Player Matchup

Hercules
Hercules
CrocodileIR7
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,283 Elo+
Solo
Merlin
Merlin
Jazzmine2265
Merlin
Level 29
God Stats
11W - 6L
1,797 SR
Queue Stats
258W - 226L
1,464 Elo+
Solo
Cernunnos
Cernunnos
JoshR2D5
Cernunnos
Level 29
God Stats
6W - 2L
1,558 SR
Queue Stats
139W - 138L
1,434 Elo+
Solo
Ymir
Ymir
Serralta98
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
traceris-op
Tsukuyomi
Level 26
God Stats
6W - 6L
1,801 SR
Queue Stats
121W - 106L
1,424 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,445 Elo+

VS

Team Averages
Level 16
1,507 SR
1,419 Elo+
Loki
Loki
AnTraxPol
Loki
Level 28
God Stats
52W - 54L
1,540 SR
Queue Stats
239W - 224L
1,465 Elo+
Solo
Hades
Hades
FusionxBackPack
Hades
Level 15
God Stats
6W - 3L
1,589 SR
Queue Stats
42W - 22L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Ghostboy_Cosmic
Kukulkan
Level 21
God Stats
3W - 4L
1,408 SR
Queue Stats
96W - 86L
1,558 Elo+
Solo
Fenrir
Fenrir
PolovHeg
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
xTK-One
Hel
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrocodileIR7
Hercules
12
1 / 5 / 0
8,589
429
2,509
13,472
6,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
19
10 / 0 / 6
12,704
635
17,011
8,292
3,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
JoshR2D5
Cernunnos
18
10 / 2 / 12
12,662
633
14,397
15,149
5,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 8
12,439
622
7,240
15,474
6,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
traceris-op
Tsukuyomi
16
7 / 4 / 3
11,403
570
12,495
18,544
6,758
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 5 / 1
9,611
481
6,827
14,882
4,905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 4 / 2
11,673
584
16,403
18,445
11,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
3 / 7 / 4
10,693
535
9,830
13,685
5,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PolovHeg
Fenrir
12
1 / 11 / 1
8,282
414
1,869
18,326
5,784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
5
0 / 8 / 0
6,215
311
222
4,623
788

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
34
Kills
14
14
Deaths
35
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
1
0.3
W
Hercules
CrocodileIR7
Hercules
1
5
0
0.2
L
9
4
2
2.5
L
Kukulkan
3
7
4
0.71
W
Merlin
10
0
6
13
W
Cernunnos
JoshR2D5
Cernunnos
10
2
12
8
L
Fenrir
PolovHeg
Fenrir
1
11
1
0.14
W
6
3
8
3.33
W
Tsukuyomi
traceris-op
Tsukuyomi
7
4
3
2.13
L
Hel
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
35,151
70,931
Taken
69,961
29,133
Mitigated
28,194
20,022
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,827
1,490
0
3,150
14,882
4,905
0
2,648
12,189
0
68,632
W
Hercules
CrocodileIR7
Hercules
2,509
655
0
4,150
13,472
6,615
0
6,564
6,908
0
27,965
L
16,403
1,901
150
8,598
18,445
11,495
192
6,903
11,344
70,859
0
L
Kukulkan
9,830
486
0
1,428
13,685
5,222
68
8,156
5,529
59,186
0
W
Merlin
17,011
987
0
1,241
8,292
3,346
1,221
1,323
6,969
103,655
0
W
Cernunnos
JoshR2D5
Cernunnos
14,397
9,325
0
7,378
15,149
5,844
5,006
7,415
7,734
0
75,215
L
Fenrir
PolovHeg
Fenrir
1,869
399
0
3,591
18,326
5,784
259
5,326
12,975
0
26,961
W
7,240
2,514
0
1,562
15,474
6,570
932
7,685
7,789
34,585
0
W
Tsukuyomi
traceris-op
Tsukuyomi
12,495
3,894
0
5,691
18,544
6,758
62
3,468
15,076
0
82,849
L
Hel
222
126
72
150
4,623
788
0
1,218
3,405
1,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,797
Gold Earned
46,474
469
Minions Killed
412
0
Camps Cleared
0
1,732,617
Distance Traveled
1,446,305
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,611
481
92
5
0
371,329
4
W
Hercules
8,589
429
39
2
0
251,260
0
L
Hades
11,673
584
152
8
0
294,110
1
L
Kukulkan
10,693
535
122
6
0
320,976
9
W
Merlin
12,704
635
134
7
0
365,345
10
W
Cernunnos
12,662
633
136
7
0
329,141
3
L
Fenrir
8,282
414
44
2
0
336,948
0
W
Ymir
12,439
622
60
3
0
356,645
1
W
Tsukuyomi
11,403
570
100
5
0
430,226
6
L
Hel
6,215
311
2
0
0
122,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role