Player Matchup

Serqet
Serqet
Gold IV
Autistic Aphr0
Serqet
Gold IV
Level 65
God Stats
10W - 9L
1,459 SR
Queue Stats
37W - 42L
1,603 MMR
Party 2
Nu Wa
Nu Wa
Gold I
CalamarMalo
Nu Wa
Gold I
Level 154
God Stats
43W - 36L
1,582 SR
Queue Stats
249W - 250L
1,629 MMR
Party 2
Olorun
Olorun
Gold II
Icyarcanine
Olorun
Gold II
Level 153
God Stats
4W - 2L
1,660 SR
Queue Stats
910W - 882L
1,611 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
K00LH4NDLUK3
Sun Wukong
Gold II
Level 140
God Stats
3W - 5L
1,608 SR
Queue Stats
99W - 90L
1,576 MMR
Party 3
Fenrir
Fenrir
Gold I
Nemesis1705
Fenrir
Gold I
Level 157
God Stats
41W - 39L
1,570 SR
Queue Stats
109W - 97L
1,661 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,576 SR
1,616 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,647 SR
1,617 MMR
Ne Zha
Ne Zha
Silver II
Hibari-Tsuna4Eva
Ne Zha
Silver II
Level 156
God Stats
0W - 4L
1,558 SR
Queue Stats
78W - 79L
1,618 MMR
Solo
Jing Wei
Jing Wei
Gold III
InvertedShimmy
Jing Wei
Gold III
Level 124
God Stats
8W - 10L
1,610 SR
Queue Stats
148W - 153L
1,517 MMR
Party 1
Aphrodite
Aphrodite
Gold I
MajorManMuscle
Aphrodite
Gold I
Level 153
God Stats
8W - 6L
1,689 SR
Queue Stats
202W - 188L
1,634 MMR
Solo
Jormungandr
Jormungandr
Silver II
YodaBeatMyKids
Jormungandr
Silver II
Level 112
God Stats
25W - 23L
1,627 SR
Queue Stats
49W - 59L
1,610 MMR
Solo
Nemesis
Nemesis
Platinum V
ZCity4
Nemesis
Platinum V
Level 116
God Stats
15W - 14L
1,750 SR
Queue Stats
343W - 304L
1,704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 16
16,958
499
12,184
23,370
23,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 16
19,761
581
36,854
17,809
7,790
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
20
5 / 3 / 6
19,171
564
20,843
25,098
12,669
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
K00LH4NDLUK3
Sun Wukong
20
5 / 1 / 10
17,474
514
18,587
25,736
36,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
12 / 4 / 8
18,878
555
24,879
31,007
17,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaPersephoneCthulhuTsukuyomiBakasura

VS

Bans
ArachneHeimdallrCupidSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 3
14,655
431
13,479
32,148
39,688
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
20
2 / 6 / 3
15,171
446
8,195
22,764
8,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MajorManMuscle
Aphrodite
20
2 / 7 / 7
16,113
474
16,048
24,252
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
YodaBeatMyKids
Jormungandr
20
1 / 3 / 6
15,327
451
18,782
35,379
41,755
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ZCity4
Nemesis
20
8 / 6 / 3
18,369
540
23,575
28,448
11,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
28
Kills
14
14
Deaths
28
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
4
4
16
3
L
1
6
3
0.42
W
Olorun
5
3
6
2.67
L
Jing Wei
2
6
3
0.58
W
Sun Wukong
K00LH4NDLUK3
Sun Wukong
5
1
10
10
L
Aphrodite
MajorManMuscle
Aphrodite
2
7
7
0.79
W
Fenrir
12
4
8
4
L
Jormungandr
YodaBeatMyKids
Jormungandr
1
3
6
1.33
L
Nemesis
ZCity4
Nemesis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,347
Damage
80,079
123,020
Taken
142,991
98,344
Mitigated
112,183
48,275
Healing
44,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,184
721
0
2,202
23,370
23,318
967
9,310
14,035
0
71,289
W
36,854
5,401
0
3,549
17,809
7,790
2,023
5,218
12,591
182,243
0
L
13,479
2,784
0
8,463
32,148
39,688
860
7,991
23,210
0
89,599
W
Olorun
20,843
12,029
4,617
16,530
25,098
12,669
3,445
7,509
17,489
184,877
0
L
Jing Wei
8,195
5,300
0
6,065
22,764
8,199
2,903
10,025
11,775
0
117,535
W
Sun Wukong
K00LH4NDLUK3
Sun Wukong
18,587
3,689
0
9,342
25,736
36,600
1,074
6,109
18,952
0
99,208
L
Aphrodite
MajorManMuscle
Aphrodite
16,048
1,044
8,863
11,860
24,252
10,997
612
11,441
11,655
113,497
0
W
Fenrir
24,879
3,956
0
12,035
31,007
17,967
939
7,787
23,120
0
152,041
L
Jormungandr
YodaBeatMyKids
Jormungandr
18,782
2,965
0
1,764
35,379
41,755
190
16,578
18,028
77,504
0
L
Nemesis
ZCity4
Nemesis
23,575
12,520
0
7,474
28,448
11,544
0
11,937
16,194
0
158,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,242
Gold Earned
79,635
964
Minions Killed
815
0
Camps Cleared
0
3,336,466
Distance Traveled
3,100,119
45
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,958
499
79
2
0
746,360
3
W
Nu Wa
19,761
581
270
8
0
604,043
17
L
Ne Zha
14,655
431
128
4
0
587,123
12
W
Olorun
19,171
564
276
8
0
592,375
9
L
Jing Wei
15,171
446
179
5
0
621,038
14
W
Sun Wukong
17,474
514
172
5
0
706,318
9
L
Aphrodite
16,113
474
213
6
0
587,686
7
W
Fenrir
18,878
555
167
5
0
687,370
7
L
Jormungandr
15,327
451
113
3
0
587,459
8
L
Nemesis
18,369
540
182
5
0
716,813
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role