Player Matchup

Ymir
Ymir
FPS-Brave
Ymir
Level 7
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Faevell
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,155 Elo+
Solo
Neith
Neith
Gjallarhorn_021
Neith
Level 26
God Stats
4W - 2L
1,784 SR
Queue Stats
62W - 63L
1,438 Elo+
Solo
Hel
Hel
gds_ibra45
Hel
Level 26
God Stats
16W - 20L
1,438 SR
Queue Stats
119W - 134L
1,373 Elo+
Solo
Sylvanus
Sylvanus
lookthatkills
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,374 Elo+

VS

Team Averages
Level 32
1,540 SR
1,455 Elo+
Chaac
Chaac
DeadLifts_Maniac
Chaac
Level 25
God Stats
8W - 7L
1,564 SR
Queue Stats
60W - 69L
1,436 Elo+
Solo
Neith
Neith
JoeJonnas
Neith
Level 7
God Stats
7W - 2L
1,811 SR
Queue Stats
12W - 10L
1,465 Elo+
Party 1
Scylla
Scylla
XxFrankapola1963
Scylla
Level 74
God Stats
1W - 0L
1,265 SR
Queue Stats
117W - 101L
1,588 Elo+
Party 1
Ares
Ares
calev0517
Ares
Level 27
God Stats
15W - 10L
1,493 SR
Queue Stats
144W - 145L
1,377 Elo+
Solo
Fenrir
Fenrir
daniel___player
Fenrir
Level 28
God Stats
20W - 19L
1,565 SR
Queue Stats
35W - 39L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 6 / 2
9,282
844
4,781
19,795
11,569
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Faevell
Nemesis
15
0 / 9 / 2
9,074
825
8,085
18,455
7,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 1
10,005
910
9,457
12,085
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 0
8,424
766
2,760
4,200
2,690
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
lookthatkills
Sylvanus
16
1 / 4 / 2
9,735
885
11,098
21,602
13,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

107

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 7
13,386
1,217
23,933
13,324
8,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JoeJonnas
Neith
16
1 / 0 / 13
9,959
905
5,280
4,386
1,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
5 / 1 / 14
11,152
1,014
19,891
6,653
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
4 / 1 / 15
10,676
971
12,064
12,028
6,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 1 / 10
9,514
865
7,290
6,523
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
2
Kills
24
24
Deaths
3
7
Assists
59
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
L
Ymir
0
6
2
0.17
L
Nemesis
Faevell
Nemesis
0
9
2
0.11
L
1
2
1
0.75
W
Neith
JoeJonnas
Neith
1
0
13
7.5
W
5
1
14
12
W
Ares
4
1
15
11.5
W
0
1
10
5
L
0
3
0
0
L
Sylvanus
lookthatkills
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
68,458
76,137
Taken
42,914
39,892
Mitigated
23,969
15,169
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,933
11,175
959
6,288
13,324
8,354
0
5,860
7,464
1,652
46,189
L
Ymir
4,781
234
0
0
19,795
11,569
0
7,947
11,848
20,046
0
L
Nemesis
Faevell
Nemesis
8,085
3,348
0
1,015
18,455
7,232
0
8,068
10,387
0
16,243
L
9,457
3,265
0
2,564
12,085
4,425
0
6,282
5,803
0
40,899
W
Neith
JoeJonnas
Neith
5,280
1,842
462
1,212
4,386
1,815
0
390
3,996
0
19,900
W
19,891
2,865
0
1,135
6,653
2,863
0
2,740
3,913
50,341
0
W
Ares
12,064
788
808
1,785
12,028
6,096
0
6,891
5,137
19,541
0
W
7,290
896
0
0
6,523
4,841
0
2,758
3,765
0
12,113
L
2,760
367
579
882
4,200
2,690
0
2,387
1,813
4,607
0
L
Sylvanus
lookthatkills
Sylvanus
11,098
3,302
4,721
5,408
21,602
13,976
0
8,274
13,328
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
54,687
166
Minions Killed
216
3
Camps Cleared
6
744,463
Distance Traveled
882,971
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,386
1,217
48
4
2
192,867
0
L
Ymir
9,282
844
25
2
0
142,356
2
L
Nemesis
9,074
825
20
2
1
178,210
0
L
Neith
10,005
910
76
7
2
207,046
0
W
Neith
9,959
905
43
4
1
166,961
0
W
Scylla
11,152
1,014
93
8
1
173,203
0
W
Ares
10,676
971
18
2
1
178,839
1
W
Fenrir
9,514
865
14
1
1
171,101
0
L
Hel
8,424
766
2
0
0
67,246
0
L
Sylvanus
9,735
885
43
4
0
149,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role