Player Matchup

Ra
Ra
Scooty_D_4lyfe
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,384 Elo+
Party 1
Hel
Hel
VonHorst62
Hel
Level 66
God Stats
39W - 27L
1,659 SR
Queue Stats
188W - 209L
1,329 Elo+
Party 1
Aphrodite
Aphrodite
nashitov15
Aphrodite
Level 42
God Stats
3W - 0L
1,710 SR
Queue Stats
18W - 17L
1,476 Elo+
Solo
Team Averages
Level 72
1,623 SR
1,396 Elo+

VS

Team Averages
Level 65
1,363 SR
1,350 Elo+
Hercules
Hercules
Luckyballzz7
Hercules
Level 66
God Stats
0W - 2L
1,199 SR
Queue Stats
64W - 74L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
PAWPASMURF61
Kukulkan
Level 69
God Stats
6W - 16L
1,391 SR
Queue Stats
94W - 82L
1,365 Elo+
Party 2
Fenrir
Fenrir
Yolo_McBaggins
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 156L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 8
21,516
672
44,870
43,062
28,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 10
18,530
579
14,686
38,996
28,913
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
nashitov15
Aphrodite
20
4 / 9 / 11
18,788
587
20,674
47,152
46,739
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Luckyballzz7
Hercules
20
5 / 3 / 15
19,700
616
15,677
33,822
58,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
PAWPASMURF61
Kukulkan
20
5 / 5 / 16
20,807
650
68,740
21,779
11,714
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 13 / 8
21,831
682
32,699
45,665
38,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
21
Kills
22
22
Deaths
21
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Luckyballzz7
Hercules
5
3
15
4.17
L
Kukulkan
PAWPASMURF61
Kukulkan
5
5
16
2.6
W
12
7
8
2.29
W
5
6
10
1.67
L
12
13
8
1.23
W
Aphrodite
nashitov15
Aphrodite
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,230
Damage
117,116
129,210
Taken
101,266
104,002
Mitigated
108,364
83,026
Healing
43,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Luckyballzz7
Hercules
15,677
4,345
2,467
12,357
33,822
58,280
1,387
25,907
7,915
0
38,732
L
Kukulkan
PAWPASMURF61
Kukulkan
68,740
4,440
2,332
7,009
21,779
11,714
1,547
18,536
3,243
231,450
0
W
44,870
6,299
6,953
14,438
43,062
28,350
803
23,808
19,254
171,683
0
W
14,686
872
19,766
17,510
38,996
28,913
1,226
21,709
17,287
59,669
0
L
32,699
8,829
1,894
17,900
45,665
38,370
564
36,257
9,144
0
123,853
W
Aphrodite
nashitov15
Aphrodite
20,674
5,546
9,922
14,437
47,152
46,739
1,116
23,328
23,824
93,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
62,338
329
Minions Killed
354
0
Camps Cleared
0
1,605,986
Distance Traveled
1,719,619
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
19,700
616
34
1
0
659,385
2
L
Kukulkan
20,807
650
231
7
0
509,870
8
W
Ra
21,516
672
150
5
0
549,541
5
W
Hel
18,530
579
57
2
0
571,988
1
L
Fenrir
21,831
682
89
3
0
550,364
1
W
Aphrodite
18,788
587
122
4
0
484,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role