Player Matchup

Yemoja
Yemoja
Andreux24
Yemoja
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
4W - 2L
1,525 Elo+
Party 2
Thor
Thor
LeDarkSoul
Thor
Level 156
God Stats
1W - 0L
1,476 SR
Queue Stats
37W - 21L
1,603 Elo+
Party 1
Mercury
Mercury
janat27
Mercury
Level 157
God Stats
1W - 0L
1,414 SR
Queue Stats
43W - 36L
1,638 Elo+
Party 1
Neith
Neith
xSuanfonson
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,737 Elo+
Party 1
Ra
Ra
zebax23
Ra
Level 100
God Stats
15W - 11L
1,167 SR
Queue Stats
31W - 34L
1,502 Elo+
Party 2
Team Averages
Level 90
1,398 SR
1,601 Elo+

VS

Team Averages
Level 79
1,518 SR
1,594 Elo+
Bastet
Bastet
Kïttÿ
Bastet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,580 Elo+
Solo
Fenrir
Fenrir
Lurigon
Fenrir
Level 109
God Stats
9W - 6L
1,617 SR
Queue Stats
51W - 41L
1,641 Elo+
Party 3
Nu Wa
Nu Wa
Masternahu
Nu Wa
Level 125
God Stats
3W - 3L
1,612 SR
Queue Stats
105W - 93L
1,628 Elo+
Party 3
Heimdallr
Heimdallr
Omegafk
Heimdallr
Level 5
God Stats
3W - 4L
1,290 SR
Queue Stats
17W - 27L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
Sheric
Cthulhu
Level 124
God Stats
2W - 3L
1,570 SR
Queue Stats
71W - 57L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andreux24
Yemoja
20
1 / 0 / 23
14,069
1,005
5,204
8,011
8,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 7 / 15
16,391
1,171
31,508
22,584
8,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
janat27
Mercury
20
8 / 8 / 21
13,829
988
20,981
24,266
10,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 1 / 20
15,779
1,127
30,732
21,232
9,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 22
13,856
990
12,400
11,735
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kïttÿ
Bastet
18
2 / 10 / 7
12,395
885
7,858
21,305
8,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Lurigon
Fenrir
20
3 / 9 / 9
13,065
933
12,019
23,879
12,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
20
6 / 6 / 9
15,262
1,090
32,910
19,052
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Omegafk
Heimdallr
19
1 / 12 / 13
12,775
913
8,803
22,543
10,951
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Sheric
Cthulhu
20
5 / 3 / 11
14,830
1,059
20,177
19,980
29,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
66
40
Kills
17
17
Deaths
40
101
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Andreux24
Yemoja
1
0
23
12.5
L
Bastet
Kïttÿ
Bastet
2
10
7
0.55
W
16
7
15
3.36
L
Fenrir
Lurigon
Fenrir
3
9
9
0.83
L
Nu Wa
6
6
9
1.75
L
Heimdallr
Omegafk
Heimdallr
1
12
13
0.63
L
Cthulhu
Sheric
Cthulhu
5
3
11
3.5
W
Mercury
janat27
Mercury
8
8
21
2.31
W
11
1
20
21
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,825
Damage
81,767
87,828
Taken
106,759
42,215
Mitigated
67,627
29,746
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Andreux24
Yemoja
5,204
818
6,854
1,929
8,011
8,516
0
6,614
1,397
21,549
0
L
Bastet
Kïttÿ
Bastet
7,858
2,967
0
0
21,305
8,561
0
2,605
18,700
0
22,033
W
31,508
6,048
0
565
22,584
8,458
0
12,636
9,943
0
50,771
L
Fenrir
Lurigon
Fenrir
12,019
2,197
0
494
23,879
12,432
0
3,899
19,980
0
28,026
L
Nu Wa
32,910
8,144
745
1,186
19,052
6,632
0
2,154
16,898
81,671
0
L
Heimdallr
Omegafk
Heimdallr
8,803
3,274
0
0
22,543
10,951
0
4,157
18,386
0
23,079
L
Cthulhu
Sheric
Cthulhu
20,177
953
706
0
19,980
29,051
0
4,789
15,191
57,326
0
W
Mercury
janat27
Mercury
20,981
9,764
0
0
24,266
10,201
0
12,481
10,732
0
38,839
W
30,732
14,028
0
6,595
21,232
9,469
0
13,034
8,198
0
97,183
W
12,400
1,606
9,700
4,103
11,735
5,571
0
8,322
3,413
57,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,924
Gold Earned
68,327
366
Minions Killed
284
13
Camps Cleared
6
1,279,356
Distance Traveled
1,244,128
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,069
1,005
35
3
0
198,846
1
L
Bastet
12,395
885
53
4
2
261,416
0
W
Thor
16,391
1,171
25
2
4
257,957
1
L
Fenrir
13,065
933
30
2
1
270,502
0
L
Nu Wa
15,262
1,090
98
7
2
251,884
0
L
Heimdallr
12,775
913
19
1
1
172,735
0
L
Cthulhu
14,830
1,059
84
6
0
287,591
0
W
Mercury
13,829
988
40
3
4
299,416
2
W
Neith
15,779
1,127
151
11
3
271,906
2
W
Ra
13,856
990
115
8
2
251,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role