Player Matchup

Hel
Hel
AIR84Doel
Hel
Level 130
God Stats
1W - 3L
1,592 SR
Queue Stats
28W - 39L
1,535 Elo+
Party 2
King Arthur
King Arthur
Camay25
King Arthur
Level 120
God Stats
6W - 3L
1,565 SR
Queue Stats
24W - 19L
1,694 Elo+
Party 2
Khepri
Khepri
Deicc4
Khepri
Level 37
God Stats
65W - 56L
1,597 SR
Queue Stats
65W - 66L
1,530 Elo+
Solo
Horus
Horus
Hunters217
Horus
Level 121
God Stats
3W - 3L
1,668 SR
Queue Stats
44W - 29L
1,564 Elo+
Party 2
Neith
Neith
sick314
Neith
Level 5
God Stats
6W - 5L
1,617 SR
Queue Stats
11W - 9L
1,582 Elo+
Party 2
Team Averages
Level 83
1,608 SR
1,581 Elo+

VS

Team Averages
Level 46
1,523 SR
1,581 Elo+
Kukulkan
Kukulkan
Drunkvato
Kukulkan
Level 45
God Stats
11W - 20L
1,197 SR
Queue Stats
234W - 221L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
NoSoulCole
Ao Kuang
Level 27
God Stats
13W - 10L
1,660 SR
Queue Stats
119W - 110L
1,570 Elo+
Party 1
Thanatos
Thanatos
XBearClaws
Thanatos
Level 44
God Stats
4W - 5L
1,514 SR
Queue Stats
128W - 129L
1,575 Elo+
Party 1
Yemoja
Yemoja
billdaas
Yemoja
Level 15
God Stats
12W - 12L
1,621 SR
Queue Stats
95W - 83L
1,616 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sumthnSUPRandom
Ah Muzen Cab
Level 98
God Stats
2W - 1L
1,623 SR
Queue Stats
78W - 64L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
18,877
858
21,759
31,572
13,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Camay25
King Arthur
20
5 / 1 / 9
18,484
840
28,891
32,882
39,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Deicc4
Khepri
20
0 / 0 / 7
17,033
774
8,898
15,207
18,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
20
2 / 2 / 11
18,024
819
17,040
24,806
25,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
sick314
Neith
20
2 / 4 / 7
17,338
788
26,946
36,054
16,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drunkvato
Kukulkan
20
1 / 1 / 5
17,826
810
31,566
13,636
7,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
NoSoulCole
Ao Kuang
20
4 / 3 / 4
17,553
798
29,796
26,664
11,743
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
XBearClaws
Thanatos
20
3 / 7 / 5
17,671
803
22,526
26,990
13,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
billdaas
Yemoja
20
0 / 0 / 8
18,883
858
13,229
15,414
14,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
sumthnSUPRandom
Ah Muzen Cab
20
2 / 5 / 6
18,182
826
37,581
25,395
11,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
16
Kills
10
10
Deaths
16
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
L
King Arthur
Camay25
King Arthur
5
1
9
9.5
L
Khepri
Deicc4
Khepri
0
0
7
3.5
W
Kukulkan
Drunkvato
Kukulkan
1
1
5
3.5
L
Horus
2
2
11
3.75
W
Ao Kuang
NoSoulCole
Ao Kuang
4
3
4
2
W
Thanatos
XBearClaws
Thanatos
3
7
5
0.79
W
Yemoja
billdaas
Yemoja
0
0
8
4
L
Neith
sick314
Neith
2
4
7
1.38
W
Ah Muzen Cab
sumthnSUPRandom
Ah Muzen Cab
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,534
Damage
134,698
140,521
Taken
108,099
112,604
Mitigated
58,826
73,803
Healing
33,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,759
62
33,911
17,954
31,572
13,290
0
14,554
17,018
64,920
0
L
King Arthur
Camay25
King Arthur
28,891
0
933
1,481
32,882
39,678
0
20,061
12,821
5,251
46,854
L
Khepri
Deicc4
Khepri
8,898
46
1,296
953
15,207
18,553
0
7,584
7,623
42,260
0
W
Kukulkan
Drunkvato
Kukulkan
31,566
1,457
1,103
592
13,636
7,859
0
5,168
8,468
101,850
0
L
Horus
17,040
9,674
8,628
5,816
24,806
25,064
0
14,590
10,049
0
35,580
W
Ao Kuang
NoSoulCole
Ao Kuang
29,796
8,587
0
6,476
26,664
11,743
0
8,300
18,065
38,747
0
W
Thanatos
XBearClaws
Thanatos
22,526
3,632
0
8,182
26,990
13,074
0
7,486
19,379
0
39,905
W
Yemoja
billdaas
Yemoja
13,229
1,552
8,210
3,370
15,414
14,638
0
3,539
11,775
34,073
0
L
Neith
sick314
Neith
26,946
13,800
0
2,831
36,054
16,019
0
17,802
18,252
0
61,046
W
Ah Muzen Cab
sumthnSUPRandom
Ah Muzen Cab
37,581
10,604
567
4,880
25,395
11,512
0
9,267
15,928
0
93,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,756
Gold Earned
90,115
398
Minions Killed
419
9
Camps Cleared
14
2,185,804
Distance Traveled
2,122,760
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
18,877
858
136
6
0
465,078
0
L
King Arthur
18,484
840
58
3
2
438,763
0
L
Khepri
17,033
774
63
3
0
452,095
1
W
Kukulkan
17,826
810
209
10
3
410,728
1
L
Horus
18,024
819
43
2
4
419,671
0
W
Ao Kuang
17,553
798
10
0
7
458,190
0
W
Thanatos
17,671
803
47
2
3
444,094
0
W
Yemoja
18,883
858
37
2
1
358,977
0
L
Neith
17,338
788
98
4
3
410,197
0
W
Ah Muzen Cab
18,182
826
116
5
0
450,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role