Player Matchup

Thanatos
Thanatos
Acratixx
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Ymir
Ymir
MavErik520
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 67L
1,561 Elo+
Solo
Heimdallr
Heimdallr
PcFaritSalas
Heimdallr
Level 17
God Stats
7W - 9L
1,803 SR
Queue Stats
144W - 121L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Ravioliiz
Cthulhu
Level 29
God Stats
8W - 8L
1,662 SR
Queue Stats
151W - 138L
1,583 Elo+
Solo
Anhur
Anhur
shupamapicha
Anhur
Level 9
God Stats
18W - 14L
1,659 SR
Queue Stats
24W - 25L
1,501 Elo+
Solo
Team Averages
Level 20
1,625 SR
1,536 Elo+

VS

Team Averages
Level 33
1,616 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
LaserShadow2
Tsukuyomi
Level 18
God Stats
4W - 7L
1,564 SR
Queue Stats
7W - 11L
1,446 Elo+
Party 2
Fafnir
Fafnir
Lousuir
Fafnir
Level 82
God Stats
6W - 7L
1,478 SR
Queue Stats
68W - 84L
1,452 Elo+
Party 1
Zeus
Zeus
LuLuLexi
Zeus
Level 25
God Stats
8W - 9L
1,531 SR
Queue Stats
77W - 51L
1,481 Elo+
Party 2
Ullr
Ullr
Monstrosityy
Ullr
Level 8
God Stats
16W - 16L
1,883 SR
Queue Stats
31W - 29L
1,654 Elo+
Party 1
Mulan
Mulan
RantOrRaveTTV
Mulan
Level 32
God Stats
11W - 11L
1,623 SR
Queue Stats
74W - 71L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acratixx
Thanatos
6
1 / 1 / 0
3,841
768
998
3,587
939
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,255
651
518
2,915
898
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
PcFaritSalas
Heimdallr
5
0 / 0 / 0
3,317
663
1,406
1,175
272
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Ravioliiz
Cthulhu
6
0 / 1 / 0
3,535
707
1,946
3,868
1,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 0 / 0
1,023
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LaserShadow2
Tsukuyomi
5
0 / 1 / 0
3,332
666
322
2,327
466
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Lousuir
Fafnir
5
1 / 0 / 0
3,675
735
1,127
2,426
1,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
5
1 / 0 / 0
3,613
723
880
953
189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 1
3,266
653
986
1,476
324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
3,876
775
2,849
3,368
1,390
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Acratixx
Thanatos
1
1
0
1
W
Tsukuyomi
LaserShadow2
Tsukuyomi
0
1
0
0
W
Fafnir
Lousuir
Fafnir
1
0
0
1
W
Zeus
1
0
0
1
L
0
1
0
0
W
0
0
1
0.5
L
Heimdallr
PcFaritSalas
Heimdallr
0
0
0
0
W
1
0
0
1
L
Cthulhu
Ravioliiz
Cthulhu
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,868
Damage
6,164
11,545
Taken
10,550
3,695
Mitigated
3,618
5,316
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Acratixx
Thanatos
998
217
111
2,655
3,587
939
0
880
2,707
0
11,266
W
Tsukuyomi
LaserShadow2
Tsukuyomi
322
24
0
657
2,327
466
155
0
2,327
0
9,311
W
Fafnir
Lousuir
Fafnir
1,127
186
0
800
2,426
1,249
0
341
2,085
8,185
0
W
Zeus
880
264
0
128
953
189
650
0
953
11,250
0
L
518
58
0
500
2,915
898
0
1,020
1,895
5,555
0
W
986
293
0
256
1,476
324
0
177
1,299
0
9,606
L
Heimdallr
PcFaritSalas
Heimdallr
1,406
929
0
635
1,175
272
0
107
1,068
0
13,555
W
2,849
688
0
1,578
3,368
1,390
0
1,721
1,422
0
12,899
L
Cthulhu
Ravioliiz
Cthulhu
1,946
282
0
1,415
3,868
1,586
0
0
3,628
12,155
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,971
Gold Earned
17,762
91
Minions Killed
111
0
Camps Cleared
0
368,854
Distance Traveled
504,887
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,841
768
23
5
0
101,190
2
W
Tsukuyomi
3,332
666
22
4
0
84,165
0
W
Fafnir
3,675
735
10
2
0
96,461
0
W
Zeus
3,613
723
21
4
0
92,472
2
L
Ymir
3,255
651
11
2
0
88,488
1
W
Ullr
3,266
653
26
5
0
123,944
2
L
Heimdallr
3,317
663
29
6
0
81,247
2
W
Mulan
3,876
775
32
6
0
107,845
3
L
Cthulhu
3,535
707
28
6
0
97,929
1
L
Anhur
1,023
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role