Player Matchup

Izanami
Izanami
IlZaraklI
Izanami
Level 60
God Stats
10W - 9L
1,469 SR
Queue Stats
40W - 57L
1,307 Elo+
Solo
Sobek
Sobek
Zeroexe000
Sobek
Level 128
God Stats
11W - 4L
1,693 SR
Queue Stats
157W - 145L
1,558 Elo+
Solo
Kukulkan
Kukulkan
iHeimdall
Kukulkan
Level 104
God Stats
2W - 2L
1,531 SR
Queue Stats
18W - 23L
1,343 Elo+
Solo
Team Averages
Level 97
1,564 SR
1,403 Elo+

VS

Team Averages
Level 21
1,405 SR
1,329 Elo+
Hades
Hades
Hydrascarabaeus
Hades
Level 18
God Stats
28W - 51L
1,292 SR
Queue Stats
81W - 147L
1,146 Elo+
Party 1
Set
Set
Merdark
Set
Level 7
God Stats
0W - 2L
1,381 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo
Hercules
Hercules
Nay-jah
Hercules
Level 39
God Stats
6W - 7L
1,542 SR
Queue Stats
113W - 185L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IlZaraklI
Izanami
14
9 / 3 / 8
11,307
808
14,655
8,090
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
6 / 2 / 14
11,594
828
12,294
17,729
19,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
iHeimdall
Kukulkan
15
7 / 1 / 9
11,054
790
22,040
6,173
2,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 2
8,701
622
4,920
16,800
9,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
12
3 / 9 / 2
9,162
654
8,150
17,047
6,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Nay-jah
Hercules
12
1 / 3 / 3
9,146
653
4,137
22,430
15,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
6
6
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Izanami
IlZaraklI
Izanami
9
3
8
4.33
L
Set
3
9
2
0.44
L
Hercules
Nay-jah
Hercules
1
3
3
0.83
W
Sobek
6
2
14
6.5
W
Kukulkan
iHeimdall
Kukulkan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
17,207
31,992
Taken
56,277
23,928
Mitigated
32,030
10,341
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,920
1,249
174
757
16,800
9,547
0
10,619
6,181
17,178
0
W
Izanami
IlZaraklI
Izanami
14,655
10,194
0
3,524
8,090
2,644
1,047
1,568
6,522
0
58,807
L
Set
8,150
3,534
0
882
17,047
6,614
0
10,677
6,370
0
34,035
L
Hercules
Nay-jah
Hercules
4,137
664
183
6,209
22,430
15,869
0
13,074
9,356
0
11,961
W
Sobek
12,294
457
0
5,490
17,729
19,075
298
2,912
14,817
32,779
0
W
Kukulkan
iHeimdall
Kukulkan
22,040
1,848
0
1,327
6,173
2,209
695
566
5,607
74,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
27,009
208
Minions Killed
97
0
Camps Cleared
0
777,998
Distance Traveled
732,643
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,701
622
36
3
0
202,969
1
W
Izanami
11,307
808
86
6
0
250,533
1
L
Set
9,162
654
49
4
0
231,543
0
L
Hercules
9,146
653
12
1
0
298,131
0
W
Sobek
11,594
828
25
2
0
280,332
4
W
Kukulkan
11,054
790
97
7
0
247,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role