Player Matchup

Artemis
Artemis
AchtUndZehn0863
Artemis
Level 3
God Stats
0W - 3L
1,099 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Janus
Janus
Katzennippel2
Janus
Level 8
God Stats
15W - 23L
1,467 SR
Queue Stats
110W - 101L
1,214 Elo+
Solo
Fenrir
Fenrir
KobeGrind2581
Fenrir
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Sol
Sol
Twitch_moooritz
Sol
Level 8
God Stats
1W - 4L
1,249 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 1
Ymir
Ymir
maaarekk
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,317 SR
1,212 Elo+

VS

Team Averages
Level 17
1,404 SR
1,283 Elo+
Ah Puch
Ah Puch
DrApfelblut
Ah Puch
Level 38
God Stats
1W - 1L
1,305 SR
Queue Stats
18W - 30L
1,304 Elo+
Party 2
Xbalanque
Xbalanque
Kevke1989
Xbalanque
Level 17
God Stats
5W - 5L
1,410 SR
Queue Stats
45W - 57L
1,343 Elo+
Solo
Raijin
Raijin
KlexGeist
Raijin
Level 9
God Stats
7W - 6L
1,446 SR
Queue Stats
14W - 24L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
Nukabot_exe
Erlang Shen
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 7L
1,259 Elo+
Party 2
Arachne
Arachne
paablo14
Arachne
Level 14
God Stats
20W - 19L
1,359 SR
Queue Stats
51W - 60L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,159
1,023
953
7,201
2,551
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 5 / 3
7,578
1,083
5,405
10,288
2,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
7,234
1,033
3,360
11,255
3,613
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,541
934
2,174
10,471
3,462
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
0 / 2 / 0
5,961
852
234
3,366
2,208
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

195

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrApfelblut
Ah Puch
14
1 / 0 / 13
7,988
1,141
5,966
1,870
635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Kevke1989
Xbalanque
13
1 / 2 / 4
7,423
1,060
2,446
3,870
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
KlexGeist
Raijin
13
1 / 2 / 10
7,648
1,093
2,736
4,101
1,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Nukabot_exe
Erlang Shen
14
8 / 1 / 10
9,180
1,311
9,522
6,949
3,335
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
paablo14
Arachne
14
10 / 0 / 6
9,436
1,348
12,510
4,013
1,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
21
23
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ah Puch
DrApfelblut
Ah Puch
1
0
13
7.5
L
2
5
3
0.7
W
Xbalanque
Kevke1989
Xbalanque
1
2
4
1.5
W
Raijin
KlexGeist
Raijin
1
2
10
3
L
2
6
1
0.42
W
Erlang Shen
Nukabot_exe
Erlang Shen
8
1
10
13
L
0
6
2
0.17
L
Ymir
0
2
0
0
W
Arachne
paablo14
Arachne
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,126
Damage
33,180
42,581
Taken
20,803
14,405
Mitigated
8,541
940
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
953
712
0
0
7,201
2,551
0
2,517
4,684
0
7,036
W
Ah Puch
DrApfelblut
Ah Puch
5,966
443
0
666
1,870
635
0
788
1,082
16,913
0
L
5,405
307
0
0
10,288
2,571
0
1,840
8,448
18,228
0
W
Xbalanque
Kevke1989
Xbalanque
2,446
1,455
0
837
3,870
1,377
0
1,093
2,630
0
15,937
W
Raijin
KlexGeist
Raijin
2,736
843
0
105
4,101
1,632
0
2,964
1,137
12,455
0
L
3,360
1,928
0
505
11,255
3,613
0
1,689
9,566
0
10,753
W
Erlang Shen
Nukabot_exe
Erlang Shen
9,522
5,789
0
850
6,949
3,335
0
1,307
5,180
0
16,665
L
2,174
523
0
435
10,471
3,462
0
1,659
8,812
15,690
0
L
Ymir
234
234
0
0
3,366
2,208
0
997
2,369
329
0
W
Arachne
paablo14
Arachne
12,510
9,924
0
1,061
4,013
1,562
0
1,661
2,352
0
21,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
41,675
71
Minions Killed
112
3
Camps Cleared
9
432,709
Distance Traveled
652,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,159
1,023
12
2
1
88,141
2
W
Ah Puch
7,988
1,141
30
4
2
139,365
0
L
Janus
7,578
1,083
32
5
1
130,521
1
W
Xbalanque
7,423
1,060
20
3
5
96,381
0
W
Raijin
7,648
1,093
25
4
0
112,936
0
L
Fenrir
7,234
1,033
13
2
0
114,821
0
W
Erlang Shen
9,180
1,311
12
2
1
146,674
1
L
Sol
6,541
934
14
2
1
87,668
0
L
Ymir
5,961
852
0
0
0
11,558
0
W
Arachne
9,436
1,348
25
4
1
157,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role