Player Matchup

Yemoja
Yemoja
KANTUSgallo7
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 230L
1,218 Elo+
Solo
King Arthur
King Arthur
Oticodert
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 59L
1,114 Elo+
Party 2
Arachne
Arachne
obeyanna
Arachne
Level 108
God Stats
7W - 4L
1,711 SR
Queue Stats
68W - 43L
1,475 Elo+
Party 1
Anubis
Anubis
rictico490
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,311 Elo+
Party 2
Neith
Neith
wallfeXD
Neith
Level 2
God Stats
21W - 13L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 1
Team Averages
Level 32
1,542 SR
1,324 Elo+

VS

Team Averages
Level 20
1,502 SR
1,222 Elo+
Freya
Freya
Big-Tnt16
Freya
Level 27
God Stats
4W - 7L
1,357 SR
Queue Stats
161W - 157L
1,381 Elo+
Solo
Scylla
Scylla
Mafia20203074
Scylla
Level 8
God Stats
3W - 4L
1,233 SR
Queue Stats
15W - 33L
1,018 Elo+
Solo
Sylvanus
Sylvanus
RobiRobiRobi
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,342 Elo+
Solo
Mercury
Mercury
Wolden010
Mercury
Level 7
God Stats
11W - 8L
1,714 SR
Queue Stats
14W - 26L
1,002 Elo+
Solo
Loki
Loki
xXCHEWBACCAXx18
Loki
Level 28
God Stats
2W - 3L
1,706 SR
Queue Stats
141W - 131L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 2 / 8
10,455
871
5,910
9,314
7,519
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Oticodert
King Arthur
19
5 / 2 / 16
12,117
1,010
8,433
11,904
10,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
obeyanna
Arachne
20
24 / 0 / 8
14,982
1,249
37,054
14,072
6,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
rictico490
Anubis
18
2 / 5 / 10
11,387
949
6,029
7,506
2,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
wallfeXD
Neith
20
8 / 0 / 15
12,878
1,073
21,446
5,303
2,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Big-Tnt16
Freya
16
3 / 9 / 3
10,469
872
12,218
22,849
8,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 10 / 3
10,159
847
5,015
16,578
5,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RobiRobiRobi
Sylvanus
16
0 / 2 / 5
10,874
906
7,429
14,733
13,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Wolden010
Mercury
15
2 / 9 / 2
10,336
861
5,234
14,881
3,934
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 9 / 5
11,176
931
10,928
21,449
6,658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
39
Kills
9
9
Deaths
39
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
Big-Tnt16
Freya
3
9
3
0.5
W
Yemoja
0
2
8
2
L
1
10
3
0.25
W
King Arthur
Oticodert
King Arthur
5
2
16
6.5
L
Sylvanus
RobiRobiRobi
Sylvanus
0
2
5
1.25
L
Mercury
Wolden010
Mercury
2
9
2
0.33
W
Arachne
obeyanna
Arachne
24
0
8
28
W
Anubis
rictico490
Anubis
2
5
10
1.4
W
Neith
wallfeXD
Neith
8
0
15
15.5
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,872
Damage
40,824
48,099
Taken
90,490
29,750
Mitigated
38,321
13,327
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Big-Tnt16
Freya
12,218
4,953
74
3,626
22,849
8,742
0
2,102
20,560
25,953
0
W
Yemoja
5,910
2,508
1,720
941
9,314
7,519
0
5,619
3,695
20,842
0
L
5,015
2,885
0
0
16,578
5,131
0
1,851
14,577
12,696
0
W
King Arthur
Oticodert
King Arthur
8,433
1,738
0
425
11,904
10,909
0
5,929
5,975
0
20,568
L
Sylvanus
RobiRobiRobi
Sylvanus
7,429
1,836
3,254
4,514
14,733
13,856
0
3,382
11,260
20,859
0
L
Mercury
Wolden010
Mercury
5,234
2,304
0
1,089
14,881
3,934
0
2,858
11,998
0
20,376
W
Arachne
obeyanna
Arachne
37,054
32,402
505
7,028
14,072
6,434
0
6,703
7,369
0
49,807
W
Anubis
rictico490
Anubis
6,029
2,494
0
1,136
7,506
2,864
0
2,822
4,684
20,303
0
W
Neith
wallfeXD
Neith
21,446
15,181
0
1,572
5,303
2,024
0
3,589
1,714
0
37,095
L
10,928
3,759
0
1,104
21,449
6,658
0
1,746
19,534
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,819
Gold Earned
53,014
181
Minions Killed
171
5
Camps Cleared
7
974,815
Distance Traveled
876,673
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,469
872
30
3
0
163,884
3
W
Yemoja
10,455
871
45
4
1
140,414
0
L
Scylla
10,159
847
26
2
0
142,853
2
W
King Arthur
12,117
1,010
32
3
0
237,114
0
L
Sylvanus
10,874
906
26
2
0
168,567
0
L
Mercury
10,336
861
25
2
5
199,766
0
W
Arachne
14,982
1,249
26
2
4
230,492
0
W
Anubis
11,387
949
40
3
0
172,655
1
W
Neith
12,878
1,073
38
3
0
194,140
0
L
Loki
11,176
931
64
5
2
201,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role