Player Matchup

Arachne
Arachne
Appazappa187
Arachne
Level 28
God Stats
57W - 35L
1,553 SR
Queue Stats
157W - 156L
1,246 Elo+
Party 1
Sun Wukong
Sun Wukong
Chucrats
Sun Wukong
Level 16
God Stats
45W - 20L
1,584 SR
Queue Stats
66W - 47L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
JohnPreba
Cthulhu
Level 17
God Stats
12W - 4L
1,649 SR
Queue Stats
38W - 33L
1,269 Elo+
Party 1
Bellona
Bellona
Pristine427
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,046 Elo+
Party 1
Kukulkan
Kukulkan
oLd56SkOoL
Kukulkan
Level 26
God Stats
35W - 32L
1,468 SR
Queue Stats
120W - 139L
1,236 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,215 Elo+

VS

Team Averages
Level 16
1,462 SR
1,175 Elo+
Hercules
Hercules
Its TOXIC G
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,069 Elo+
Party 2
Chiron
Chiron
NEWPORT REBEL
Chiron
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 29L
1,069 Elo+
Party 2
Scylla
Scylla
Punfosho
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 209L
1,296 Elo+
Solo
Nemesis
Nemesis
The Sin Eaters
Nemesis
Level 29
God Stats
0W - 3L
1,397 SR
Queue Stats
14W - 14L
1,224 Elo+
Solo
Hera
Hera
YOTAGANGfj80
Hera
Level 8
God Stats
2W - 5L
1,411 SR
Queue Stats
9W - 13L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Appazappa187
Arachne
20
23 / 3 / 13
15,412
1,284
27,972
13,570
8,663
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Chucrats
Sun Wukong
19
7 / 1 / 22
13,075
1,090
16,301
15,244
17,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
JohnPreba
Cthulhu
19
6 / 2 / 23
12,578
1,048
14,395
17,851
24,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Pristine427
Bellona
17
1 / 7 / 15
10,775
898
8,117
13,270
16,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
oLd56SkOoL
Kukulkan
19
9 / 0 / 20
13,217
1,101
23,642
5,549
2,875
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Its TOXIC G
Hercules
16
2 / 11 / 4
10,850
904
12,099
28,338
15,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 11 / 6
11,934
995
14,454
18,471
6,348
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Scylla
Punfosho
Scylla
17
3 / 6 / 8
11,545
962
10,418
16,360
5,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 8 / 6
11,588
966
13,082
22,639
8,956
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 11 / 8
10,701
892
7,011
19,377
9,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
45
46
Kills
13
13
Deaths
47
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Appazappa187
Arachne
23
3
13
9.83
W
Sun Wukong
Chucrats
Sun Wukong
7
1
22
18
L
Hercules
Its TOXIC G
Hercules
2
11
4
0.36
W
Cthulhu
JohnPreba
Cthulhu
6
2
23
8.75
L
3
11
6
0.55
W
Bellona
Pristine427
Bellona
1
7
15
1.21
L
Scylla
Punfosho
Scylla
3
6
8
1.17
L
4
8
6
0.88
L
1
11
8
0.45
W
Kukulkan
oLd56SkOoL
Kukulkan
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,427
Damage
57,064
65,484
Taken
105,185
69,640
Mitigated
45,223
6,986
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Appazappa187
Arachne
27,972
22,375
0
1,833
13,570
8,663
0
2,906
9,244
0
37,757
W
Sun Wukong
Chucrats
Sun Wukong
16,301
3,974
0
1,789
15,244
17,425
0
5,183
10,061
112
43,205
L
Hercules
Its TOXIC G
Hercules
12,099
6,216
0
3,531
28,338
15,058
0
12,608
15,330
239
26,870
W
Cthulhu
JohnPreba
Cthulhu
14,395
2,001
188
0
17,851
24,580
0
4,058
13,236
22,889
0
L
14,454
6,580
392
1,586
18,471
6,348
0
7,399
10,897
0
29,673
W
Bellona
Pristine427
Bellona
8,117
3,469
0
815
13,270
16,097
0
3,490
9,780
0
20,637
L
Scylla
Punfosho
Scylla
10,418
1,771
0
0
16,360
5,794
0
7,746
8,364
21,127
0
L
13,082
7,279
792
4,443
22,639
8,956
0
5,543
16,672
0
37,944
L
7,011
3,416
0
1,093
19,377
9,067
0
4,853
14,474
33,994
0
W
Kukulkan
oLd56SkOoL
Kukulkan
23,642
2,173
1,032
1,329
5,549
2,875
0
1,951
3,598
45,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,057
Gold Earned
56,618
185
Minions Killed
185
5
Camps Cleared
6
1,124,013
Distance Traveled
908,232
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,412
1,284
21
2
2
252,828
1
W
Sun Wukong
13,075
1,090
57
5
1
247,049
0
L
Hercules
10,850
904
41
3
0
191,600
4
W
Cthulhu
12,578
1,048
19
2
1
250,783
0
L
Chiron
11,934
995
10
1
2
160,595
0
W
Bellona
10,775
898
20
2
1
142,408
0
L
Scylla
11,545
962
27
2
2
232,470
1
L
Nemesis
11,588
966
63
5
2
192,419
1
L
Hera
10,701
892
44
4
0
131,148
0
W
Kukulkan
13,217
1,101
68
6
0
230,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role