Player Matchup

Cernunnos
Cernunnos
IxKingPabloxI
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,064 Elo+
Party 1
Hera
Hera
Jenny-Nifestinha
Hera
Level 24
God Stats
73W - 114L
1,359 SR
Queue Stats
452W - 570L
1,199 Elo+
Solo
Arachne
Arachne
X-BASTIxSHAKUR-X
Arachne
Level 38
God Stats
2W - 8L
1,277 SR
Queue Stats
173W - 248L
1,271 Elo+
Party 1
Chang'e
Chang'e
loko-quiel
Chang'e
Level 7
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ofalavio
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 51L
1,012 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,209 Elo+

VS

Team Averages
Level 19
1,438 SR
1,207 Elo+
Neith
Neith
Lucas Uchiha156
Neith
Level 5
God Stats
3W - 1L
1,773 SR
Queue Stats
18W - 22L
1,196 Elo+
Solo
Hachiman
Hachiman
Luco705
Hachiman
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 61L
1,183 Elo+
Solo
Arachne
Arachne
TraxX_11-
Arachne
Level 29
God Stats
19W - 17L
1,493 SR
Queue Stats
162W - 255L
1,313 Elo+
Party 2
Ymir
Ymir
magdalena565
Ymir
Level 18
God Stats
7W - 18L
1,174 SR
Queue Stats
16W - 49L
1,072 Elo+
Party 2
Sun Wukong
Sun Wukong
ramdu
Sun Wukong
Level 23
God Stats
7W - 11L
1,251 SR
Queue Stats
150W - 151L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IxKingPabloxI
Cernunnos
14
3 / 11 / 7
9,967
399
12,893
23,842
19,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 16 / 5
8,793
352
10,855
22,163
6,884
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 9 / 2
13,737
549
19,342
28,579
11,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
loko-quiel
Chang'e
17
1 / 4 / 3
10,010
400
8,855
19,750
13,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ofalavio
Tsukuyomi
18
6 / 7 / 1
11,778
471
18,337
20,143
7,859
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
14,136
565
15,129
15,902
7,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Luco705
Hachiman
18
11 / 7 / 11
13,674
547
19,170
17,137
6,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TraxX_11-
Arachne
20
21 / 3 / 4
16,982
679
24,615
25,701
14,330
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 4 / 14
14,889
596
17,795
27,532
18,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ramdu
Sun Wukong
19
3 / 1 / 9
13,604
544
18,210
20,596
27,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
20
Kills
45
47
Deaths
20
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
IxKingPabloxI
Cernunnos
3
11
7
0.59
L
0
16
5
0.16
W
5
5
8
1.8
W
Hachiman
Luco705
Hachiman
11
7
11
2.36
W
Arachne
TraxX_11-
Arachne
21
3
4
7.67
L
10
9
2
1.22
L
Chang'e
loko-quiel
Chang'e
1
4
3
0.63
W
5
4
14
3
L
Tsukuyomi
ofalavio
Tsukuyomi
6
7
1
0.93
W
Sun Wukong
ramdu
Sun Wukong
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,282
Damage
94,919
114,477
Taken
106,868
59,950
Mitigated
74,149
27,760
Healing
36,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
IxKingPabloxI
Cernunnos
12,893
6,304
0
3,063
23,842
19,809
461
6,167
17,575
0
39,868
L
10,855
3,893
920
1,436
22,163
6,884
1,868
5,771
16,320
43,893
0
W
15,129
6,884
0
5,065
15,902
7,764
1,728
1,581
14,271
0
65,993
W
Hachiman
Luco705
Hachiman
19,170
8,948
0
3,616
17,137
6,595
7,923
2,699
14,013
0
73,795
W
Arachne
TraxX_11-
Arachne
24,615
19,140
921
15,649
25,701
14,330
707
3,610
21,966
0
134,155
L
19,342
11,698
0
8,835
28,579
11,603
0
1,152
27,052
0
111,558
L
Chang'e
loko-quiel
Chang'e
8,855
1,057
5,386
6,817
19,750
13,795
176
5,071
14,329
49,693
0
W
17,795
2,463
739
8,306
27,532
18,433
971
6,698
20,553
73,629
0
L
Tsukuyomi
ofalavio
Tsukuyomi
18,337
4,262
0
1,303
20,143
7,859
0
1,970
18,123
0
60,178
W
Sun Wukong
ramdu
Sun Wukong
18,210
2,325
0
2,552
20,596
27,027
1,871
5,122
15,324
7,768
69,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
73,285
435
Minions Killed
574
0
Camps Cleared
0
1,996,144
Distance Traveled
2,142,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,967
399
55
2
0
375,647
1
L
Hera
8,793
352
78
3
0
273,565
0
W
Neith
14,136
565
135
5
0
355,277
2
W
Hachiman
13,674
547
86
3
0
382,279
0
W
Arachne
16,982
679
159
6
0
440,114
0
L
Arachne
13,737
549
157
6
0
455,390
0
L
Chang'e
10,010
400
83
3
0
410,593
4
W
Ymir
14,889
596
79
3
0
459,197
0
L
Tsukuyomi
11,778
471
62
2
0
480,949
1
W
Sun Wukong
13,604
544
115
5
0
505,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role