Player Matchup

Scylla
Scylla
DrewIzaBeastt
Scylla
Level 158
God Stats
15W - 14L
1,580 SR
Queue Stats
559W - 513L
1,577 Elo+
Party 1
Nox
Nox
IlCheetorlI
Nox
Level 155
God Stats
7W - 5L
1,355 SR
Queue Stats
363W - 372L
1,546 Elo+
Solo
King Arthur
King Arthur
RiCeHAT MaN
King Arthur
Level 160
God Stats
11W - 18L
1,440 SR
Queue Stats
1,126W - 1,008L
1,544 Elo+
Party 1
Eset
Eset
Wildhotshot34
Eset
Level 160
God Stats
12W - 9L
1,514 SR
Queue Stats
501W - 447L
1,539 Elo+
Party 1
Ravana
Ravana
l Mar10 l
Ravana
Level 149
God Stats
6W - 3L
1,435 SR
Queue Stats
469W - 463L
1,592 Elo+
Party 1
Team Averages
Level 156
1,465 SR
1,560 Elo+

VS

Team Averages
Level 107
1,432 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
Arkham8
Kumbhakarna
Level 102
God Stats
7W - 5L
1,471 SR
Queue Stats
199W - 201L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
Maethoriel
Hun Batz
Level 123
God Stats
7W - 10L
1,313 SR
Queue Stats
204W - 207L
1,571 Elo+
Party 2
Scylla
Scylla
Praetorìan
Scylla
Level 144
God Stats
11W - 13L
1,402 SR
Queue Stats
630W - 644L
1,557 Elo+
Party 3
Freya
Freya
Vysas
Freya
Level 79
God Stats
1W - 2L
1,476 SR
Queue Stats
133W - 142L
1,605 Elo+
Party 3
He Bo
He Bo
Williamxpro
He Bo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
10,516
809
12,604
11,466
5,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 3 / 12
12,171
936
14,088
10,395
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
RiCeHAT MaN
King Arthur
14
0 / 8 / 11
8,908
685
7,590
17,646
24,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 8 / 11
9,761
751
9,649
10,691
5,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
l Mar10 l
Ravana
17
6 / 5 / 12
10,817
832
8,303
21,804
24,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arkham8
Kumbhakarna
17
5 / 5 / 17
10,518
809
7,049
18,065
21,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Maethoriel
Hun Batz
16
2 / 4 / 15
9,898
761
13,723
13,690
10,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
6 / 4 / 14
11,081
852
14,192
8,536
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Vysas
Freya
15
4 / 6 / 14
9,348
719
6,888
12,449
5,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
11 / 6 / 10
11,181
860
16,718
11,193
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
98
24
Kills
28
28
Deaths
25
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arkham8
Kumbhakarna
5
5
17
2.7
W
5
4
10
2.5
W
10
3
12
5.33
L
Hun Batz
Maethoriel
Hun Batz
2
4
15
2.38
L
Scylla
6
4
14
3.25
W
King Arthur
RiCeHAT MaN
King Arthur
0
8
11
0.69
L
Freya
Vysas
Freya
4
6
14
1.83
W
3
8
11
1.06
L
11
6
10
2.67
W
Ravana
l Mar10 l
Ravana
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,234
Damage
58,570
72,002
Taken
63,933
64,426
Mitigated
44,515
23,206
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arkham8
Kumbhakarna
7,049
381
2,935
2,480
18,065
21,019
0
11,308
6,657
13,931
0
W
12,604
1,407
1,783
810
11,466
5,313
2,537
7,870
3,596
31,939
0
W
14,088
277
2,936
2,086
10,395
5,323
846
6,504
3,891
33,614
0
L
Hun Batz
Maethoriel
Hun Batz
13,723
2,387
2,130
2,630
13,690
10,434
513
5,577
7,963
0
25,710
L
Scylla
14,192
1,390
2,077
1,396
8,536
3,499
627
5,094
3,442
31,728
0
W
King Arthur
RiCeHAT MaN
King Arthur
7,590
426
2,159
2,646
17,646
24,001
279
10,583
7,063
0
14,917
L
Freya
Vysas
Freya
6,888
1,834
1,554
2,713
12,449
5,244
695
7,788
4,586
13,789
0
W
9,649
627
2,101
838
10,691
5,506
424
8,414
2,277
17,235
0
L
16,718
1,049
1,328
1,870
11,193
4,319
1,266
6,574
4,541
23,699
0
W
Ravana
l Mar10 l
Ravana
8,303
1,256
2,164
5,683
21,804
24,283
982
11,476
10,328
0
16,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
52,026
129
Minions Killed
117
0
Camps Cleared
0
1,097,521
Distance Traveled
1,075,184
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,518
809
16
1
0
220,573
2
W
Scylla
10,516
809
43
3
0
221,695
1
W
Nox
12,171
936
52
4
0
242,220
1
L
Hun Batz
9,898
761
19
1
0
239,886
0
L
Scylla
11,081
852
44
3
0
227,331
4
W
King Arthur
8,908
685
9
1
0
203,531
2
L
Freya
9,348
719
17
1
0
179,564
0
W
Eset
9,761
751
11
1
0
216,875
1
L
He Bo
11,181
860
21
2
0
207,830
0
W
Ravana
10,817
832
14
1
0
213,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role