Player Matchup

Anubis
Anubis
GimmeTop-_
Anubis
Level 16
God Stats
6W - 6L
1,628 SR
Queue Stats
114W - 106L
1,390 Elo+
Party 1
Osiris
Osiris
Mistk_Shadow
Osiris
Level 15
God Stats
12W - 6L
1,523 SR
Queue Stats
21W - 18L
1,340 Elo+
Party 1
Odin
Odin
RaYDuHGrEaT
Odin
Level 3
God Stats
2W - 1L
1,686 SR
Queue Stats
103W - 92L
1,402 Elo+
Party 1
Olorun
Olorun
X-zx_SM00TH_xz-X
Olorun
Level 4
God Stats
32W - 40L
1,516 SR
Queue Stats
84W - 100L
1,409 Elo+
Party 1
Mercury
Mercury
xJORDAN_IS_GODx
Mercury
Level 7
God Stats
95W - 65L
1,571 SR
Queue Stats
135W - 116L
1,471 Elo+
Party 1
Team Averages
Level 9
1,585 SR
1,402 Elo+

VS

Team Averages
Level 20
1,520 SR
1,387 Elo+
Pele
Pele
DatGuyGrinch
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,399 Elo+
Solo
Discordia
Discordia
GeMeLa-12
Discordia
Level 7
God Stats
0W - 4L
1,331 SR
Queue Stats
9W - 13L
1,348 Elo+
Solo
Loki
Loki
GhostWraith30
Loki
Level 27
God Stats
17W - 8L
1,716 SR
Queue Stats
116W - 108L
1,349 Elo+
Solo
Da Ji
Da Ji
Inyourface3633
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Ohh Frostty
Amaterasu
Level 21
God Stats
5W - 3L
1,556 SR
Queue Stats
18W - 13L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GimmeTop-_
Anubis
20
15 / 5 / 21
14,758
1,342
37,995
24,709
11,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
20
9 / 2 / 21
13,151
1,196
13,991
20,791
21,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 4 / 18
11,714
1,065
8,791
14,795
15,338
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 1 / 16
10,891
990
5,571
10,304
4,558
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
13 / 5 / 12
13,379
1,216
10,034
12,018
4,441
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 16 / 7
13,829
1,257
36,336
34,128
10,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
GeMeLa-12
Discordia
19
0 / 7 / 6
11,250
1,023
14,753
11,920
4,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 8 / 4
11,978
1,089
10,583
17,949
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
9,409
855
1,818
4,948
1,314
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Ohh Frostty
Amaterasu
17
5 / 6 / 3
11,615
1,056
11,450
17,941
13,330
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
38
41
Kills
17
17
Deaths
41
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
16
7
0.59
L
Discordia
GeMeLa-12
Discordia
0
7
6
0.43
L
5
8
4
0.88
W
Anubis
GimmeTop-_
Anubis
15
5
21
5.1
L
1
4
1
0.38
W
Osiris
9
2
21
9.75
L
Amaterasu
Ohh Frostty
Amaterasu
5
6
3
1.08
W
3
4
18
3
W
1
1
16
9
W
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,382
Damage
74,940
82,617
Taken
86,886
57,968
Mitigated
35,643
33,113
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,336
10,775
0
8,366
34,128
10,242
0
20,278
13,700
0
64,655
L
Discordia
GeMeLa-12
Discordia
14,753
3,104
62
1,397
11,920
4,949
0
3,511
8,334
42,069
0
L
10,583
4,707
0
1,968
17,949
5,808
0
8,541
9,333
0
32,334
W
Anubis
GimmeTop-_
Anubis
37,995
3,878
0
16,135
24,709
11,916
0
3,568
21,020
57,592
0
L
1,818
654
0
174
4,948
1,314
0
1,903
3,045
0
3,590
W
Osiris
13,991
6,862
1,032
7,172
20,791
21,715
0
4,859
15,801
0
33,696
L
Amaterasu
Ohh Frostty
Amaterasu
11,450
4,705
0
2,629
17,941
13,330
0
9,333
8,535
0
19,161
W
8,791
3,881
0
300
14,795
15,338
0
2,345
12,322
0
26,211
W
5,571
1,607
3,822
3,584
10,304
4,558
0
1,694
8,585
18,892
0
W
10,034
5,809
534
534
12,018
4,441
0
2,287
9,706
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,893
Gold Earned
58,081
185
Minions Killed
169
4
Camps Cleared
5
918,462
Distance Traveled
850,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,829
1,257
71
6
0
212,680
1
L
Discordia
11,250
1,023
53
5
0
161,893
1
L
Loki
11,978
1,089
29
3
2
212,336
0
W
Anubis
14,758
1,342
55
5
2
138,022
0
L
Da Ji
9,409
855
3
0
1
61,731
0
W
Osiris
13,151
1,196
39
4
0
220,397
0
L
Amaterasu
11,615
1,056
13
1
2
202,076
0
W
Odin
11,714
1,065
43
4
1
190,238
0
W
Olorun
10,891
990
28
3
1
171,700
0
W
Mercury
13,379
1,216
20
2
0
198,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role