Player Matchup

Hercules
Hercules
ColaDew68
Hercules
Level 29
God Stats
3W - 1L
1,767 SR
Queue Stats
85W - 76L
1,430 Elo+
Solo
Bakasura
Bakasura
Dancingegret
Bakasura
Level 29
God Stats
31W - 29L
1,564 SR
Queue Stats
122W - 110L
1,435 Elo+
Solo
Hel
Hel
Hetiera
Hel
Level 29
God Stats
33W - 22L
1,499 SR
Queue Stats
143W - 147L
1,353 Elo+
Solo
Izanami
Izanami
TheDrunkTortoise
Izanami
Level 29
God Stats
11W - 5L
1,555 SR
Queue Stats
105W - 70L
1,433 Elo+
Solo
Zeus
Zeus
The_Man_721
Zeus
Level 28
God Stats
7W - 11L
1,435 SR
Queue Stats
147W - 115L
1,453 Elo+
Solo
Team Averages
Level 29
1,564 SR
1,421 Elo+

VS

Team Averages
Level 23
1,495 SR
1,412 Elo+
Achilles
Achilles
CaptainBl1tz
Achilles
Level 43
God Stats
5W - 9L
1,154 SR
Queue Stats
159W - 147L
1,438 Elo+
Party 1
Anubis
Anubis
HVK_PURPLE_HAZE
Anubis
Level 23
God Stats
3W - 4L
1,716 SR
Queue Stats
62W - 71L
1,433 Elo+
Solo
Amaterasu
Amaterasu
Skirkey4057
Amaterasu
Level 12
God Stats
2W - 1L
1,666 SR
Queue Stats
26W - 28L
1,414 Elo+
Solo
Neith
Neith
Xi-Entropy
Neith
Level 17
God Stats
8W - 11L
1,523 SR
Queue Stats
20W - 20L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
greco044
Tsukuyomi
Level 22
God Stats
28W - 35L
1,416 SR
Queue Stats
32W - 39L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColaDew68
Hercules
17
5 / 1 / 8
12,211
581
9,261
15,337
18,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Dancingegret
Bakasura
19
12 / 2 / 10
13,686
652
14,348
23,658
11,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
16
7 / 3 / 13
11,479
547
14,515
14,077
4,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 10
12,451
593
9,617
11,763
4,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 8
12,965
617
18,766
12,849
3,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainBl1tz
Achilles
15
6 / 7 / 3
10,997
524
15,373
20,502
7,778
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 12 / 5
9,543
454
7,974
17,195
8,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Skirkey4057
Amaterasu
11
0 / 10 / 0
7,533
359
6,460
15,843
12,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
2 / 9 / 3
9,575
456
9,735
16,081
5,580
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
greco044
Tsukuyomi
12
0 / 7 / 4
7,712
367
9,312
14,827
4,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
45
Kills
11
11
Deaths
45
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaptainBl1tz
Achilles
6
7
3
1.07
W
Hercules
ColaDew68
Hercules
5
1
8
9
W
Bakasura
Dancingegret
Bakasura
12
2
10
8.5
L
3
12
5
0.46
W
Hel
7
3
13
4.5
L
Amaterasu
Skirkey4057
Amaterasu
0
10
0
0
W
10
1
10
15
W
11
4
8
3.75
L
Neith
2
9
3
0.39
L
Tsukuyomi
greco044
Tsukuyomi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
48,854
77,684
Taken
84,448
41,982
Mitigated
38,591
45,711
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaptainBl1tz
Achilles
15,373
5,755
0
3,741
20,502
7,778
0
8,576
11,901
0
67,023
W
Hercules
ColaDew68
Hercules
9,261
3,480
0
5,532
15,337
18,113
695
1,842
13,495
0
66,283
W
Bakasura
Dancingegret
Bakasura
14,348
9,911
0
13,584
23,658
11,123
440
3,010
20,648
0
85,385
L
7,974
977
0
2,618
17,195
8,068
0
10,221
6,674
28,311
0
W
Hel
14,515
1,979
8,746
8,474
14,077
4,635
3,070
1,491
12,586
51,616
0
L
Amaterasu
Skirkey4057
Amaterasu
6,460
3,772
0
2,218
15,843
12,367
0
2,313
12,276
0
35,982
W
9,617
6,558
0
4,866
11,763
4,407
10,569
457
11,306
0
66,553
W
18,766
2,164
99
4,410
12,849
3,704
1,751
1,174
11,675
68,534
0
L
Neith
9,735
6,091
0
1,424
16,081
5,580
0
6,959
8,957
0
58,333
L
Tsukuyomi
greco044
Tsukuyomi
9,312
2,047
0
1,223
14,827
4,798
392
5,212
9,037
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
45,360
586
Minions Killed
324
0
Camps Cleared
0
1,864,569
Distance Traveled
1,562,404
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,997
524
95
5
0
379,234
5
W
Hercules
12,211
581
126
6
0
314,105
5
W
Bakasura
13,686
652
155
7
0
457,195
1
L
Anubis
9,543
454
45
2
0
317,366
0
W
Hel
11,479
547
75
4
0
376,966
0
L
Amaterasu
7,533
359
39
2
0
223,606
1
W
Izanami
12,451
593
109
5
0
349,283
2
W
Zeus
12,965
617
121
6
0
367,020
1
L
Neith
9,575
456
93
4
0
313,183
2
L
Tsukuyomi
7,712
367
52
2
0
329,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role