Player Matchup

Ares
Ares
Jdanger225
Ares
Level 28
God Stats
24W - 31L
1,424 SR
Queue Stats
74W - 81L
1,014 Elo+
Party 1
Eset
Eset
SteelThreeX
Eset
Level 28
God Stats
1W - 9L
1,377 SR
Queue Stats
42W - 37L
1,014 Elo+
Party 1
Nu Wa
Nu Wa
TerraBerra816
Nu Wa
Level 17
God Stats
11W - 17L
1,419 SR
Queue Stats
14W - 21L
941 Elo+
Party 1
Team Averages
Level 24
1,407 SR
989 Elo+

VS

Team Averages
Level 29
1,291 SR
1,178 Elo+
Bellona
Bellona
BadStar57
Bellona
Level 6
God Stats
4W - 20L
1,259 SR
Queue Stats
40W - 74L
1,079 Elo+
Solo
Hera
Hera
DrPhiluras
Hera
Level 68
God Stats
2W - 3L
1,310 SR
Queue Stats
25W - 31L
1,373 Elo+
Solo
Thor
Thor
TmT13-_-
Thor
Level 13
God Stats
3W - 0L
1,305 SR
Queue Stats
14W - 25L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
3,711
742
0
131
25
1
0 / 0 / 1
2,245
449
0
153
3
2
0 / 0 / 1
2,281
456
0
153
3

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadStar57
Bellona
6
0 / 2 / 0
4,167
833
0
2,735
1,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 0
4,551
910
0
1,738
361
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
6
0 / 2 / 0
4,088
818
437
2,830
526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
0
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BadStar57
Bellona
0
2
0
0
W
0
1
0
0
L
0
0
1
0.5
L
0
0
1
0.5
L
0
0
1
0.5
W
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
437
437
Taken
7,303
31
Mitigated
1,954
0
Healing
651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BadStar57
Bellona
0
0
0
188
2,735
1,067
288
0
2,735
0
2,764
W
0
0
0
463
1,738
361
1,091
24
1,714
19,590
0
L
0
0
0
0
131
25
0
0
131
0
0
L
0
0
0
0
153
3
0
0
153
0
0
L
0
0
0
0
153
3
0
0
153
0
0
W
Thor
437
0
0
0
2,830
526
627
0
2,139
0
4,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,237
Gold Earned
12,806
0
Minions Killed
44
0
Camps Cleared
0
942
Distance Traveled
215,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,167
833
9
2
0
77,200
0
W
Hera
4,551
910
30
6
0
71,333
1
L
Ares
3,711
742
0
0
0
942
0
L
Eset
2,245
449
0
0
0
0
0
L
Nu Wa
2,281
456
0
0
0
0
0
W
Thor
4,088
818
5
1
0
67,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role