Player Matchup

Hel
Hel
DreamKing209R1
Hel
Level 75
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
I-nakashi-I
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Solo
Cerberus
Cerberus
OPT1C SAM
Cerberus
Level 5
God Stats
5W - 8L
1,261 SR
Queue Stats
18W - 25L
1,109 Elo+
Party 3
Chaac
Chaac
OofFrank
Chaac
Level 14
God Stats
0W - 5L
1,065 SR
Queue Stats
4W - 10L
1,052 Elo+
Party 3
Nemesis
Nemesis
RLN IonizedSix
Nemesis
Level 3
God Stats
2W - 5L
1,134 SR
Queue Stats
2W - 5L
1,042 Elo+
Party 3
Team Averages
Level 20
1,251 SR
1,262 Elo+

VS

Team Averages
Level 32
1,519 SR
1,377 Elo+
Sol
Sol
Meatwagon-_-80
Sol
Level 8
God Stats
16W - 3L
1,637 SR
Queue Stats
78W - 98L
1,425 Elo+
Party 2
Merlin
Merlin
The B Wheezy
Merlin
Level 39
God Stats
1W - 1L
1,349 SR
Queue Stats
16W - 17L
1,386 Elo+
Party 1
Odin
Odin
WearyColt555287
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
fireeflower
Heimdallr
Level 79
God Stats
3W - 2L
1,516 SR
Queue Stats
204W - 241L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
oscuridad324
Sun Wukong
Level 26
God Stats
2W - 1L
1,592 SR
Queue Stats
52W - 45L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,581
871
4,766
12,684
5,090
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
I-nakashi-I
Bellona
14
0 / 7 / 1
8,749
795
3,509
11,281
8,953
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
OPT1C SAM
Cerberus
14
2 / 8 / 0
9,653
878
13,070
27,655
21,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
OofFrank
Chaac
15
1 / 7 / 2
9,623
875
12,858
21,422
19,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 10 / 0
8,784
799
5,988
16,062
6,089
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 23
12,534
1,139
26,291
11,806
4,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
19
19 / 0 / 12
13,212
1,201
24,625
10,459
3,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 20
10,203
928
7,740
10,307
8,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
fireeflower
Heimdallr
18
3 / 0 / 27
11,368
1,033
14,234
4,621
2,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
oscuridad324
Sun Wukong
18
5 / 1 / 20
11,018
1,002
8,074
8,887
6,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
140
4
Kills
38
38
Deaths
4
4
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bellona
I-nakashi-I
Bellona
0
7
1
0.07
W
10
1
23
21.5
L
Cerberus
OPT1C SAM
Cerberus
2
8
0
0.25
L
Chaac
OofFrank
Chaac
1
7
2
0.29
L
0
10
0
0
W
Merlin
19
0
12
25
W
1
2
20
5.5
W
Heimdallr
fireeflower
Heimdallr
3
0
27
16.5
W
Sun Wukong
oscuridad324
Sun Wukong
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
80,964
89,104
Taken
46,080
61,971
Mitigated
23,980
12,599
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
517
3,478
3,092
12,684
5,090
0
7,881
4,728
17,083
0
L
Bellona
I-nakashi-I
Bellona
3,509
1,384
0
185
11,281
8,953
0
5,759
5,446
0
5,823
W
26,291
13,745
0
6,284
11,806
4,018
0
4,452
7,304
45,969
0
L
Cerberus
OPT1C SAM
Cerberus
13,070
738
0
2,638
27,655
21,892
0
16,008
11,572
25,629
0
L
Chaac
OofFrank
Chaac
12,858
1,348
0
2,796
21,422
19,947
0
12,218
8,929
0
28,261
L
5,988
2,110
0
410
16,062
6,089
0
9,168
6,869
0
19,514
W
Merlin
24,625
4,891
0
7,109
10,459
3,785
0
3,800
6,659
53,187
0
W
7,740
3,141
0
336
10,307
8,080
0
4,432
5,178
118
8,471
W
Heimdallr
fireeflower
Heimdallr
14,234
8,969
0
1,053
4,621
2,034
0
1,163
3,433
0
29,713
W
Sun Wukong
oscuridad324
Sun Wukong
8,074
1,893
1,039
994
8,887
6,063
0
3,989
4,848
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
58,335
129
Minions Killed
178
4
Camps Cleared
6
779,991
Distance Traveled
942,334
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,581
871
19
2
2
189,817
1
L
Bellona
8,749
795
3
0
0
121,996
1
W
Sol
12,534
1,139
56
5
2
195,302
0
L
Cerberus
9,653
878
48
4
1
170,624
0
L
Chaac
9,623
875
28
3
1
189,531
1
L
Nemesis
8,784
799
31
3
0
108,023
2
W
Merlin
13,212
1,201
59
5
0
183,232
0
W
Odin
10,203
928
3
0
1
195,559
1
W
Heimdallr
11,368
1,033
30
3
2
178,743
0
W
Sun Wukong
11,018
1,002
30
3
1
189,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role