Player Matchup

Hel
Hel
Heartzie
Hel
Level 48
God Stats
16W - 17L
1,495 SR
Queue Stats
22W - 27L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
Jesterjamz
Amaterasu
Level 109
God Stats
4W - 0L
1,914 SR
Queue Stats
86W - 78L
1,561 Elo+
Party 1
Nox
Nox
Sqweee
Nox
Level 65
God Stats
4W - 3L
1,459 SR
Queue Stats
15W - 17L
1,263 Elo+
Party 1
Team Averages
Level 74
1,623 SR
1,405 Elo+

VS

Team Averages
Level 86
1,542 SR
1,388 Elo+
Scylla
Scylla
CubanPower4804
Scylla
Level 62
God Stats
8W - 4L
1,569 SR
Queue Stats
153W - 143L
1,428 Elo+
Solo
Bakasura
Bakasura
Gabodabo
Bakasura
Level 69
God Stats
25W - 22L
1,476 SR
Queue Stats
171W - 180L
1,389 Elo+
Solo
Tyr
Tyr
Jotcii_Flow
Tyr
Level 126
God Stats
25W - 21L
1,581 SR
Queue Stats
380W - 429L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,445
650
4,110
9,375
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Jesterjamz
Amaterasu
14
9 / 4 / 1
10,959
843
10,235
17,777
11,344
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Sqweee
Nox
13
1 / 2 / 6
9,182
706
3,491
8,087
2,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
9,663
743
14,992
10,960
3,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Gabodabo
Bakasura
5
0 / 0 / 1
6,913
532
0
160
49
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 6
9,082
699
5,054
12,403
12,387
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
9
9
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
Bakasura
Gabodabo
Bakasura
0
0
1
0.5
W
0
3
6
1
W
Amaterasu
Jesterjamz
Amaterasu
9
4
1
2.38
L
2
5
6
1
W
Nox
Sqweee
Nox
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,836
Damage
20,046
35,239
Taken
23,523
16,290
Mitigated
15,617
19,774
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,992
222
0
602
10,960
3,181
0
2,970
7,590
41,206
0
L
Bakasura
Gabodabo
Bakasura
0
0
0
74
160
49
0
35
125
0
653
W
4,110
706
6,326
5,291
9,375
2,672
982
4,741
4,459
17,702
0
W
Amaterasu
Jesterjamz
Amaterasu
10,235
5,382
302
7,385
17,777
11,344
458
5,186
12,419
0
39,626
L
5,054
925
0
3,160
12,403
12,387
0
4,622
7,575
0
17,029
W
Nox
Sqweee
Nox
3,491
703
0
470
8,087
2,274
1,215
5,184
2,853
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
25,658
122
Minions Killed
58
0
Camps Cleared
0
706,525
Distance Traveled
395,828
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,663
743
39
3
0
203,896
0
L
Bakasura
6,913
532
4
0
0
27,006
0
W
Hel
8,445
650
25
2
0
224,235
0
W
Amaterasu
10,959
843
49
4
0
256,650
0
L
Tyr
9,082
699
15
1
0
164,926
4
W
Nox
9,182
706
48
4
0
225,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role