Player Matchup

Cthulhu
Cthulhu
Rusty Spigot
Cthulhu
Level 142
God Stats
8W - 4L
1,566 SR
Queue Stats
185W - 197L
1,554 Elo+
Party 2
Loki
Loki
realmdestroyer22
Loki
Level 113
God Stats
5W - 3L
1,431 SR
Queue Stats
115W - 102L
1,578 Elo+
Solo
Raijin
Raijin
trickedoutdude
Raijin
Level 98
God Stats
2W - 0L
1,679 SR
Queue Stats
59W - 85L
1,464 Elo+
Party 2
Team Averages
Level 118
1,559 SR
1,532 Elo+

VS

Team Averages
Level 112
1,484 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
AU The Torment
Kumbhakarna
Level 129
God Stats
9W - 16L
1,442 SR
Queue Stats
73W - 87L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
VoidBeing
Baron Samedi
Level 123
God Stats
7W - 6L
1,634 SR
Queue Stats
166W - 179L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
zach_cowboys
Heimdallr
Level 84
God Stats
0W - 2L
1,376 SR
Queue Stats
85W - 106L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rusty Spigot
Cthulhu
15
7 / 3 / 10
12,541
784
15,472
16,505
16,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 5 / 9
11,721
733
7,256
9,698
3,759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 7
12,283
768
12,847
11,307
4,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AU The Torment
Kumbhakarna
13
2 / 5 / 7
11,222
701
5,049
14,837
11,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
VoidBeing
Baron Samedi
15
8 / 7 / 4
11,756
735
13,621
16,173
6,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
zach_cowboys
Heimdallr
13
1 / 7 / 5
9,427
589
6,610
11,236
3,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
12
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AU The Torment
Kumbhakarna
2
5
7
1.1
W
Cthulhu
Rusty Spigot
Cthulhu
7
3
10
4
L
Baron Samedi
VoidBeing
Baron Samedi
8
7
4
1.43
W
4
5
9
1.7
W
8
4
7
2.88
L
Heimdallr
zach_cowboys
Heimdallr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
25,280
37,510
Taken
42,246
24,799
Mitigated
20,902
5,694
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AU The Torment
Kumbhakarna
5,049
575
0
800
14,837
11,003
56
9,201
5,636
16,427
0
W
Cthulhu
Rusty Spigot
Cthulhu
15,472
1,126
606
2,528
16,505
16,339
549
9,072
7,433
36,293
0
L
Baron Samedi
VoidBeing
Baron Samedi
13,621
1,845
2,594
6,460
16,173
6,172
378
10,203
5,970
52,230
0
W
7,256
2,167
0
1,740
9,698
3,759
889
4,394
5,304
0
54,898
W
12,847
1,155
0
820
11,307
4,701
896
5,362
5,945
63,509
0
L
Heimdallr
zach_cowboys
Heimdallr
6,610
4,297
0
988
11,236
3,727
972
8,947
2,289
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
32,405
198
Minions Killed
147
0
Camps Cleared
0
853,145
Distance Traveled
722,416
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,222
701
15
1
0
262,909
6
W
Cthulhu
12,541
784
31
2
0
316,258
3
L
Baron Samedi
11,756
735
85
5
0
229,218
0
W
Loki
11,721
733
62
4
0
258,329
1
W
Raijin
12,283
768
105
7
0
278,558
2
L
Heimdallr
9,427
589
47
3
0
230,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role