Player Matchup

Hachiman
Hachiman
Diamond I
BigShotBobby
Hachiman
Diamond I
Level 87
God Stats
16W - 5L
1,857 SR
Queue Stats
157W - 127L
2,714 MMR
Party 1
Achilles
Achilles
Diamond IV
BrokenPromise
Achilles
Diamond IV
Level 87
God Stats
2W - 1L
1,780 SR
Queue Stats
21W - 11L
2,611 MMR
Solo
Ymir
Ymir
Masters
Clinkerson
Ymir
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 61L
2,704 MMR
Party 1
King Arthur
King Arthur
Masters
Haddix
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Vixeum
Thoth
Masters
Level 156
God Stats
11W - 10L
1,613 SR
Queue Stats
627W - 593L
2,586 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,650 SR
2,423 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,678 SR
2,501 MMR
Kumbhakarna
Kumbhakarna
Masters
Ardent
Kumbhakarna
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
Coughlin
Serqet
Masters
Level 156
God Stats
5W - 4L
1,451 SR
Queue Stats
228W - 202L
2,806 MMR
Solo
Fenrir
Fenrir
Masters
DrFlik
Fenrir
Masters
Level 160
God Stats
11W - 12L
1,828 SR
Queue Stats
497W - 463L
2,777 MMR
Party 2
Ra
Ra
Masters
JPrro
Ra
Masters
Level 160
God Stats
5W - 5L
1,601 SR
Queue Stats
407W - 389L
2,681 MMR
Party 2
Cupid
Cupid
Masters
Pringles
Cupid
Masters
Level 150
God Stats
12W - 7L
2,010 SR
Queue Stats
204W - 176L
2,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigShotBobby
Hachiman
15
4 / 3 / 5
9,798
612
8,513
10,240
3,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BrokenPromise
Achilles
13
4 / 1 / 7
9,315
582
7,864
11,864
8,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 5
9,782
611
6,008
8,981
4,143
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Haddix
King Arthur
17
4 / 1 / 6
10,592
662
13,396
12,157
14,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Vixeum
Thoth
15
4 / 2 / 6
9,573
598
7,549
4,833
1,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NemesisPersephoneYemojaKaliAphrodite

VS

Bans
FreyaGaneshaMerlinKuzenboHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ardent
Kumbhakarna
12
1 / 3 / 4
8,241
515
3,635
12,907
6,611
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Coughlin
Serqet
13
3 / 5 / 2
8,644
540
5,130
11,513
4,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DrFlik
Fenrir
14
1 / 3 / 0
7,782
486
3,663
13,970
9,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
14
2 / 4 / 1
8,597
537
7,429
8,432
3,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Pringles
Cupid
13
1 / 6 / 1
8,147
509
6,655
10,790
3,269
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
8
8
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ardent
Kumbhakarna
1
3
4
1
W
Hachiman
BigShotBobby
Hachiman
4
3
5
2.17
W
Achilles
BrokenPromise
Achilles
4
1
7
7.5
W
5
1
5
7.5
L
Serqet
Coughlin
Serqet
3
5
2
0.8
L
Fenrir
DrFlik
Fenrir
1
3
0
0.33
W
King Arthur
Haddix
King Arthur
4
1
6
7
L
Ra
2
4
1
0.63
L
Cupid
Pringles
Cupid
1
6
1
0.25
W
Thoth
Vixeum
Thoth
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
26,512
48,075
Taken
57,612
31,974
Mitigated
26,486
18,488
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ardent
Kumbhakarna
3,635
294
0
2,997
12,907
6,611
0
4,370
8,462
17,374
0
W
Hachiman
BigShotBobby
Hachiman
8,513
6,504
0
4,784
10,240
3,581
1,980
1,538
8,230
0
65,244
W
Achilles
BrokenPromise
Achilles
7,864
2,193
0
3,937
11,864
8,353
0
4,584
7,109
0
22,009
W
6,008
1,693
0
4,126
8,981
4,143
776
3,049
5,756
65,495
0
L
Serqet
Coughlin
Serqet
5,130
763
0
2,688
11,513
4,057
0
4,033
7,275
0
44,876
L
Fenrir
DrFlik
Fenrir
3,663
1,225
0
6,229
13,970
9,171
182
305
12,968
0
30,399
W
King Arthur
Haddix
King Arthur
13,396
2,523
0
4,538
12,157
14,293
100
338
11,280
0
72,124
L
Ra
7,429
122
869
2,190
8,432
3,378
0
2,869
5,513
69,581
0
L
Cupid
Pringles
Cupid
6,655
4,906
141
2,297
10,790
3,269
0
1,980
8,629
0
48,916
W
Thoth
Vixeum
Thoth
7,549
517
0
1,103
4,833
1,604
446
1,555
3,140
61,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
41,411
529
Minions Killed
409
0
Camps Cleared
0
1,502,215
Distance Traveled
1,488,153
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,241
515
21
1
0
323,044
8
W
Hachiman
9,798
612
138
9
0
259,031
6
W
Achilles
9,315
582
23
1
0
334,122
11
W
Ymir
9,782
611
108
7
0
321,517
2
L
Serqet
8,644
540
69
4
0
333,227
3
L
Fenrir
7,782
486
74
5
0
287,704
3
W
King Arthur
10,592
662
141
9
0
291,634
4
L
Ra
8,597
537
150
9
0
282,048
3
L
Cupid
8,147
509
95
6
0
262,130
7
W
Thoth
9,573
598
119
7
0
295,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role