Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Anubas458_1
Sun Wukong
Level 95
God Stats
0W - 1L
1,495 SR
Queue Stats
29W - 34L
1,417 Elo+
Solo
Hera
Hera
Diego14950
Hera
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,405 Elo+
Party 2
Ra
Ra
Ditch digger207
Ra
Level 125
God Stats
12W - 13L
1,425 SR
Queue Stats
914W - 940L
1,407 Elo+
Solo
Hun Batz
Hun Batz
ManuelRM16
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,459 Elo+
Party 2
Team Averages
Level 93
1,484 SR
1,438 Elo+

VS

Team Averages
Level 121
1,582 SR
1,403 Elo+
Hel
Hel
PanthersxSS89
Hel
Level 123
God Stats
6W - 1L
1,740 SR
Queue Stats
351W - 357L
1,470 Elo+
Party 1
Mulan
Mulan
TheBeans015
Mulan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 152L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Wildcard1995
Heimdallr
Level 98
God Stats
8W - 4L
1,653 SR
Queue Stats
189W - 201L
1,458 Elo+
Party 1
Hercules
Hercules
emtrigg013
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,169 Elo+
Solo
Eset
Eset
shercoth
Eset
Level 152
God Stats
4W - 1L
1,517 SR
Queue Stats
170W - 157L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 6 / 5
9,441
726
12,728
16,508
7,650
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Anubas458_1
Sun Wukong
16
2 / 6 / 7
8,949
688
11,654
18,892
16,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 5
9,401
723
21,894
9,190
3,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 7
9,449
727
15,092
15,886
7,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ManuelRM16
Hun Batz
13
2 / 8 / 5
8,325
640
5,981
11,340
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 15
11,049
850
15,327
20,551
10,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 4 / 16
10,851
835
10,779
18,115
12,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Wildcard1995
Heimdallr
18
4 / 2 / 20
10,205
785
15,290
16,427
7,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
emtrigg013
Hercules
15
0 / 2 / 13
9,253
712
4,340
26,625
26,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
18
11 / 4 / 16
11,283
868
18,735
12,058
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
13
Kills
31
31
Deaths
14
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
5
1.08
L
Sun Wukong
Anubas458_1
Sun Wukong
2
6
7
0.92
L
3
5
5
1.1
L
2
6
7
0.92
L
Hun Batz
ManuelRM16
Hun Batz
2
8
5
0.56
W
10
2
15
8.75
W
6
4
16
3.5
W
Heimdallr
Wildcard1995
Heimdallr
4
2
20
7
W
Hercules
emtrigg013
Hercules
0
2
13
3.25
W
Eset
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,349
Damage
64,471
71,816
Taken
93,776
39,011
Mitigated
62,302
23,365
Healing
50,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,728
4,122
1,709
3,088
16,508
7,650
0
5,578
10,930
15
23,201
L
Sun Wukong
Anubas458_1
Sun Wukong
11,654
2,334
32
3,420
18,892
16,000
0
8,122
10,770
0
19,654
L
21,894
5,278
505
657
9,190
3,705
16
4,751
4,439
38,698
0
L
15,092
906
6,901
6,366
15,886
7,056
0
9,121
6,765
39,355
0
L
Hun Batz
ManuelRM16
Hun Batz
5,981
2,394
540
147
11,340
4,600
0
6,490
4,846
0
11,741
W
15,327
268
21,949
11,766
20,551
10,872
508
6,468
13,908
33,134
0
W
10,779
1,916
873
2,408
18,115
12,353
1,997
5,710
12,280
0
22,130
W
Heimdallr
Wildcard1995
Heimdallr
15,290
5,184
1,453
798
16,427
7,886
722
5,639
10,538
0
33,490
W
Hercules
emtrigg013
Hercules
4,340
1,743
774
8,111
26,625
26,625
936
12,854
13,671
0
14,411
W
Eset
18,735
786
1,707
927
12,058
4,566
685
6,315
5,593
34,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
52,641
112
Minions Killed
125
0
Camps Cleared
0
1,087,322
Distance Traveled
1,179,404
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,441
726
17
1
0
235,176
1
L
Sun Wukong
8,949
688
13
1
0
269,600
0
L
Hera
9,401
723
42
3
0
172,927
2
L
Ra
9,449
727
36
3
0
205,110
0
L
Hun Batz
8,325
640
4
0
0
204,509
0
W
Hel
11,049
850
29
2
0
262,302
0
W
Mulan
10,851
835
16
1
0
214,977
0
W
Heimdallr
10,205
785
23
2
0
242,579
0
W
Hercules
9,253
712
36
3
0
233,751
4
W
Eset
11,283
868
21
2
0
225,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role