Player Matchup

Discordia
Discordia
Flappy-the-Fish
Discordia
Level 88
God Stats
12W - 7L
1,499 SR
Queue Stats
51W - 30L
1,516 Elo+
Party 1
Chaac
Chaac
GLAS_TIGER
Chaac
Level 28
God Stats
32W - 16L
1,482 SR
Queue Stats
44W - 26L
1,470 Elo+
Party 1
Izanami
Izanami
Lost-Impa
Izanami
Level 82
God Stats
5W - 1L
1,591 SR
Queue Stats
52W - 38L
1,481 Elo+
Party 1
Team Averages
Level 66
1,524 SR
1,489 Elo+

VS

Team Averages
Level 38
1,475 SR
1,398 Elo+
Mulan
Mulan
Meesa Joe4000
Mulan
Level 18
God Stats
11W - 18L
1,414 SR
Queue Stats
50W - 57L
1,411 Elo+
Party 2
He Bo
He Bo
Scruffy 0strich
He Bo
Level 77
God Stats
0W - 1L
1,276 SR
Queue Stats
91W - 81L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aquiles1329
Tsukuyomi
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
27W - 62L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flappy-the-Fish
Discordia
19
12 / 6 / 4
16,141
702
38,157
16,288
7,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
19
2 / 3 / 15
14,691
639
11,474
20,945
18,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Lost-Impa
Izanami
17
5 / 7 / 8
15,023
653
12,979
17,050
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
14,372
625
11,181
21,617
26,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 8 / 5
15,404
670
16,221
23,460
7,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
aquiles1329
Tsukuyomi
18
3 / 8 / 10
14,296
622
13,446
30,078
11,736
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
19
Kills
16
16
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Flappy-the-Fish
Discordia
12
6
4
2.33
W
Chaac
2
3
15
3.17
W
Izanami
Lost-Impa
Izanami
5
7
8
1.29
L
6
3
6
3
L
7
8
5
1.19
L
Tsukuyomi
aquiles1329
Tsukuyomi
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,610
Damage
40,848
54,283
Taken
75,155
33,219
Mitigated
45,216
19,395
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Flappy-the-Fish
Discordia
38,157
788
87
6,092
16,288
7,083
356
7,153
9,135
103,415
0
W
Chaac
11,474
1,561
0
9,997
20,945
18,975
266
5,795
15,150
0
47,134
W
Izanami
Lost-Impa
Izanami
12,979
8,299
0
3,219
17,050
7,161
2,576
3,658
13,392
0
70,363
L
11,181
574
602
2,535
21,617
26,007
444
9,268
12,349
0
45,787
L
16,221
108
852
4,399
23,460
7,473
605
14,188
9,272
75,583
0
L
Tsukuyomi
aquiles1329
Tsukuyomi
13,446
3,980
0
1,210
30,078
11,736
363
14,789
15,289
0
54,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
44,072
221
Minions Killed
215
0
Camps Cleared
0
1,143,407
Distance Traveled
1,281,619
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,141
702
84
4
0
362,410
5
W
Chaac
14,691
639
46
2
0
426,961
0
W
Izanami
15,023
653
91
4
0
354,036
3
L
Mulan
14,372
625
64
3
0
431,816
2
L
He Bo
15,404
670
85
4
0
393,743
3
L
Tsukuyomi
14,296
622
66
3
0
456,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role