Player Matchup

Achilles
Achilles
Alarstar
Achilles
Level 126
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 10L
1,080 Elo+
Party 2
Aphrodite
Aphrodite
Bossman1177
Aphrodite
Level 43
God Stats
2W - 0L
1,312 SR
Queue Stats
26W - 32L
1,337 Elo+
Party 2
Freya
Freya
ChillJC
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,622 Elo+
Solo
Chiron
Chiron
Garret2513
Chiron
Level 16
God Stats
7W - 3L
1,677 SR
Queue Stats
28W - 33L
1,325 Elo+
Party 2
Da Ji
Da Ji
Rancus
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,822 Elo+
Party 2
Team Averages
Level 41
1,503 SR
1,437 Elo+

VS

Team Averages
Level 22
1,462 SR
1,486 Elo+
Merlin
Merlin
JaykenFey
Merlin
Level 4
God Stats
2W - 3L
1,698 SR
Queue Stats
3W - 6L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Liahue
Amaterasu
Level 69
God Stats
1W - 4L
1,292 SR
Queue Stats
112W - 93L
1,499 Elo+
Party 1
Thanatos
Thanatos
PokeKidsBeedrill
Thanatos
Level 10
God Stats
5W - 10L
1,540 SR
Queue Stats
47W - 41L
1,514 Elo+
Party 1
He Bo
He Bo
PopSmokeTTK
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Vhympso
Cthulhu
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alarstar
Achilles
13
4 / 1 / 2
7,676
548
4,998
9,328
7,048
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Bossman1177
Aphrodite
13
8 / 2 / 5
8,200
586
8,185
9,251
3,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
ChillJC
Freya
16
10 / 0 / 1
10,006
715
9,710
10,586
4,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Garret2513
Chiron
12
5 / 2 / 6
7,312
522
8,442
9,470
3,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Rancus
Da Ji
13
8 / 2 / 5
8,723
623
8,263
10,628
3,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaykenFey
Merlin
9
2 / 10 / 1
6,580
470
6,088
9,250
3,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Liahue
Amaterasu
10
1 / 7 / 1
6,401
457
5,475
11,924
7,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 7 / 0
6,320
451
2,866
10,603
3,545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 0
6,189
442
2,660
6,781
2,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vhympso
Cthulhu
10
2 / 6 / 1
7,006
500
5,213
11,863
7,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
35
Kills
6
7
Deaths
36
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alarstar
Achilles
4
1
2
5
W
Aphrodite
Bossman1177
Aphrodite
8
2
5
5.25
W
Freya
ChillJC
Freya
10
0
1
10.5
W
Chiron
Garret2513
Chiron
5
2
6
4
L
Merlin
JaykenFey
Merlin
2
10
1
0.25
L
Amaterasu
Liahue
Amaterasu
1
7
1
0.21
L
1
7
0
0.14
L
0
6
0
0
W
Da Ji
Rancus
Da Ji
8
2
5
5.25
L
Cthulhu
Vhympso
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
22,302
49,263
Taken
50,421
21,916
Mitigated
23,843
30,075
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alarstar
Achilles
4,998
1,993
0
3,038
9,328
7,048
443
1,133
7,864
0
31,903
W
Aphrodite
Bossman1177
Aphrodite
8,185
2,114
5,082
6,366
9,251
3,821
1,118
5,826
3,425
38,709
0
W
Freya
ChillJC
Freya
9,710
4,575
0
8,649
10,586
4,239
0
1,527
9,034
76,546
0
W
Chiron
Garret2513
Chiron
8,442
3,825
603
1,373
9,470
3,194
1,596
5,408
4,062
0
30,557
L
Merlin
JaykenFey
Merlin
6,088
942
0
39
9,250
3,007
0
3,401
5,849
25,062
0
L
Amaterasu
Liahue
Amaterasu
5,475
1,779
0
1,690
11,924
7,848
673
1,529
10,395
0
26,170
L
2,866
923
0
5,821
10,603
3,545
107
3,554
7,049
0
29,921
L
2,660
469
0
446
6,781
2,167
0
4,627
2,154
25,636
0
W
Da Ji
Rancus
Da Ji
8,263
3,363
0
4,964
10,628
3,614
96
67
10,433
0
53,215
L
Cthulhu
Vhympso
Cthulhu
5,213
488
354
1,617
11,863
7,276
0
4,784
7,079
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
32,496
369
Minions Killed
217
0
Camps Cleared
0
1,265,837
Distance Traveled
1,261,170
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,676
548
51
4
0
229,463
2
W
Aphrodite
8,200
586
80
6
0
241,446
0
W
Freya
10,006
715
125
9
0
251,788
5
W
Chiron
7,312
522
42
3
0
242,569
1
L
Merlin
6,580
470
41
3
0
195,059
0
L
Amaterasu
6,401
457
40
3
0
277,708
2
L
Thanatos
6,320
451
58
4
0
272,461
0
L
He Bo
6,189
442
47
3
0
260,385
0
W
Da Ji
8,723
623
71
5
0
300,571
0
L
Cthulhu
7,006
500
31
2
0
255,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role