Player Matchup

Izanami
Izanami
Apple Pancakes
Izanami
Level 101
God Stats
4W - 1L
1,675 SR
Queue Stats
156W - 139L
1,543 Elo+
Party 1
Hel
Hel
Dinkleberg363
Hel
Level 135
God Stats
4W - 1L
1,537 SR
Queue Stats
161W - 146L
1,556 Elo+
Party 1
Ganesha
Ganesha
LiquidIce13
Ganesha
Level 148
God Stats
11W - 1L
1,645 SR
Queue Stats
108W - 117L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
RobbyRolla420
Kuzenbo
Level 67
God Stats
2W - 3L
1,389 SR
Queue Stats
34W - 47L
1,371 Elo+
Party 1
Freya
Freya
candela11
Freya
Level 145
God Stats
4W - 2L
1,740 SR
Queue Stats
182W - 156L
1,626 Elo+
Party 1
Team Averages
Level 119
1,597 SR
1,520 Elo+

VS

Team Averages
Level 121
1,563 SR
1,501 Elo+
Chiron
Chiron
Allan97
Chiron
Level 87
God Stats
2W - 1L
1,554 SR
Queue Stats
53W - 63L
1,445 Elo+
Party 2
Thanatos
Thanatos
Jim4321
Thanatos
Level 138
God Stats
0W - 2L
1,645 SR
Queue Stats
57W - 59L
1,560 Elo+
Party 2
Sol
Sol
Tums3428
Sol
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 73L
1,486 Elo+
Solo
Yemoja
Yemoja
milkflavoredpop
Yemoja
Level 158
God Stats
30W - 22L
1,545 SR
Queue Stats
1,043W - 992L
1,487 Elo+
Party 3
Eset
Eset
pinkrazor49
Eset
Level 155
God Stats
20W - 13L
1,570 SR
Queue Stats
753W - 720L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 17
14,703
613
30,931
36,319
16,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 13
14,474
603
14,826
26,436
15,366
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
LiquidIce13
Ganesha
20
0 / 3 / 18
12,558
523
15,323
44,949
58,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
20
3 / 3 / 19
13,945
581
20,274
36,737
54,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
candela11
Freya
20
10 / 5 / 11
16,233
676
36,560
36,077
17,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Allan97
Chiron
20
1 / 6 / 14
13,851
577
33,510
33,256
14,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Jim4321
Thanatos
19
5 / 7 / 9
13,420
559
23,310
28,586
24,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 4 / 9
15,483
645
55,422
20,335
8,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 14
15,306
638
10,365
34,060
41,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 3 / 13
13,844
577
34,893
26,838
12,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
77
24
Kills
18
18
Deaths
25
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
Allan97
Chiron
1
6
14
1.33
W
5
4
17
3.38
W
6
3
13
4.17
L
Thanatos
Jim4321
Thanatos
5
7
9
1.36
W
Ganesha
LiquidIce13
Ganesha
0
3
18
3
W
Kuzenbo
3
3
19
4.17
L
8
4
9
3.13
W
Freya
candela11
Freya
10
5
11
3.1
L
2
5
14
1.8
L
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,914
Damage
157,500
180,518
Taken
143,075
162,215
Mitigated
101,049
126,722
Healing
90,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Allan97
Chiron
33,510
12,632
6,386
9,384
33,256
14,518
2,675
20,804
12,448
0
75,613
W
30,931
19,917
3,981
5,022
36,319
16,888
2,809
18,473
17,846
0
71,078
W
14,826
389
75,315
17,182
26,436
15,366
578
16,691
9,745
36,901
0
L
Thanatos
Jim4321
Thanatos
23,310
2,703
3,765
12,887
28,586
24,128
1,099
15,884
12,702
0
31,863
W
Ganesha
LiquidIce13
Ganesha
15,323
937
4,622
5,756
44,949
58,363
600
22,433
22,516
34,930
0
W
Kuzenbo
20,274
5,298
753
1,151
36,737
54,374
257
20,808
15,929
44,734
0
L
55,422
12,725
3,102
5,296
20,335
8,720
1,134
14,310
6,025
100,513
0
W
Freya
candela11
Freya
36,560
11,501
1,017
11,923
36,077
17,224
1,872
22,275
13,802
65,292
0
L
10,365
2,049
27,616
12,438
34,060
41,214
573
17,812
16,248
24,182
0
L
34,893
1,923
5,764
3,991
26,838
12,469
917
18,169
8,669
71,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,913
Gold Earned
71,904
239
Minions Killed
266
0
Camps Cleared
0
2,142,912
Distance Traveled
1,938,259
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,851
577
98
4
0
338,459
0
W
Izanami
14,703
613
95
4
0
373,876
0
W
Hel
14,474
603
41
2
0
521,504
0
L
Thanatos
13,420
559
17
1
0
413,945
3
W
Ganesha
12,558
523
1
0
0
411,954
2
W
Kuzenbo
13,945
581
38
2
0
472,099
5
L
Sol
15,483
645
75
3
0
391,444
0
W
Freya
16,233
676
64
3
0
363,479
3
L
Yemoja
15,306
638
17
1
0
383,295
0
L
Eset
13,844
577
59
2
0
411,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role