Player Matchup

Cthulhu
Cthulhu
Clan Idler
Cthulhu
Level 76
God Stats
1W - 4L
1,269 SR
Queue Stats
273W - 300L
1,372 Elo+
Solo
Serqet
Serqet
EAZY Mutant
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,379 Elo+
Party 1
Odin
Odin
NeonVanille
Odin
Level 121
God Stats
0W - 1L
1,819 SR
Queue Stats
18W - 22L
1,413 Elo+
Party 1
Ra
Ra
Notorious III
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,257 Elo+
Solo
Jing Wei
Jing Wei
Silvermarine2020
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Team Averages
Level 60
1,518 SR
1,338 Elo+

VS

Team Averages
Level 97
1,447 SR
1,427 Elo+
Nox
Nox
BunBun Is Back
Nox
Level 106
God Stats
2W - 0L
1,661 SR
Queue Stats
40W - 43L
1,435 Elo+
Party 2
Skadi
Skadi
BunBun Is Black
Skadi
Level 67
God Stats
1W - 1L
1,259 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 2
Yemoja
Yemoja
BunBun Is lraq
Yemoja
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,427 Elo+
Party 2
Odin
Odin
Ghostranger1
Odin
Level 103
God Stats
1W - 1L
1,313 SR
Queue Stats
75W - 73L
1,431 Elo+
Party 2
Anhur
Anhur
Y2 TheGreat 561
Anhur
Level 149
God Stats
3W - 2L
1,504 SR
Queue Stats
196W - 192L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clan Idler
Cthulhu
17
2 / 7 / 6
10,251
732
14,642
27,117
11,325
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
2 / 9 / 3
8,730
624
8,243
14,492
4,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 5
10,409
744
9,530
11,976
12,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

16
2 / 7 / 4
9,632
688
7,825
11,848
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 9 / 4
9,322
666
6,353
12,198
3,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
11,407
815
14,953
7,350
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 3 / 20
11,062
790
20,997
12,794
6,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 0 / 28
10,167
726
6,998
7,480
7,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

18
13 / 5 / 11
11,569
826
13,518
16,599
9,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 1 / 20
11,230
802
11,876
15,421
7,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
11
Kills
37
37
Deaths
11
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
W
9
3
20
6.33
W
1
0
28
15
L
Cthulhu
Clan Idler
Cthulhu
2
7
6
0.71
L
Serqet
2
9
3
0.39
W
13
5
11
3.7
L
4
5
5
1.3
L
2
7
4
0.57
L
1
9
4
0.33
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
68,342
77,631
Taken
59,644
36,280
Mitigated
34,253
17,863
Healing
33,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,953
895
4,119
2,014
7,350
3,764
418
2,013
5,337
32,497
0
W
20,997
9,419
1,438
2,312
12,794
6,289
546
5,014
7,541
0
29,691
W
6,998
1,727
5,967
1,747
7,480
7,334
312
3,660
3,501
17,033
0
L
Cthulhu
Clan Idler
Cthulhu
14,642
796
815
8,782
27,117
11,325
0
5,507
21,610
30,542
0
L
Serqet
8,243
2,490
347
1,220
14,492
4,620
0
4,904
9,588
0
11,395
W
13,518
3,580
1,417
5,019
16,599
9,062
546
4,671
11,143
0
25,434
L
9,530
2,839
951
1,988
11,976
12,610
0
4,018
7,958
0
18,237
L
7,825
395
1,681
2,079
11,848
4,266
0
3,737
8,111
27,429
0
L
6,353
4,681
0
0
12,198
3,459
0
3,785
8,413
0
14,262
W
11,876
7,983
2,029
7,046
15,421
7,804
1,138
7,109
8,237
0
25,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,344
Gold Earned
55,435
130
Minions Killed
145
0
Camps Cleared
0
1,187,888
Distance Traveled
1,241,895
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,407
815
43
3
0
283,410
0
W
Skadi
11,062
790
22
2
0
233,047
1
W
Yemoja
10,167
726
18
1
0
239,864
3
L
Cthulhu
10,251
732
31
2
0
278,473
0
L
Serqet
8,730
624
9
1
0
215,571
1
W
Odin
11,569
826
30
2
0
267,247
0
L
Odin
10,409
744
18
1
0
253,549
0
L
Ra
9,632
688
49
4
0
233,554
0
L
Jing Wei
9,322
666
23
2
0
206,741
2
W
Anhur
11,230
802
32
2
0
218,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role