Player Matchup

Cthulhu
Cthulhu
Krei6
Cthulhu
Level 8
God Stats
5W - 0L
1,802 SR
Queue Stats
9W - 10L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Qristips
Kukulkan
Level 92
God Stats
7W - 4L
1,487 SR
Queue Stats
17W - 20L
1,290 Elo+
Party 1
Artemis
Artemis
Yuvriel
Artemis
Level 29
God Stats
10W - 8L
1,450 SR
Queue Stats
16W - 20L
1,276 Elo+
Party 1
Team Averages
Level 43
1,580 SR
1,287 Elo+

VS

Team Averages
Level 29
1,291 SR
1,262 Elo+
Izanami
Izanami
GiraffeLamp
Izanami
Level 45
God Stats
1W - 5L
1,341 SR
Queue Stats
79W - 111L
1,283 Elo+
Solo
Hades
Hades
NadeemCupid
Hades
Level 25
God Stats
0W - 6L
1,109 SR
Queue Stats
12W - 22L
1,233 Elo+
Party 2
Thor
Thor
alandmr
Thor
Level 16
God Stats
0W - 3L
1,423 SR
Queue Stats
35W - 58L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krei6
Cthulhu
14
5 / 6 / 15
11,292
753
8,336
22,007
23,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Qristips
Kukulkan
17
16 / 3 / 6
12,833
856
20,922
14,645
6,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Yuvriel
Artemis
13
4 / 7 / 15
11,100
740
10,534
11,012
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiraffeLamp
Izanami
15
6 / 7 / 6
11,501
767
12,584
12,973
4,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 7 / 3
12,184
812
15,159
19,432
10,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
alandmr
Thor
13
2 / 11 / 7
9,753
650
6,747
17,293
6,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
25
Kills
15
16
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
GiraffeLamp
Izanami
6
7
6
1.29
W
Cthulhu
Krei6
Cthulhu
5
6
15
2.08
L
7
7
3
1.21
W
Kukulkan
Qristips
Kukulkan
16
3
6
6.33
W
Artemis
Yuvriel
Artemis
4
7
15
1.64
L
Thor
alandmr
Thor
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
34,490
47,664
Taken
49,698
35,169
Mitigated
22,015
12,538
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GiraffeLamp
Izanami
12,584
8,182
0
460
12,973
4,686
0
6,151
6,822
0
53,490
W
Cthulhu
Krei6
Cthulhu
8,336
1,118
1,148
2,492
22,007
23,859
611
5,317
16,690
25,401
0
L
15,159
1,941
269
6,343
19,432
10,729
0
13,114
6,318
47,128
0
W
Kukulkan
Qristips
Kukulkan
20,922
3,982
1,086
6,200
14,645
6,575
1,584
6,654
7,991
58,919
0
W
Artemis
Yuvriel
Artemis
10,534
5,745
858
754
11,012
4,735
1,237
3,224
7,788
0
28,163
L
Thor
alandmr
Thor
6,747
1,719
0
464
17,293
6,600
0
10,075
7,218
0
18,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
33,438
138
Minions Killed
147
0
Camps Cleared
0
706,342
Distance Traveled
613,147
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,501
767
64
4
0
232,521
1
W
Cthulhu
11,292
753
39
3
0
202,873
2
L
Hades
12,184
812
71
5
0
194,605
0
W
Kukulkan
12,833
856
72
5
0
253,586
3
W
Artemis
11,100
740
27
2
0
249,883
6
L
Thor
9,753
650
12
1
0
186,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role