Player Matchup

Ra
Ra
Jdred
Ra
Level 50
God Stats
10W - 14L
1,333 SR
Queue Stats
72W - 73L
1,551 Elo+
Party 1
Achilles
Achilles
KidCuki
Achilles
Level 27
God Stats
45W - 41L
1,629 SR
Queue Stats
112W - 124L
1,595 Elo+
Party 1
Thor
Thor
Mike_Grimes14
Thor
Level 49
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 21L
1,444 Elo+
Solo
Ah Puch
Ah Puch
superior_unit242
Ah Puch
Level 28
God Stats
8W - 12L
1,671 SR
Queue Stats
47W - 54L
1,448 Elo+
Party 3
Ullr
Ullr
zekeandjulian313
Ullr
Level 22
God Stats
3W - 8L
1,319 SR
Queue Stats
56W - 64L
1,433 Elo+
Party 3
Team Averages
Level 35
1,448 SR
1,494 Elo+

VS

Team Averages
Level 104
1,593 SR
1,521 Elo+
Set
Set
Alucrad05
Set
Level 103
God Stats
1W - 0L
1,548 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 2
Neith
Neith
BananaHamoks
Neith
Level 29
God Stats
8W - 2L
1,649 SR
Queue Stats
28W - 23L
1,574 Elo+
Party 2
Pele
Pele
EduKaih1791
Pele
Level 120
God Stats
10W - 7L
1,552 SR
Queue Stats
101W - 104L
1,385 Elo+
Solo
Terra
Terra
OccultHarbinger
Terra
Level 112
God Stats
2W - 0L
1,606 SR
Queue Stats
15W - 14L
1,530 Elo+
Party 2
Hera
Hera
RileyCasper
Hera
Level 157
God Stats
1W - 1L
1,610 SR
Queue Stats
9W - 6L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 8 / 5
8,924
637
8,205
10,411
3,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KidCuki
Achilles
17
3 / 6 / 2
10,304
736
9,182
22,362
20,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 4
9,085
649
5,080
17,193
12,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 2
9,354
668
11,792
13,618
4,248
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 1 / 4
9,880
706
6,096
9,780
3,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 5
12,592
899
22,479
15,424
11,449
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 2 / 8
11,016
787
17,290
10,760
4,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 3 / 2
10,143
725
6,394
13,835
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 14
10,117
723
4,989
11,484
10,014
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 6
11,787
842
14,138
9,467
4,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
10
Kills
22
22
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
3
5
4.5
W
4
2
8
4
W
1
3
2
0.67
L
Ra
2
8
5
0.56
L
Achilles
KidCuki
Achilles
3
6
2
0.67
L
2
2
4
2
W
0
2
14
3.5
W
6
0
6
9
L
2
5
2
0.6
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
65,290
73,364
Taken
60,970
44,787
Mitigated
35,295
6,496
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,479
10,747
0
3,000
15,424
11,449
2,422
4,369
10,930
0
55,960
W
17,290
10,094
0
3,712
10,760
4,414
949
5,242
5,493
0
49,147
W
6,394
1,471
0
3,505
13,835
5,291
1,831
4,670
8,990
0
50,177
L
Ra
8,205
127
1,786
246
10,411
3,836
0
1,385
9,026
21,811
0
L
Achilles
KidCuki
Achilles
9,182
2,755
0
2,459
22,362
20,642
0
7,454
14,908
0
27,584
L
5,080
1,281
0
763
17,193
12,522
0
4,905
12,288
0
20,401
W
4,989
314
2,460
2,512
11,484
10,014
444
4,134
7,300
11,365
0
W
14,138
3,022
0
2,266
9,467
4,127
1,562
2,525
6,743
46,563
0
L
11,792
0
0
649
13,618
4,248
300
1,552
12,066
36,919
0
L
6,096
1,918
0
593
9,780
3,539
800
4,000
5,780
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
55,655
274
Minions Killed
386
6
Camps Cleared
10
1,288,633
Distance Traveled
1,323,459
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,592
899
85
6
3
279,395
0
W
Neith
11,016
787
94
7
2
254,578
1
W
Pele
10,143
725
102
7
4
272,769
6
L
Ra
8,924
637
41
3
0
237,943
0
L
Achilles
10,304
736
55
4
3
263,120
3
L
Thor
9,085
649
28
2
1
281,074
1
W
Terra
10,117
723
13
1
0
216,150
2
W
Hera
11,787
842
92
7
1
300,567
2
L
Ah Puch
9,354
668
63
5
1
237,874
0
L
Ullr
9,880
706
87
6
1
268,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role