,903
L
Heimdallr
Latacos
Heimdallr
3,125
1,651
0
1,176
6,416
1,820
0
810
5,556
0
20,499
W
Anubis
Ozone0714
Anubis
6,875
364
0
2,356
4,708
2,156
380
1,114
3,569
35,916
0
L
1,578
663
0
628
5,679
1,132
0
3,078
2,601
18,321
0
L
Thor
1,053
228
0
0
4,946
1,309
0
2,091
2,855
0
4,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,141
Gold Earned
30,531
141
Minions Killed
245
0
Camps Cleared
0
755,770
Distance Traveled
845,943
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,347
435
37
4
0
115,343
1
L
Sun Wukong
4,453
445
26
3
0
143,962
0
W
Hades
6,029
603
70
7
0
188,011
3
W
Hercules
6,015
602
50
5
0
198,060
1
W
Skadi
4,032
403
7
1
0
55,819
0
W
Awilix
7,325
733
58
6
0
233,282
0
L
Heimdallr
4,853
485
35
4
0
156,009
0
W
Anubis
7,130
713
60
6
0
170,771
1
L
Hera
4,438
444
38
4
0
154,316
1
L
Thor
4,050
405
5
1
0
186,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role