Player Matchup

Fenrir
Fenrir
Masters
Kuzenbo1
Fenrir
Masters
Level 155
God Stats
5W - 1L
1,775 SR
Queue Stats
244W - 70L
2,118 MMR
Party 1
Scylla
Scylla
Diamond II
LeDoudz
Scylla
Diamond II
Level 154
God Stats
30W - 5L
1,827 SR
Queue Stats
100W - 27L
2,315 MMR
Party 1
Terra
Terra
Diamond III
PolloFritoUwU
Terra
Diamond III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
2,341 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,701 SR
2,258 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,443 SR
1,179 MMR
Sun Wukong
Sun Wukong
Bronze II
Souljja
Sun Wukong
Bronze II
Level 102
God Stats
3W - 8L
1,324 SR
Queue Stats
268W - 349L
835 MMR
Party 2
Thoth
Thoth
Gold II
TheAl3xand3r
Thoth
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
grandmasknees
Hou Yi
Bronze III
Level 99
God Stats
0W - 1L
1,506 SR
Queue Stats
20W - 23L
1,202 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kuzenbo1
Fenrir
10
1 / 2 / 10
7,935
794
6,182
10,839
5,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
LeDoudz
Scylla
13
10 / 2 / 3
9,133
913
10,215
6,611
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 9
7,615
762
4,248
10,247
9,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
YemojaPersephoneCthulhuAphroditeSobek

VS

Bans
TsukuyomiAchillesNe ZhaGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Souljja
Sun Wukong
7
0 / 7 / 0
6,021
602
3,773
9,961
6,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 0
7,434
743
8,860
7,532
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 3
7,013
701
4,681
6,893
2,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
4
4
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kuzenbo1
Fenrir
1
2
10
3
W
Scylla
LeDoudz
Scylla
10
2
3
5.75
W
2
0
9
6.5
L
Sun Wukong
Souljja
Sun Wukong
0
7
0
0
L
4
3
0
1.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
17,314
27,697
Taken
24,386
17,609
Mitigated
11,643
11,315
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kuzenbo1
Fenrir
6,182
1,832
715
2,345
10,839
5,440
884
2,660
8,179
0
24,866
W
Scylla
LeDoudz
Scylla
10,215
1,442
84
2,452
6,611
2,250
1,287
3,522
3,089
34,600
0
W
4,248
408
1,907
3,812
10,247
9,919
501
2,829
7,418
19,595
0
L
Sun Wukong
Souljja
Sun Wukong
3,773
763
764
782
9,961
6,944
0
5,560
4,249
0
14,169
L
8,860
296
0
959
7,532
2,374
111
4,866
2,590
31,337
0
L
4,681
3,131
0
500
6,893
2,325
504
3,697
2,970
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
20,468
117
Minions Killed
125
0
Camps Cleared
0
584,434
Distance Traveled
507,879
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,935
794
23
2
0
195,665
1
W
Scylla
9,133
913
64
6
0
182,430
0
W
Terra
7,615
762
30
3
0
206,339
5
L
Sun Wukong
6,021
602
17
2
0
162,302
0
L
Thoth
7,434
743
57
6
0
173,917
3
L
Hou Yi
7,013
701
51
5
0
171,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role