Player Matchup

Jormungandr
Jormungandr
ROCEYE
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,500 Elo+
Party 1
Chaac
Chaac
el juanelas
Chaac
Level 67
God Stats
54W - 36L
1,601 SR
Queue Stats
400W - 411L
1,365 Elo+
Solo
Hel
Hel
loganhowlin
Hel
Level 21
God Stats
10W - 7L
1,521 SR
Queue Stats
51W - 42L
1,354 Elo+
Party 1
Team Averages
Level 32
1,541 SR
1,406 Elo+

VS

Team Averages
Level 56
1,631 SR
1,323 Elo+
Bacchus
Bacchus
Captaln America
Bacchus
Level 57
God Stats
33W - 16L
1,602 SR
Queue Stats
95W - 110L
1,320 Elo+
Party 2
Odin
Odin
Wolverine2160
Odin
Level 76
God Stats
23W - 11L
1,582 SR
Queue Stats
117W - 124L
1,305 Elo+
Party 2
Zeus
Zeus
sparkplug199
Zeus
Level 35
God Stats
21W - 5L
1,709 SR
Queue Stats
66W - 54L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ROCEYE
Jormungandr
12
2 / 6 / 3
8,420
648
5,752
11,536
9,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 4 / 3
9,308
716
11,768
14,597
11,157
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 7 / 3
8,172
629
6,317
8,696
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 7
9,920
763
8,464
12,383
10,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 9
9,645
742
8,421
9,875
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 3 / 7
8,894
684
10,911
7,112
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
17
17
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Jormungandr
ROCEYE
Jormungandr
2
6
3
0.58
W
5
2
9
4.75
L
4
4
3
1.38
L
2
7
3
0.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
27,796
34,829
Taken
29,370
23,385
Mitigated
17,045
6,630
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,464
1,462
882
2,949
12,383
10,451
336
6,012
6,163
20,970
0
L
Jormungandr
ROCEYE
Jormungandr
5,752
671
0
364
11,536
9,148
0
7,035
4,501
23,507
0
W
8,421
2,669
258
1,918
9,875
4,264
496
3,917
5,804
0
30,539
L
11,768
3,040
123
4,108
14,597
11,157
0
7,729
6,868
0
34,860
L
6,317
418
454
1,581
8,696
3,080
0
4,716
3,980
18,719
0
W
10,911
1,617
270
953
7,112
2,330
460
1,822
5,265
30,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
28,459
99
Minions Killed
110
0
Camps Cleared
0
620,356
Distance Traveled
652,562
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,920
763
26
2
0
199,878
0
L
Jormungandr
8,420
648
40
3
0
186,614
1
W
Odin
9,645
742
45
3
0
244,303
2
L
Chaac
9,308
716
36
3
0
212,092
0
L
Hel
8,172
629
23
2
0
221,650
0
W
Zeus
8,894
684
39
3
0
208,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role