Player Matchup

Mulan
Mulan
MarbleCleric238
Mulan
Level 108
God Stats
29W - 27L
1,564 SR
Queue Stats
448W - 464L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Percyboy2284
Heimdallr
Level 54
God Stats
2W - 1L
1,651 SR
Queue Stats
162W - 195L
1,213 Elo+
Solo
Kukulkan
Kukulkan
ltzz Vivid
Kukulkan
Level 42
God Stats
10W - 9L
1,340 SR
Queue Stats
73W - 74L
1,082 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,249 Elo+

VS

Team Averages
Level 99
1,520 SR
1,281 Elo+
Odin
Odin
AWESOMEKILLZZ12
Odin
Level 143
God Stats
5W - 2L
1,636 SR
Queue Stats
62W - 64L
1,448 Elo+
Solo
Fenrir
Fenrir
Cesarmv
Fenrir
Level 68
God Stats
11W - 6L
1,425 SR
Queue Stats
71W - 54L
1,311 Elo+
Solo
Chang'e
Chang'e
SandwichMaker18
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 6
15,797
718
20,443
24,890
32,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Percyboy2284
Heimdallr
17
7 / 11 / 5
14,073
640
17,565
19,935
7,438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ltzz Vivid
Kukulkan
15
1 / 13 / 9
12,618
574
10,232
16,684
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 15
16,381
745
23,184
21,038
25,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Cesarmv
Fenrir
18
13 / 6 / 10
16,067
730
17,381
20,226
14,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 14
14,298
650
12,803
16,480
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
30
30
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
5
15
4.3
W
Fenrir
Cesarmv
Fenrir
13
6
10
3
L
8
6
6
1.83
L
Heimdallr
Percyboy2284
Heimdallr
7
11
5
0.86
W
3
5
14
2
L
Kukulkan
ltzz Vivid
Kukulkan
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
53,368
61,509
Taken
57,744
45,494
Mitigated
45,674
7,461
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,184
4,718
0
2,025
21,038
25,239
1,254
3,925
16,788
1,088
62,678
W
Fenrir
Cesarmv
Fenrir
17,381
2,780
0
1,780
20,226
14,297
1,397
3,563
16,313
0
61,438
L
20,443
1,533
0
5,163
24,890
32,910
583
9,405
15,060
331
60,786
L
Heimdallr
Percyboy2284
Heimdallr
17,565
8,390
0
321
19,935
7,438
298
2,859
16,851
0
54,063
W
12,803
1,871
3,014
5,423
16,480
6,138
512
3,221
13,031
47,374
0
L
Kukulkan
ltzz Vivid
Kukulkan
10,232
577
1,006
971
16,684
5,146
360
1,860
14,549
46,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
46,746
179
Minions Killed
183
0
Camps Cleared
0
979,252
Distance Traveled
1,255,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,381
745
70
3
0
462,436
2
W
Fenrir
16,067
730
61
3
0
430,828
1
L
Mulan
15,797
718
54
2
0
374,513
1
L
Heimdallr
14,073
640
57
3
0
289,140
5
W
Chang'e
14,298
650
52
2
0
362,025
0
L
Kukulkan
12,618
574
68
3
0
315,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role