Player Matchup

Jormungandr
Jormungandr
Bradford221
Jormungandr
Level 8
God Stats
1W - 1L
1,259 SR
Queue Stats
86W - 75L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoggieLoggie420
Ah Muzen Cab
Level 155
God Stats
8W - 7L
1,538 SR
Queue Stats
267W - 201L
1,509 Elo+
Party 3
Artio
Artio
Rumiko2660
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,737 Elo+
Party 3
Loki
Loki
Spiculajag
Loki
Level 28
God Stats
28W - 20L
1,461 SR
Queue Stats
55W - 41L
1,326 Elo+
Solo
Raijin
Raijin
xEnragee
Raijin
Level 69
God Stats
1W - 1L
1,258 SR
Queue Stats
82W - 74L
1,266 Elo+
Party 2
Team Averages
Level 53
1,403 SR
1,436 Elo+

VS

Team Averages
Level 20
1,399 SR
1,426 Elo+
Bellona
Bellona
Ali_aaa850
Bellona
Level 15
God Stats
19W - 8L
1,500 SR
Queue Stats
38W - 37L
1,500 Elo+
Party 1
Scylla
Scylla
Can-t_geT-eNoUgh
Scylla
Level 28
God Stats
17W - 18L
1,260 SR
Queue Stats
88W - 105L
1,450 Elo+
Party 1
Hercules
Hercules
Tai Kai Skai
Hercules
Level 20
God Stats
2W - 5L
1,484 SR
Queue Stats
38W - 38L
1,562 Elo+
Solo
Neith
Neith
lenakura
Neith
Level 17
God Stats
90W - 116L
1,252 SR
Queue Stats
94W - 120L
1,119 Elo+
Solo
Loki
Loki
sultankill100004
Loki
Level 18
God Stats
13W - 15L
1,500 SR
Queue Stats
121W - 128L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bradford221
Jormungandr
20
7 / 5 / 18
15,942
1,063
16,348
19,431
12,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
PoggieLoggie420
Ah Muzen Cab
20
7 / 1 / 16
16,402
1,093
29,832
8,122
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
20
2 / 0 / 12
13,854
924
9,096
7,586
10,080
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 5 / 11
14,286
952
13,880
15,968
6,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
xEnragee
Raijin
20
9 / 8 / 11
15,304
1,020
27,045
23,546
8,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ali_aaa850
Bellona
20
8 / 8 / 5
15,368
1,025
19,320
31,325
20,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 8 / 9
16,126
1,075
19,368
23,563
8,531
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tai Kai Skai
Hercules
15
0 / 0 / 0
9,540
636
0
0
0
Neith
lenakura
Neith
20
0 / 4 / 10
13,267
884
8,846
20,058
7,312
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 9 / 7
14,214
948
20,879
27,857
10,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
29
Kills
19
19
Deaths
29
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ali_aaa850
Bellona
8
8
5
1.31
W
Jormungandr
Bradford221
Jormungandr
7
5
18
3.2
L
7
8
9
1.44
W
Ah Muzen Cab
PoggieLoggie420
Ah Muzen Cab
7
1
16
15
W
Artio
2
0
12
8
W
4
5
11
1.9
L
Hercules
Tai Kai Skai
Hercules
0
0
0
0
L
Neith
lenakura
Neith
0
4
10
1.25
L
4
9
7
0.83
W
Raijin
xEnragee
Raijin
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,201
Damage
68,413
74,653
Taken
102,803
41,828
Mitigated
47,350
12,287
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ali_aaa850
Bellona
19,320
8,595
0
422
31,325
20,904
0
13,938
17,187
0
46,953
W
Jormungandr
Bradford221
Jormungandr
16,348
2,990
189
788
19,431
12,977
0
4,306
15,125
28,256
0
L
19,368
2,741
0
787
23,563
8,531
0
14,019
9,469
70,863
0
W
Ah Muzen Cab
PoggieLoggie420
Ah Muzen Cab
29,832
15,652
0
4,146
8,122
3,665
0
70
8,052
0
77,638
W
Artio
9,096
500
1,149
2,478
7,586
10,080
0
2,430
5,156
31,744
0
W
13,880
3,074
0
283
15,968
6,145
0
4,773
11,195
0
35,764
L
Hercules
Tai Kai Skai
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Neith
lenakura
Neith
8,846
2,831
0
2,957
20,058
7,312
0
10,815
9,218
0
26,033
L
20,879
9,133
0
0
27,857
10,603
0
13,167
14,440
0
41,753
W
Raijin
xEnragee
Raijin
27,045
4,393
1,008
2,246
23,546
8,961
0
7,789
15,757
40,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,788
Gold Earned
68,515
280
Minions Killed
302
8
Camps Cleared
10
1,390,517
Distance Traveled
1,192,134
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,368
1,025
61
4
1
307,509
0
W
Jormungandr
15,942
1,063
39
3
0
246,986
0
L
Scylla
16,126
1,075
170
11
3
277,926
0
W
Ah Muzen Cab
16,402
1,093
128
9
5
335,566
0
W
Artio
13,854
924
46
3
1
283,705
3
W
Loki
14,286
952
46
3
1
273,499
1
L
Hercules
9,540
636
0
0
0
0
0
L
Neith
13,267
884
27
2
0
283,748
0
L
Loki
14,214
948
44
3
6
322,951
0
W
Raijin
15,304
1,020
21
1
1
250,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role