Player Matchup

Yemoja
Yemoja
Hazardrip
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,500 Elo+
Party 2
Ganesha
Ganesha
RotaryRhyme6135
Ganesha
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Odin
Odin
SemiReliable796
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
TarmacHen02
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,318 Elo+
Solo
Neith
Neith
zer0zero0
Neith
Level 9
God Stats
75W - 30L
1,723 SR
Queue Stats
196W - 108L
1,689 Elo+
Party 2
Team Averages
Level 6
1,545 SR
1,539 Elo+

VS

Team Averages
Level 13
1,700 SR
1,410 Elo+
Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AtriasThorncloak
Neith
Level 3
God Stats
3W - 2L
1,808 SR
Queue Stats
12W - 11L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Benihime412
Ah Puch
Level 9
God Stats
114W - 98L
1,701 SR
Queue Stats
124W - 108L
1,643 Elo+
Party 1
Nemesis
Nemesis
CoffeeSluut
Nemesis
Level 5
God Stats
2W - 1L
1,808 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 1
Sol
Sol
blushii
Sol
Level 5
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 3L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hazardrip
Yemoja
18
10 / 2 / 6
12,137
1,103
18,304
14,241
6,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 2 / 28
11,632
1,057
16,412
14,849
11,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 2 / 16
13,326
1,211
14,086
13,369
12,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
TarmacHen02
Cthulhu
18
6 / 1 / 16
11,726
1,066
8,699
11,846
8,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
zer0zero0
Neith
18
5 / 2 / 13
11,465
1,042
13,385
11,159
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 3
10,862
987
9,372
13,333
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 8 / 4
10,185
926
8,876
17,445
7,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Benihime412
Ah Puch
17
3 / 6 / 5
11,388
1,035
24,724
14,840
5,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CoffeeSluut
Nemesis
16
2 / 7 / 4
10,209
928
7,893
19,314
16,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
15
0 / 7 / 4
9,230
839
5,990
10,034
3,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
33
Kills
9
9
Deaths
33
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
3
0.9
L
1
8
4
0.38
L
Ah Puch
Benihime412
Ah Puch
3
6
5
0.92
L
Nemesis
CoffeeSluut
Nemesis
2
7
4
0.57
W
Yemoja
Hazardrip
Yemoja
10
2
6
6.5
W
0
2
28
7
W
12
2
16
10
W
Cthulhu
TarmacHen02
Cthulhu
6
1
16
14
L
Sol
0
7
4
0.29
W
Neith
zer0zero0
Neith
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,886
Damage
56,855
65,464
Taken
74,966
43,845
Mitigated
37,648
9,671
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,372
566
4,944
2,532
13,333
5,702
0
6,052
7,281
28,225
0
L
8,876
5,653
0
1,366
17,445
7,190
0
10,793
6,652
0
31,580
L
Ah Puch
Benihime412
Ah Puch
24,724
1,077
439
1,702
14,840
5,278
0
8,517
6,323
49,833
0
L
Nemesis
CoffeeSluut
Nemesis
7,893
4,134
0
559
19,314
16,098
0
11,894
7,420
0
17,707
W
Yemoja
Hazardrip
Yemoja
18,304
10,882
678
2,937
14,241
6,597
0
9,637
4,604
41,685
0
W
16,412
1,769
0
1,627
14,849
11,282
0
7,502
7,347
33,908
0
W
14,086
4,253
0
3,448
13,369
12,448
0
8,984
4,385
0
26,524
W
Cthulhu
TarmacHen02
Cthulhu
8,699
1,061
403
0
11,846
8,801
0
6,378
5,468
25,791
0
L
Sol
5,990
3,241
0
589
10,034
3,380
0
6,159
3,875
10,412
0
W
Neith
zer0zero0
Neith
13,385
7,695
0
578
11,159
4,717
0
7,585
3,574
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,286
Gold Earned
51,874
204
Minions Killed
184
8
Camps Cleared
4
1,032,335
Distance Traveled
904,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,862
987
56
5
0
204,827
0
L
Neith
10,185
926
43
4
1
183,731
0
L
Ah Puch
11,388
1,035
56
5
1
198,519
1
L
Nemesis
10,209
928
18
2
2
203,619
1
W
Yemoja
12,137
1,103
61
6
3
181,952
1
W
Ganesha
11,632
1,057
3
0
0
204,060
0
W
Odin
13,326
1,211
45
4
1
233,044
0
W
Cthulhu
11,726
1,066
52
5
1
204,378
0
L
Sol
9,230
839
11
1
0
113,838
0
W
Neith
11,465
1,042
43
4
3
208,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role