Player Matchup

Fenrir
Fenrir
A19111129
Fenrir
Level 21
God Stats
7W - 2L
1,536 SR
Queue Stats
16W - 11L
1,571 Elo+
Party 1
Chernobog
Chernobog
SurfingTurtle
Chernobog
Level 16
God Stats
4W - 2L
1,892 SR
Queue Stats
85W - 76L
1,529 Elo+
Solo
Chaac
Chaac
TheSabatini
Chaac
Level 13
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 12L
1,698 Elo+
Solo
Merlin
Merlin
kurobon394
Merlin
Level 38
God Stats
1W - 0L
1,439 SR
Queue Stats
146W - 144L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
schrockybalboa
Kuzenbo
Level 28
God Stats
3W - 0L
1,677 SR
Queue Stats
66W - 59L
1,461 Elo+
Solo
Team Averages
Level 23
1,648 SR
1,545 Elo+

VS

Team Averages
Level 23
1,626 SR
1,542 Elo+
Kumbhakarna
Kumbhakarna
Beruk3
Kumbhakarna
Level 29
God Stats
6W - 8L
1,548 SR
Queue Stats
41W - 48L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
Jesusgodchamp
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
UnkoHurricane
Jormungandr
Level 22
God Stats
2W - 6L
1,826 SR
Queue Stats
124W - 105L
1,486 Elo+
Solo
Ra
Ra
VixizFX
Ra
Level 18
God Stats
7W - 6L
1,756 SR
Queue Stats
113W - 95L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
maxwellf
Tsukuyomi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 64L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A19111129
Fenrir
6
1 / 3 / 1
4,634
515
2,682
6,247
1,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SurfingTurtle
Chernobog
6
0 / 3 / 3
4,262
474
2,415
4,678
1,212
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 0
5,360
596
3,172
5,528
2,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
kurobon394
Merlin
10
2 / 1 / 2
5,833
648
3,137
3,776
1,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
2 / 4 / 2
4,494
499
2,837
6,934
3,408
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beruk3
Kumbhakarna
8
4 / 2 / 4
5,430
603
3,951
6,154
1,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
1 / 2 / 1
3,935
437
1,597
1,614
289
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
UnkoHurricane
Jormungandr
9
1 / 0 / 1
5,414
602
3,534
3,380
1,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 5
4,772
530
3,405
4,055
1,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
maxwellf
Tsukuyomi
11
7 / 1 / 2
6,313
701
6,226
7,320
2,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
13
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A19111129
Fenrir
1
3
1
0.5
L
Kumbhakarna
Beruk3
Kumbhakarna
4
2
4
3
L
1
2
1
0.75
W
Chernobog
SurfingTurtle
Chernobog
0
3
3
0.5
W
2
2
0
1
L
Jormungandr
UnkoHurricane
Jormungandr
1
0
1
1.5
L
0
3
5
0.83
W
Merlin
kurobon394
Merlin
2
1
2
3
L
Tsukuyomi
maxwellf
Tsukuyomi
7
1
2
8
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
18,713
27,163
Taken
22,523
10,450
Mitigated
7,232
6,193
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A19111129
Fenrir
2,682
416
0
2,150
6,247
1,867
0
1,736
4,511
0
20,214
L
Kumbhakarna
Beruk3
Kumbhakarna
3,951
389
246
1,023
6,154
1,966
0
1,886
4,268
14,748
0
L
1,597
1,249
0
0
1,614
289
0
432
1,182
0
5,108
W
Chernobog
SurfingTurtle
Chernobog
2,415
1,265
0
1,130
4,678
1,212
0
2,211
2,467
0
10,621
W
3,172
646
0
1,753
5,528
2,774
0
3,927
1,601
0
18,778
L
Jormungandr
UnkoHurricane
Jormungandr
3,534
1,271
0
2,112
3,380
1,334
0
0
3,180
27,629
0
L
3,405
961
22
589
4,055
1,229
0
1,651
2,379
18,414
0
W
Merlin
kurobon394
Merlin
3,137
336
0
500
3,776
1,189
0
1,202
2,574
29,434
0
L
Tsukuyomi
maxwellf
Tsukuyomi
6,226
1,824
0
2,730
7,320
2,414
0
2,005
5,290
0
36,474
W
2,837
1,106
0
660
6,934
3,408
0
1,814
5,120
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
25,864
164
Minions Killed
207
0
Camps Cleared
0
818,442
Distance Traveled
711,753
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,634
515
33
4
0
174,315
1
L
Kumbhakarna
5,430
603
27
3
0
156,787
1
L
Hou Yi
3,935
437
10
1
0
58,268
0
W
Chernobog
4,262
474
17
2
0
160,503
2
W
Chaac
5,360
596
40
4
0
154,459
2
L
Jormungandr
5,414
602
65
7
0
175,808
3
L
Ra
4,772
530
35
4
0
140,745
0
W
Merlin
5,833
648
66
7
0
160,876
4
L
Tsukuyomi
6,313
701
70
8
0
180,145
2
W
Kuzenbo
4,494
499
8
1
0
168,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role